Player Matchup

Ao Kuang
Ao Kuang
Call meh M3OW
Ao Kuang
Level 120
God Stats
10W - 11L
1,427 SR
Queue Stats
35W - 41L
1,396 Elo+
Party 3
Tyr
Tyr
IYARO_DLT
Tyr
Level 160
God Stats
6W - 4L
1,955 SR
Queue Stats
359W - 317L
1,735 Elo+
Party 2
Jing Wei
Jing Wei
MrReaperCreaper
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,418 Elo+
Party 3
Anubis
Anubis
aiTorTillaLorido
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,812 Elo+
Party 2
Hel
Hel
franciscogomjim
Hel
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 92L
1,610 Elo+
Party 2
Team Averages
Level 88
1,576 SR
1,594 Elo+

VS

Team Averages
Level 69
1,669 SR
1,536 Elo+
Danzaburou
Danzaburou
BROWNat_its_BEST
Danzaburou
Level 113
God Stats
6W - 5L
1,796 SR
Queue Stats
251W - 244L
1,579 Elo+
Party 1
Janus
Janus
Indiazruler2
Janus
Level 88
God Stats
4W - 6L
1,796 SR
Queue Stats
338W - 303L
1,609 Elo+
Party 1
King Arthur
King Arthur
Kronoriiium
King Arthur
Level 64
God Stats
9W - 14L
1,515 SR
Queue Stats
361W - 336L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Name0frank
Cthulhu
Level 45
God Stats
16W - 16L
1,756 SR
Queue Stats
143W - 155L
1,532 Elo+
Party 1
Camazotz
Camazotz
TheRNGguy
Camazotz
Level 37
God Stats
8W - 9L
1,483 SR
Queue Stats
449W - 456L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Call meh M3OW
Ao Kuang
15
10 / 1 / 3
9,712
571
10,252
17,360
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
9,429
555
11,651
15,518
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
15
1 / 4 / 2
8,816
519
2,948
9,218
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 9
9,038
532
5,057
12,100
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 1 / 4
9,588
564
19,443
12,850
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BROWNat_its_BEST
Danzaburou
12
1 / 5 / 3
7,639
449
9,480
11,463
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 11 / 1
6,150
362
5,095
12,016
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kronoriiium
King Arthur
12
1 / 2 / 1
7,652
450
6,200
16,483
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Name0frank
Cthulhu
12
3 / 2 / 5
8,563
504
7,994
12,000
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
TheRNGguy
Camazotz
11
4 / 7 / 2
7,367
433
9,359
15,210
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
27
Kills
10
10
Deaths
27
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BROWNat_its_BEST
Danzaburou
1
5
3
0.5
W
Ao Kuang
Call meh M3OW
Ao Kuang
10
1
3
11.5
W
3
1
4
5
L
1
11
1
0.14
L
King Arthur
Kronoriiium
King Arthur
1
2
1
0.75
W
Jing Wei
1
4
2
0.5
L
Cthulhu
Name0frank
Cthulhu
3
2
5
2.75
L
Camazotz
TheRNGguy
Camazotz
4
7
2
0.71
W
2
3
9
2.17
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,351
Damage
38,128
67,046
Taken
67,172
34,323
Mitigated
25,591
34,893
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BROWNat_its_BEST
Danzaburou
9,480
4,669
155
3,612
11,463
3,604
2,209
5,483
5,778
0
36,237
W
Ao Kuang
Call meh M3OW
Ao Kuang
10,252
2,946
0
12,342
17,360
6,298
680
1,256
16,004
53,943
0
W
11,651
2,259
0
8,406
15,518
13,385
248
2,544
12,499
0
58,387
L
5,095
487
364
1,357
12,016
2,761
186
10,083
1,454
20,171
0
L
King Arthur
Kronoriiium
King Arthur
6,200
316
0
6,003
16,483
9,068
0
4,011
12,011
0
29,116
W
Jing Wei
2,948
2,166
0
4,105
9,218
3,076
2,422
1,290
7,928
0
48,662
L
Cthulhu
Name0frank
Cthulhu
7,994
407
107
3,927
12,000
5,812
222
6,213
5,639
34,321
0
L
Camazotz
TheRNGguy
Camazotz
9,359
3,864
0
5,450
15,210
4,346
721
8,050
6,925
0
35,197
W
5,057
515
0
1,091
12,100
6,253
404
3,818
8,207
28,521
0
W
19,443
2,160
1,660
7,289
12,850
5,311
986
4,181
8,594
57,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
37,371
433
Minions Killed
249
0
Camps Cleared
0
1,525,634
Distance Traveled
1,494,262
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,639
449
66
4
0
263,735
4
W
Ao Kuang
9,712
571
82
5
0
300,089
2
W
Tyr
9,429
555
116
7
0
321,635
0
L
Janus
6,150
362
23
1
0
267,986
0
L
King Arthur
7,652
450
48
3
0
338,788
0
W
Jing Wei
8,816
519
97
6
0
311,471
0
L
Cthulhu
8,563
504
56
3
0
320,561
1
L
Camazotz
7,367
433
56
3
0
303,192
0
W
Anubis
9,038
532
40
2
0
287,847
3
W
Hel
9,588
564
98
6
0
304,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role