Player Matchup

Izanami
Izanami
ArcherElk
Izanami
Level 63
God Stats
4W - 6L
1,446 SR
Queue Stats
302W - 302L
1,593 Elo+
Solo
Achilles
Achilles
CVSpade
Achilles
Level 40
God Stats
5W - 1L
1,500 SR
Queue Stats
195W - 118L
1,591 Elo+
Solo
Nemesis
Nemesis
CerberusInfernum
Nemesis
Level 57
God Stats
12W - 9L
1,884 SR
Queue Stats
102W - 72L
1,818 Elo+
Party 1
Thoth
Thoth
TouristyDoor400
Thoth
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 61L
1,731 Elo+
Party 1
Yemoja
Yemoja
joemamasbwest
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,721 Elo+
Party 1
Team Averages
Level 50
1,566 SR
1,691 Elo+

VS

Team Averages
Level 85
1,497 SR
1,501 Elo+
Athena
Athena
Lunasoul
Athena
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 35L
1,466 Elo+
Party 3
Thor
Thor
Raknuvar
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,555 Elo+
Party 2
Chernobog
Chernobog
SirGenksAlot
Chernobog
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 23L
1,521 Elo+
Party 3
The Morrigan
The Morrigan
TioSpidey
The Morrigan
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 109L
1,407 Elo+
Solo
Horus
Horus
bamf4269
Horus
Level 157
God Stats
3W - 1L
1,726 SR
Queue Stats
84W - 63L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcherElk
Izanami
14
4 / 1 / 2
8,514
655
5,471
8,074
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CVSpade
Achilles
13
4 / 1 / 3
7,304
562
5,029
7,718
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 7
6,884
530
5,286
7,820
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
11 / 0 / 5
8,956
689
14,728
4,983
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 8
6,474
498
5,055
6,816
5,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lunasoul
Athena
8
1 / 2 / 1
5,777
444
4,138
9,939
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
9
0 / 6 / 1
5,556
427
3,376
11,400
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
SirGenksAlot
Chernobog
8
1 / 4 / 1
5,538
426
3,360
7,415
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
TioSpidey
The Morrigan
11
0 / 5 / 0
6,528
502
1,181
7,916
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Horus
bamf4269
Horus
11
2 / 4 / 1
6,661
512
6,903
11,325
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
4
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArcherElk
Izanami
4
1
2
5
W
Achilles
CVSpade
Achilles
4
1
3
5.5
W
1
1
7
4.5
L
Athena
Lunasoul
Athena
1
2
1
0.75
L
Thor
0
6
1
0.08
L
Chernobog
SirGenksAlot
Chernobog
1
4
1
0.38
L
The Morrigan
TioSpidey
The Morrigan
0
5
0
0
W
11
0
5
13.5
L
Horus
bamf4269
Horus
2
4
1
0.63
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
18,958
35,411
Taken
47,995
16,556
Mitigated
19,723
15,039
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArcherElk
Izanami
5,471
3,399
0
2,405
8,074
2,663
3,180
2,114
5,936
0
59,033
W
Achilles
CVSpade
Achilles
5,029
943
0
3,955
7,718
4,415
886
78
7,340
1,940
26,638
W
5,286
2,038
0
3,870
7,820
2,615
0
424
7,280
0
34,511
L
Athena
Lunasoul
Athena
4,138
1,357
516
3,159
9,939
3,781
25
4,242
5,633
15,825
0
L
Thor
3,376
760
0
2,896
11,400
3,170
0
4,165
6,973
0
25,083
L
Chernobog
SirGenksAlot
Chernobog
3,360
1,790
0
662
7,415
2,909
31
4,424
2,846
0
16,931
L
The Morrigan
TioSpidey
The Morrigan
1,181
372
0
1,187
7,916
2,795
0
4,073
3,504
39,712
0
W
14,728
847
0
1,610
4,983
1,507
0
936
3,960
56,579
0
L
Horus
bamf4269
Horus
6,903
3,015
95
2,928
11,325
7,068
0
2,511
8,405
0
28,865
W
5,055
1,392
2,174
1,025
6,816
5,356
144
1,665
5,101
18,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
30,060
385
Minions Killed
255
0
Camps Cleared
0
1,249,198
Distance Traveled
1,200,502
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,514
655
119
9
0
208,513
3
W
Achilles
7,304
562
54
4
0
266,663
4
W
Nemesis
6,884
530
63
5
0
293,659
2
L
Athena
5,777
444
23
2
0
274,200
0
L
Thor
5,556
427
52
4
0
234,638
1
L
Chernobog
5,538
426
30
2
0
235,357
2
L
The Morrigan
6,528
502
87
7
0
239,673
3
W
Thoth
8,956
689
115
9
0
258,528
2
L
Horus
6,661
512
63
5
0
216,634
0
W
Yemoja
6,474
498
34
3
0
221,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role