Player Matchup

Amaterasu
Amaterasu
Arakuine
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,198 Elo+
Solo
Loki
Loki
Athnei
Loki
Level 158
God Stats
23W - 14L
1,289 SR
Queue Stats
712W - 390L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Flareshu
Kumbhakarna
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 141L
1,524 Elo+
Party 1
Chang'e
Chang'e
Skillet37
Chang'e
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
787W - 610L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jebem_ti_materr
Ah Muzen Cab
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
303W - 345L
1,550 Elo+
Solo
Team Averages
Level 138
1,458 SR
1,481 Elo+

VS

Team Averages
Level 98
1,406 SR
1,535 Elo+
Scylla
Scylla
FRESHBREAD59
Scylla
Level 89
God Stats
1W - 3L
1,439 SR
Queue Stats
65W - 114L
1,476 Elo+
Party 2
Geb
Geb
FuelledByRamen_
Geb
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 227L
1,513 Elo+
Party 2
Osiris
Osiris
IckleB
Osiris
Level 156
God Stats
5W - 5L
1,264 SR
Queue Stats
552W - 352L
1,592 Elo+
Solo
Rama
Rama
god2881
Rama
Level 22
God Stats
3W - 5L
1,512 SR
Queue Stats
4W - 6L
1,554 Elo+
Party 2
Thanatos
Thanatos
jadahub
Thanatos
Level 134
God Stats
3W - 3L
1,315 SR
Queue Stats
144W - 140L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arakuine
Amaterasu
16
0 / 3 / 1
9,065
477
5,083
12,469
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Athnei
Loki
18
6 / 2 / 7
11,409
600
9,942
12,632
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Flareshu
Kumbhakarna
16
1 / 0 / 10
10,299
542
5,423
11,668
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Skillet37
Chang'e
18
10 / 2 / 4
11,240
592
14,317
14,318
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
jebem_ti_materr
Ah Muzen Cab
18
5 / 1 / 2
11,361
598
10,855
11,501
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 6 / 3
7,847
413
4,170
8,586
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
8,257
435
4,896
12,746
8,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
IckleB
Osiris
17
2 / 3 / 2
10,003
526
12,649
15,400
13,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
god2881
Rama
16
1 / 5 / 0
9,757
514
4,102
12,795
4,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
jadahub
Thanatos
16
4 / 5 / 1
10,275
541
6,342
14,583
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
8
8
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arakuine
Amaterasu
0
3
1
0.17
W
Loki
Athnei
Loki
6
2
7
4.75
L
Scylla
0
6
3
0.25
W
Kumbhakarna
Flareshu
Kumbhakarna
1
0
10
6
L
1
3
1
0.5
L
Osiris
IckleB
Osiris
2
3
2
1
W
Chang'e
Skillet37
Chang'e
10
2
4
6
L
Rama
god2881
Rama
1
5
0
0.2
L
Thanatos
jadahub
Thanatos
4
5
1
0.9
W
Ah Muzen Cab
jebem_ti_materr
Ah Muzen Cab
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
32,159
62,588
Taken
64,110
38,247
Mitigated
35,041
26,158
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arakuine
Amaterasu
5,083
2,262
0
3,792
12,469
11,111
444
0
12,469
0
42,606
W
Loki
Athnei
Loki
9,942
3,487
0
4,994
12,632
4,242
630
829
11,723
0
91,166
L
Scylla
4,170
136
0
1,239
8,586
2,596
0
3,991
4,431
32,586
0
W
Kumbhakarna
Flareshu
Kumbhakarna
5,423
131
0
2,887
11,668
10,223
210
3,553
7,867
36,702
0
L
4,896
268
0
4,045
12,746
8,125
0
6,002
6,474
33,453
0
L
Osiris
IckleB
Osiris
12,649
5,749
0
3,518
15,400
13,931
176
3,795
11,178
30
60,575
W
Chang'e
Skillet37
Chang'e
14,317
494
3,005
5,752
14,318
5,617
951
3,742
10,442
72,746
0
L
Rama
god2881
Rama
4,102
3,007
0
4,193
12,795
4,618
1,349
1,076
11,719
0
57,806
L
Thanatos
jadahub
Thanatos
6,342
1,715
0
11,570
14,583
5,771
0
4,233
10,238
0
63,928
W
Ah Muzen Cab
jebem_ti_materr
Ah Muzen Cab
10,855
4,506
0
5,728
11,501
7,054
710
510
10,991
0
90,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
46,139
573
Minions Killed
468
0
Camps Cleared
0
1,864,463
Distance Traveled
1,700,315
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,065
477
78
4
0
345,443
5
W
Loki
11,409
600
140
7
0
416,626
6
L
Scylla
7,847
413
83
4
0
320,282
3
W
Kumbhakarna
10,299
542
57
3
0
383,599
9
L
Geb
8,257
435
40
2
0
329,062
9
L
Osiris
10,003
526
106
6
0
375,807
7
W
Chang'e
11,240
592
145
8
0
381,262
2
L
Rama
9,757
514
127
7
0
308,260
4
L
Thanatos
10,275
541
112
6
0
366,904
0
W
Ah Muzen Cab
11,361
598
153
8
0
337,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role