Player Matchup

Ravana
Ravana
FaMe ExtincT
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,470 Elo+
Party 2
Hercules
Hercules
Generalian
Hercules
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,285 Elo+
Solo
Merlin
Merlin
JRyanWhite
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,384 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,380 Elo+

VS

Team Averages
Level 53
1,444 SR
1,434 Elo+
Artemis
Artemis
DeTHydRa
Artemis
Level 86
God Stats
16W - 9L
1,522 SR
Queue Stats
122W - 127L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
Dooderf
Erlang Shen
Level 40
God Stats
2W - 0L
1,271 SR
Queue Stats
76W - 69L
1,396 Elo+
Solo
Scylla
Scylla
TYDOLAZ
Scylla
Level 32
God Stats
20W - 15L
1,538 SR
Queue Stats
77W - 86L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 7 / 6
13,423
559
8,487
16,822
10,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Generalian
Hercules
19
7 / 3 / 3
14,762
615
14,680
31,919
40,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
JRyanWhite
Merlin
17
2 / 2 / 8
13,755
573
12,255
8,862
4,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeTHydRa
Artemis
19
2 / 2 / 9
14,748
615
17,937
12,627
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Dooderf
Erlang Shen
19
3 / 4 / 9
14,888
620
17,695
20,859
18,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
TYDOLAZ
Scylla
19
7 / 5 / 5
15,496
646
15,001
12,674
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
12
12
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeTHydRa
Artemis
2
2
9
3.25
W
Erlang Shen
Dooderf
Erlang Shen
3
4
9
1.88
L
Ravana
2
7
6
0.71
L
Hercules
Generalian
Hercules
7
3
3
2.83
L
Merlin
JRyanWhite
Merlin
2
2
8
3
W
Scylla
TYDOLAZ
Scylla
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
50,633
57,603
Taken
46,160
56,110
Mitigated
28,815
18,325
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeTHydRa
Artemis
17,937
10,134
0
4,922
12,627
6,610
1,062
2,960
9,667
0
109,183
W
Erlang Shen
Dooderf
Erlang Shen
17,695
9,433
0
4,790
20,859
18,249
837
5,114
15,745
0
66,899
L
Ravana
8,487
2,785
886
4,160
16,822
10,973
0
5,404
10,898
0
60,680
L
Hercules
Generalian
Hercules
14,680
4,485
0
11,504
31,919
40,420
0
7,297
23,540
0
47,400
L
Merlin
JRyanWhite
Merlin
12,255
264
0
1,775
8,862
4,717
0
1,357
7,264
58,510
0
W
Scylla
TYDOLAZ
Scylla
15,001
1,029
190
1,773
12,674
3,956
1,010
4,250
8,424
90,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
45,132
217
Minions Killed
340
0
Camps Cleared
0
1,236,849
Distance Traveled
1,335,299
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,748
615
135
6
0
427,161
2
W
Erlang Shen
14,888
620
93
4
0
499,149
3
L
Ravana
13,423
559
83
3
0
405,860
3
L
Hercules
14,762
615
64
3
0
450,317
6
L
Merlin
13,755
573
70
3
0
380,672
1
W
Scylla
15,496
646
112
5
0
408,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role