Player Matchup

Thoth
Thoth
Silver II
Baddie Tang
Thoth
Silver II
Level 88
God Stats
21W - 12L
1,231 SR
Queue Stats
185W - 165L
1,353 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
KillerMan911-_-
Sun Wukong
Silver IV
Level 36
God Stats
7W - 10L
1,610 SR
Queue Stats
15W - 21L
1,399 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
TheMgrizzly
Xbalanque
Silver IV
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 12L
1,333 MMR
Solo
Bacchus
Bacchus
Gold V
iTz BaDo ZnIp3r
Bacchus
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
704W - 709L
1,335 MMR
Solo
Hun Batz
Hun Batz
Silver II
xSonicgoose
Hun Batz
Silver II
Level 69
God Stats
2W - 4L
1,207 SR
Queue Stats
334W - 330L
1,275 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,363 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,455 SR
1,338 MMR
Awilix
Awilix
Gold IV
FelipeDuaL2
Awilix
Gold IV
Level 120
God Stats
5W - 6L
1,593 SR
Queue Stats
269W - 268L
1,314 MMR
Party 3
Chaac
Chaac
Silver I
GranddadGreco
Chaac
Silver I
Level 113
God Stats
8W - 4L
1,244 SR
Queue Stats
239W - 232L
1,235 MMR
Party 2
Nu Wa
Nu Wa
Silver IV
LiIkillacaleb
Nu Wa
Silver IV
Level 119
God Stats
7W - 3L
1,627 SR
Queue Stats
69W - 67L
1,404 MMR
Party 2
Cernunnos
Cernunnos
Silver I
RochaMS16
Cernunnos
Silver I
Level 122
God Stats
5W - 3L
1,741 SR
Queue Stats
170W - 165L
1,403 MMR
Party 3
Ares
Ares
Silver III
TheCrusher461
Ares
Silver III
Level 157
God Stats
7W - 6L
1,071 SR
Queue Stats
82W - 71L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,600
482
11,691
14,718
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KillerMan911-_-
Sun Wukong
16
4 / 10 / 1
10,865
494
11,524
21,565
14,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
TheMgrizzly
Xbalanque
15
1 / 6 / 3
9,569
435
6,976
13,957
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 6
9,071
412
5,845
11,302
13,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
xSonicgoose
Hun Batz
17
2 / 7 / 6
11,144
507
12,060
20,353
10,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AphroditeArachneYmirScyllaCu Chulainn

VS

Bans
CthulhuApolloXing TianHeimdallrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
4 / 4 / 6
11,974
544
5,070
14,962
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 8
13,772
626
16,313
20,985
27,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 9
13,965
635
15,802
12,016
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RochaMS16
Cernunnos
20
10 / 3 / 4
13,329
606
17,960
20,186
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 12
12,025
547
8,885
14,838
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
10
Kills
32
32
Deaths
12
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Awilix
4
4
6
1.75
W
6
1
8
10
L
Sun Wukong
KillerMan911-_-
Sun Wukong
4
10
1
0.45
W
9
2
9
6.75
W
Cernunnos
RochaMS16
Cernunnos
10
3
4
4
W
3
2
12
4.5
L
Xbalanque
TheMgrizzly
Xbalanque
1
6
3
0.42
L
1
2
6
2
L
Hun Batz
xSonicgoose
Hun Batz
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
64,030
81,895
Taken
82,987
47,713
Mitigated
65,249
10,742
Healing
37,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,691
73
0
1,711
14,718
5,098
0
7,843
6,563
74,201
0
W
Awilix
5,070
2,148
0
4,864
14,962
6,304
972
1,797
13,085
0
74,077
W
16,313
2,687
0
12,471
20,985
27,206
2,414
4,320
16,040
855
89,940
L
Sun Wukong
KillerMan911-_-
Sun Wukong
11,524
3,163
0
1,922
21,565
14,735
0
7,229
13,672
0
41,239
W
15,802
3,010
0
3,575
12,016
4,872
4,726
5,042
6,461
107,365
0
W
Cernunnos
RochaMS16
Cernunnos
17,960
10,897
0
12,657
20,186
9,496
4,693
3,405
16,614
0
112,253
W
8,885
785
0
4,225
14,838
17,371
575
2,166
12,367
37,402
0
L
Xbalanque
TheMgrizzly
Xbalanque
6,976
3,324
0
4,005
13,957
3,716
850
3,785
9,961
0
58,901
L
5,845
431
0
1,069
11,302
13,223
0
2,647
8,511
23,638
0
L
Hun Batz
xSonicgoose
Hun Batz
12,060
4,345
0
2,035
20,353
10,941
0
2,401
17,646
0
77,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
65,065
488
Minions Killed
719
0
Camps Cleared
0
1,969,531
Distance Traveled
2,021,471
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,600
482
144
7
0
354,866
8
W
Awilix
11,974
544
123
6
0
466,473
1
W
Chaac
13,772
626
188
9
0
391,458
3
L
Sun Wukong
10,865
494
72
3
0
359,633
1
W
Nu Wa
13,965
635
195
9
0
359,622
1
W
Cernunnos
13,329
606
158
7
0
357,887
2
W
Ares
12,025
547
55
3
0
446,031
6
L
Xbalanque
9,569
435
122
6
0
392,189
5
L
Bacchus
9,071
412
27
1
0
437,902
3
L
Hun Batz
11,144
507
123
6
0
424,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role