Player Matchup

Nemesis
Nemesis
Alekandros
Nemesis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 23L
1,749 Elo+
Party 2
Agni
Agni
Kzman117
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,276 Elo+
Party 4
Jormungandr
Jormungandr
Little_Hitsugaya
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,635 Elo+
Solo
Ra
Ra
Neechimos20
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,196 Elo+
Party 4
Pele
Pele
PAIN ORCO
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,732 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,518 Elo+

VS

Team Averages
Level 102
1,543 SR
1,634 Elo+
Baron Samedi
Baron Samedi
Closing Zenith
Baron Samedi
Level 85
God Stats
2W - 1L
1,715 SR
Queue Stats
81W - 76L
1,855 Elo+
Party 1
Sol
Sol
CtrlAltDLish
Sol
Level 101
God Stats
8W - 6L
1,500 SR
Queue Stats
272W - 278L
1,812 Elo+
Party 1
Ravana
Ravana
KXiong14
Ravana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 127L
1,441 Elo+
Party 3
Eset
Eset
Schn1ck Schnack
Eset
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 99L
1,454 Elo+
Party 3
Rama
Rama
danothemano299
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alekandros
Nemesis
17
7 / 6 / 5
10,615
817
10,561
14,056
11,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
17
5 / 5 / 5
10,292
792
18,356
13,941
10,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Little_Hitsugaya
Jormungandr
15
0 / 10 / 9
8,354
643
9,537
20,572
14,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 7
8,638
664
10,124
12,440
5,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
15
2 / 9 / 4
9,115
701
14,500
14,590
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Closing Zenith
Baron Samedi
20
12 / 2 / 16
12,436
957
24,032
16,680
8,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 19
10,867
836
19,491
11,873
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
KXiong14
Ravana
18
6 / 5 / 21
11,502
885
7,643
24,012
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 22
10,983
845
9,548
13,817
5,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 18
9,872
759
9,063
13,168
5,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
14
Kills
36
36
Deaths
14
30
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alekandros
Nemesis
7
6
5
1.58
W
Baron Samedi
Closing Zenith
Baron Samedi
12
2
16
10
W
8
2
19
8.75
W
Ravana
KXiong14
Ravana
6
5
21
3.3
L
Agni
5
5
5
1.5
L
Jormungandr
Little_Hitsugaya
Jormungandr
0
10
9
0.45
L
0
6
7
0.58
L
Pele
2
9
4
0.44
W
6
1
22
17
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,078
Damage
69,777
75,599
Taken
79,550
47,387
Mitigated
41,468
17,578
Healing
38,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alekandros
Nemesis
10,561
1,889
1,822
2,757
14,056
11,630
0
10,153
3,903
0
15,545
W
Baron Samedi
Closing Zenith
Baron Samedi
24,032
1,095
7,705
6,884
16,680
8,209
300
8,445
8,057
43,275
0
W
19,491
2,812
1,680
2,266
11,873
4,370
1,406
6,201
5,460
39,524
0
W
Ravana
KXiong14
Ravana
7,643
1,658
1,794
7,607
24,012
18,461
760
7,701
15,968
0
13,558
L
Agni
18,356
1,534
1,518
3,634
13,941
10,846
0
8,700
5,241
28,282
0
L
Jormungandr
Little_Hitsugaya
Jormungandr
9,537
1,343
1,362
932
20,572
14,522
0
14,620
5,952
20,467
0
L
10,124
376
1,579
1,803
12,440
5,203
0
9,535
2,905
26,214
0
L
Pele
14,500
3,421
542
1,629
14,590
5,186
0
10,063
4,527
0
21,415
W
9,548
1,123
4,195
2,624
13,817
5,400
1,589
8,358
5,167
21,577
0
W
9,063
6,816
2,782
1,305
13,168
5,028
1,443
6,165
6,881
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
55,660
109
Minions Killed
137
0
Camps Cleared
0
1,098,584
Distance Traveled
1,178,928
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,615
817
12
1
0
250,640
1
W
Baron Samedi
12,436
957
43
3
0
239,120
0
W
Sol
10,867
836
30
2
0
224,013
0
W
Ravana
11,502
885
13
1
0
239,210
3
L
Agni
10,292
792
24
2
0
215,341
0
L
Jormungandr
8,354
643
19
1
0
186,801
1
L
Ra
8,638
664
33
3
0
234,668
0
L
Pele
9,115
701
21
2
0
211,134
0
W
Eset
10,983
845
28
2
0
236,402
6
W
Rama
9,872
759
23
2
0
240,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role