Player Matchup

Jormungandr
Jormungandr
Answered3ye795
Jormungandr
Level 78
God Stats
17W - 12L
1,486 SR
Queue Stats
47W - 45L
1,442 Elo+
Party 1
Skadi
Skadi
Archer12106
Skadi
Level 28
God Stats
36W - 26L
1,612 SR
Queue Stats
52W - 61L
1,339 Elo+
Party 1
Fenrir
Fenrir
Bad1uckBr1an
Fenrir
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 52L
1,461 Elo+
Party 1
Bellona
Bellona
ToasterPolarbear
Bellona
Level 17
God Stats
23W - 11L
1,727 SR
Queue Stats
35W - 19L
1,692 Elo+
Solo
Kukulkan
Kukulkan
oldpines
Kukulkan
Level 5
God Stats
23W - 21L
1,719 SR
Queue Stats
235W - 216L
1,636 Elo+
Party 1
Team Averages
Level 31
1,609 SR
1,514 Elo+

VS

Team Averages
Level 15
1,443 SR
1,337 Elo+
Izanami
Izanami
BenDabb1n
Izanami
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,209 Elo+
Solo
Bastet
Bastet
Diegogyx
Bastet
Level 26
God Stats
7W - 10L
1,646 SR
Queue Stats
35W - 46L
1,440 Elo+
Solo
Nemesis
Nemesis
ElHasan
Nemesis
Level 10
God Stats
5W - 6L
1,486 SR
Queue Stats
13W - 21L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
NeverSparrow
Kukulkan
Level 18
God Stats
2W - 5L
1,245 SR
Queue Stats
18W - 32L
1,338 Elo+
Party 2
Bacchus
Bacchus
RadcalRadIsh3s
Bacchus
Level 19
God Stats
8W - 14L
1,339 SR
Queue Stats
130W - 187L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Answered3ye795
Jormungandr
15
9 / 1 / 16
11,328
596
9,062
13,362
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
21 / 0 / 8
11,932
628
25,618
11,304
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
2 / 3 / 3
9,018
475
5,053
11,983
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 3 / 0
11,080
583
7,023
10,744
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
oldpines
Kukulkan
16
2 / 2 / 2
10,238
539
4,269
5,994
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenDabb1n
Izanami
9
1 / 12 / 0
6,459
340
4,514
13,898
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
Diegogyx
Bastet
12
2 / 4 / 1
7,527
396
4,062
12,520
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
ElHasan
Nemesis
13
1 / 7 / 2
7,662
403
5,705
17,325
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NeverSparrow
Kukulkan
17
4 / 0 / 0
10,080
531
9,004
6,923
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 16 / 1
6,371
335
5,314
18,601
5,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
39
Kills
8
9
Deaths
39
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Answered3ye795
Jormungandr
9
1
16
17
W
21
0
8
25
W
Fenrir
2
3
3
1.17
L
Izanami
BenDabb1n
Izanami
1
12
0
0.08
L
Bastet
Diegogyx
Bastet
2
4
1
0.63
L
Nemesis
ElHasan
Nemesis
1
7
2
0.29
L
Kukulkan
NeverSparrow
Kukulkan
4
0
0
4
L
0
16
1
0.03
W
5
3
0
1.67
W
Kukulkan
oldpines
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
28,599
53,387
Taken
69,267
39,276
Mitigated
21,507
13,962
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Answered3ye795
Jormungandr
9,062
2,284
0
1,846
13,362
15,793
1,749
4,477
8,723
34,286
0
W
25,618
14,482
0
6,231
11,304
5,444
5,148
3,936
7,330
0
86,293
W
Fenrir
5,053
1,917
0
4,104
11,983
6,223
204
969
10,984
0
49,604
L
Izanami
BenDabb1n
Izanami
4,514
3,437
0
1,305
13,898
2,885
56
2,535
11,363
0
20,000
L
Bastet
Diegogyx
Bastet
4,062
1,406
0
1,450
12,520
3,853
0
1,396
11,053
0
38,301
L
Nemesis
ElHasan
Nemesis
5,705
3,316
0
4,389
17,325
6,242
0
4,395
12,607
0
32,776
L
Kukulkan
NeverSparrow
Kukulkan
9,004
1,133
0
692
6,923
2,874
0
1,997
4,806
60,917
0
L
5,314
481
0
97
18,601
5,653
0
3,246
15,355
20,879
0
W
7,023
1,870
0
936
10,744
9,306
3,913
2,472
8,128
458
60,625
W
Kukulkan
oldpines
Kukulkan
4,269
865
0
845
5,994
2,510
4,757
1,982
3,904
49,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
38,099
500
Minions Killed
339
0
Camps Cleared
0
1,722,437
Distance Traveled
1,471,849
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,328
596
42
2
0
377,193
0
W
Skadi
11,932
628
124
7
0
365,514
1
W
Fenrir
9,018
475
70
4
0
361,997
0
L
Izanami
6,459
340
32
2
0
182,321
0
L
Bastet
7,527
396
66
3
0
378,642
2
L
Nemesis
7,662
403
55
3
0
317,261
0
L
Kukulkan
10,080
531
162
9
0
343,019
4
L
Bacchus
6,371
335
24
1
0
250,606
0
W
Bellona
11,080
583
131
7
0
316,311
1
W
Kukulkan
10,238
539
133
7
0
301,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role