Player Matchup

Artemis
Artemis
FluffyLeader
Artemis
Level 149
God Stats
8W - 5L
1,862 SR
Queue Stats
169W - 157L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GhettoCasual
Cu Chulainn
Level 119
God Stats
20W - 8L
1,740 SR
Queue Stats
254W - 247L
1,590 Elo+
Party 2
Awilix
Awilix
TallerHEMI440
Awilix
Level 149
God Stats
7W - 10L
1,738 SR
Queue Stats
450W - 426L
1,653 Elo+
Party 2
Ganesha
Ganesha
ch33z3t1y5
Ganesha
Level 137
God Stats
8W - 6L
1,667 SR
Queue Stats
142W - 125L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
tuo900
Cthulhu
Level 138
God Stats
4W - 6L
1,479 SR
Queue Stats
157W - 148L
1,598 Elo+
Party 1
Team Averages
Level 138
1,697 SR
1,615 Elo+

VS

Team Averages
Level 120
1,621 SR
1,568 Elo+
Agni
Agni
CraftyMindY
Agni
Level 89
God Stats
3W - 5L
1,602 SR
Queue Stats
25W - 29L
1,612 Elo+
Party 3
King Arthur
King Arthur
Nerhu
King Arthur
Level 143
God Stats
28W - 33L
1,814 SR
Queue Stats
530W - 484L
1,590 Elo+
Solo
Fenrir
Fenrir
Xyvle
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
iMainAresfam
Zeus
Level 69
God Stats
161W - 113L
1,890 SR
Queue Stats
267W - 239L
1,703 Elo+
Solo
Heimdallr
Heimdallr
Ðharma
Heimdallr
Level 146
God Stats
0W - 3L
1,298 SR
Queue Stats
83W - 74L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FluffyLeader
Artemis
18
3 / 0 / 5
11,159
558
4,953
9,261
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
GhettoCasual
Cu Chulainn
18
11 / 4 / 6
12,436
622
17,724
22,274
20,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 4 / 7
12,056
603
10,644
12,302
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
ch33z3t1y5
Ganesha
15
1 / 2 / 8
9,777
489
7,391
14,186
7,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
tuo900
Cthulhu
15
3 / 1 / 6
9,706
485
10,239
11,403
10,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,958
448
8,706
7,510
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nerhu
King Arthur
16
1 / 9 / 5
9,857
493
9,269
20,896
11,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Xyvle
Fenrir
17
6 / 6 / 3
10,783
539
8,908
20,149
8,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 5 / 5
8,466
423
10,595
9,520
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ðharma
Heimdallr
15
0 / 3 / 2
8,513
426
2,832
11,238
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
28
Kills
11
11
Deaths
28
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Artemis
FluffyLeader
Artemis
3
0
5
5.5
W
Cu Chulainn
GhettoCasual
Cu Chulainn
11
4
6
3.5
L
King Arthur
Nerhu
King Arthur
1
9
5
0.39
W
10
4
7
3.38
L
Fenrir
Xyvle
Fenrir
6
6
3
1.25
W
Ganesha
ch33z3t1y5
Ganesha
1
2
8
2.5
L
1
5
5
0.7
W
Cthulhu
tuo900
Cthulhu
3
1
6
6
L
Heimdallr
Ðharma
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,951
Damage
40,310
69,426
Taken
69,313
46,385
Mitigated
27,739
23,233
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,706
1,279
0
660
7,510
2,570
0
2,731
4,779
40,050
0
W
Artemis
FluffyLeader
Artemis
4,953
1,638
0
5,974
9,261
3,774
5,397
1,383
7,638
0
89,180
W
Cu Chulainn
GhettoCasual
Cu Chulainn
17,724
4,241
0
8,904
22,274
20,067
152
4,590
17,158
457
68,560
L
King Arthur
Nerhu
King Arthur
9,269
1,318
0
5,383
20,896
11,016
740
467
19,941
0
62,358
W
10,644
4,084
0
3,820
12,302
4,729
0
2,766
9,028
0
73,973
L
Fenrir
Xyvle
Fenrir
8,908
3,754
0
5,630
20,149
8,217
0
5,847
14,177
0
70,456
W
Ganesha
ch33z3t1y5
Ganesha
7,391
693
0
2,455
14,186
7,138
1,156
6,726
7,086
53,195
0
L
10,595
380
0
750
9,520
2,826
0
3,130
6,290
38,409
0
W
Cthulhu
tuo900
Cthulhu
10,239
151
820
1,260
11,403
10,677
114
2,494
8,705
43,183
0
L
Heimdallr
Ðharma
Heimdallr
2,832
1,085
0
5,037
11,238
3,110
0
5,912
5,301
0
54,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
46,577
526
Minions Killed
482
0
Camps Cleared
0
1,914,635
Distance Traveled
1,771,471
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,958
448
78
4
0
365,419
11
W
Artemis
11,159
558
163
8
0
344,088
2
W
Cu Chulainn
12,436
622
105
5
0
338,348
1
L
King Arthur
9,857
493
107
5
0
331,649
5
W
Awilix
12,056
603
146
7
0
451,695
5
L
Fenrir
10,783
539
125
6
0
401,804
0
W
Ganesha
9,777
489
45
2
0
373,809
0
L
Zeus
8,466
423
68
3
0
320,941
3
W
Cthulhu
9,706
485
67
3
0
406,695
3
L
Heimdallr
8,513
426
104
5
0
351,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role