Player Matchup

Neith
Neith
Altarwine
Neith
Level 46
God Stats
2W - 3L
1,535 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Scylla
Scylla
Madrockk
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,582 Elo+
Party 2
King Arthur
King Arthur
Rаvana
King Arthur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Party 2
Team Averages
Level 93
1,512 SR
1,519 Elo+

VS

Team Averages
Level 159
1,570 SR
2,028 Elo+
Cu Chulainn
Cu Chulainn
CruelOrphan
Cu Chulainn
Level 158
God Stats
81W - 17L
1,772 SR
Queue Stats
496W - 172L
2,037 Elo+
Party 1
Anhur
Anhur
RataNott
Anhur
Level 160
God Stats
73W - 18L
1,437 SR
Queue Stats
724W - 257L
2,011 Elo+
Party 1
Thoth
Thoth
Venerma
Thoth
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
439W - 126L
2,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Altarwine
Neith
9
0 / 5 / 1
6,164
560
3,484
6,844
1,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Madrockk
Scylla
9
1 / 2 / 0
6,627
602
1,889
6,525
1,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rаvana
King Arthur
9
0 / 4 / 1
6,249
568
4,976
8,701
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CruelOrphan
Cu Chulainn
12
4 / 0 / 6
8,312
756
5,082
9,371
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
RataNott
Anhur
11
1 / 1 / 9
7,773
707
4,490
5,722
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Venerma
Thoth
12
6 / 0 / 5
8,332
757
9,745
4,723
2,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Altarwine
Neith
0
5
1
0.1
W
Cu Chulainn
CruelOrphan
Cu Chulainn
4
0
6
7
L
Scylla
Madrockk
Scylla
1
2
0
0.5
W
Anhur
RataNott
Anhur
1
1
9
5.5
L
King Arthur
Rаvana
King Arthur
0
4
1
0.13
W
Thoth
Venerma
Thoth
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
19,317
22,070
Taken
19,816
7,373
Mitigated
11,663
3,480
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Altarwine
Neith
3,484
1,281
0
1,055
6,844
1,581
0
3,989
2,780
0
9,411
W
Cu Chulainn
CruelOrphan
Cu Chulainn
5,082
511
0
4,849
9,371
6,961
0
600
8,621
0
31,533
L
Scylla
Madrockk
Scylla
1,889
337
0
499
6,525
1,755
0
2,964
3,511
25,133
0
W
Anhur
RataNott
Anhur
4,490
2,185
0
952
5,722
2,670
1,500
333
5,257
0
36,835
L
King Arthur
Rаvana
King Arthur
4,976
1,223
0
1,926
8,701
4,037
0
2,834
5,695
0
17,777
W
Thoth
Venerma
Thoth
9,745
181
0
1,642
4,723
2,032
312
1,052
3,646
33,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,040
Gold Earned
24,417
92
Minions Killed
150
0
Camps Cleared
0
571,700
Distance Traveled
635,212
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,164
560
19
2
0
161,563
2
W
Cu Chulainn
8,312
756
50
5
0
229,527
1
L
Scylla
6,627
602
43
4
0
205,863
1
W
Anhur
7,773
707
69
6
0
178,940
5
L
King Arthur
6,249
568
30
3
0
204,274
2
W
Thoth
8,332
757
31
3
0
226,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role