Player Matchup

Neith
Neith
JaysonG12
Neith
Level 39
God Stats
8W - 6L
1,772 SR
Queue Stats
298W - 294L
1,602 Elo+
Party 1
Anubis
Anubis
ToopysDad
Anubis
Level 29
God Stats
9W - 5L
1,579 SR
Queue Stats
223W - 219L
1,587 Elo+
Party 1
Awilix
Awilix
WigglyNacho
Awilix
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 145L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
erenspiece
Cu Chulainn
Level 26
God Stats
25W - 33L
1,549 SR
Queue Stats
64W - 60L
1,640 Elo+
Party 1
Sylvanus
Sylvanus
mutequietus
Sylvanus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 57L
1,566 Elo+
Solo
Team Averages
Level 29
1,580 SR
1,608 Elo+

VS

Team Averages
Level 24
1,437 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
Bloske
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Melril
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
NezukoOp
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
charomix
Kukulkan
Level 28
God Stats
2W - 10L
1,184 SR
Queue Stats
2W - 13L
1,050 Elo+
Party 2
Ares
Ares
chromereapers
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JaysonG12
Neith
10
5 / 0 / 3
6,045
605
5,580
2,852
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
ToopysDad
Anubis
11
1 / 0 / 1
6,104
610
2,583
2,756
1,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
11
8 / 0 / 0
6,412
641
5,106
6,213
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
erenspiece
Cu Chulainn
11
7 / 0 / 1
6,755
676
4,801
4,676
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
mutequietus
Sylvanus
9
1 / 0 / 6
5,812
581
1,947
3,546
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bloske
Tsukuyomi
3
0 / 6 / 0
3,683
368
1,838
5,273
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Melril
Chaac
7
0 / 6 / 0
4,270
427
826
5,963
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Medusa
NezukoOp
Medusa
7
0 / 3 / 0
4,261
426
1,280
3,397
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
charomix
Kukulkan
8
0 / 3 / 0
4,622
462
924
4,513
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 5 / 0
3,768
377
377
7,357
1,950
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
22
Kills
0
0
Deaths
23
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bloske
Tsukuyomi
0
6
0
0
W
Neith
JaysonG12
Neith
5
0
3
6.5
L
Chaac
Melril
Chaac
0
6
0
0
L
Medusa
NezukoOp
Medusa
0
3
0
0
W
Anubis
ToopysDad
Anubis
1
0
1
1.5
W
Awilix
8
0
0
8
L
Kukulkan
charomix
Kukulkan
0
3
0
0
L
0
5
0
0
W
Cu Chulainn
erenspiece
Cu Chulainn
7
0
1
7.5
W
Sylvanus
mutequietus
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
5,245
20,043
Taken
26,503
10,181
Mitigated
8,249
10,884
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bloske
Tsukuyomi
1,838
677
0
504
5,273
939
0
1,434
3,839
0
5,513
W
Neith
JaysonG12
Neith
5,580
3,697
0
490
2,852
1,660
361
128
2,724
0
39,657
L
Chaac
Melril
Chaac
826
268
0
380
5,963
3,815
0
0
5,963
0
9,905
L
Medusa
NezukoOp
Medusa
1,280
733
0
315
3,397
436
0
491
2,906
0
12,676
W
Anubis
ToopysDad
Anubis
2,583
143
0
2,162
2,756
1,417
588
588
2,168
37,017
0
W
Awilix
5,106
1,997
0
3,300
6,213
1,961
0
336
5,877
0
32,993
L
Kukulkan
charomix
Kukulkan
924
101
0
1,000
4,513
1,109
0
1,322
3,191
19,934
0
L
377
27
0
1,371
7,357
1,950
0
1,283
6,074
4,836
0
W
Cu Chulainn
erenspiece
Cu Chulainn
4,801
1,074
0
1,849
4,676
3,508
588
0
4,566
0
27,345
W
Sylvanus
mutequietus
Sylvanus
1,947
918
1,208
1,875
3,546
1,635
76
249
3,297
15,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
20,604
288
Minions Killed
118
0
Camps Cleared
0
903,971
Distance Traveled
798,180
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,683
368
16
2
0
180,469
0
W
Neith
6,045
605
71
7
0
162,515
4
L
Chaac
4,270
427
20
2
0
166,011
0
L
Medusa
4,261
426
28
3
0
145,924
0
W
Anubis
6,104
610
82
8
0
165,679
4
W
Awilix
6,412
641
79
8
0
203,276
5
L
Kukulkan
4,622
462
42
4
0
153,466
1
L
Ares
3,768
377
12
1
0
152,310
0
W
Cu Chulainn
6,755
676
48
5
0
201,669
5
W
Sylvanus
5,812
581
8
1
0
170,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role