Player Matchup

Arachne
Arachne
TheSwagAlliance
Arachne
Level 120
God Stats
2W - 0L
1,703 SR
Queue Stats
184W - 166L
1,553 Elo+
Party 2
Horus
Horus
ads_eltutu
Horus
Level 109
God Stats
19W - 8L
1,715 SR
Queue Stats
204W - 201L
1,583 Elo+
Solo
Persephone
Persephone
thephisherman
Persephone
Level 89
God Stats
5W - 2L
1,321 SR
Queue Stats
171W - 161L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
tjoregan11
Danzaburou
Level 68
God Stats
19W - 21L
1,698 SR
Queue Stats
174W - 171L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
xIts_Roger
Cabrakan
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 103L
1,563 Elo+
Solo
Team Averages
Level 101
1,587 SR
1,556 Elo+

VS

Team Averages
Level 112
1,665 SR
1,445 Elo+
Mercury
Mercury
BROOKS9628
Mercury
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 114L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Kh0d1ak
Nu Wa
Level 122
God Stats
1W - 2L
1,605 SR
Queue Stats
28W - 31L
1,459 Elo+
Party 1
Neith
Neith
RarefiedAphid23
Neith
Level 68
God Stats
1W - 6L
1,479 SR
Queue Stats
2W - 11L
1,297 Elo+
Party 1
King Arthur
King Arthur
Shooter2413
King Arthur
Level 109
God Stats
11W - 5L
1,708 SR
Queue Stats
109W - 92L
1,453 Elo+
Solo
Geb
Geb
twa545
Geb
Level 153
God Stats
12W - 7L
2,032 SR
Queue Stats
602W - 531L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
7,697
592
5,415
12,742
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
11
3 / 1 / 8
7,572
582
3,383
8,058
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
thephisherman
Persephone
12
4 / 0 / 8
7,833
603
5,342
5,072
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tjoregan11
Danzaburou
12
5 / 2 / 3
7,625
587
6,061
9,252
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
xIts_Roger
Cabrakan
15
8 / 0 / 0
9,354
720
9,276
11,072
11,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BROOKS9628
Mercury
12
1 / 5 / 1
6,959
535
2,241
10,033
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Kh0d1ak
Nu Wa
11
1 / 5 / 1
6,453
496
6,230
7,347
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 0
6,627
510
6,658
5,816
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Shooter2413
King Arthur
11
1 / 7 / 0
6,529
502
5,021
13,185
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
twa545
Geb
7
0 / 3 / 2
5,185
399
1,122
4,910
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
5
5
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BROOKS9628
Mercury
1
5
1
0.3
L
Nu Wa
Kh0d1ak
Nu Wa
1
5
1
0.3
L
2
4
0
0.5
L
King Arthur
Shooter2413
King Arthur
1
7
0
0.14
W
4
2
5
3.25
W
Horus
3
1
8
7
W
Persephone
thephisherman
Persephone
4
0
8
8
W
Danzaburou
tjoregan11
Danzaburou
5
2
3
3.25
L
Geb
twa545
Geb
0
3
2
0.33
W
Cabrakan
xIts_Roger
Cabrakan
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
21,272
46,196
Taken
41,291
24,075
Mitigated
18,052
19,323
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BROOKS9628
Mercury
2,241
1,060
0
3,104
10,033
2,805
0
2,638
7,187
0
34,916
L
Nu Wa
Kh0d1ak
Nu Wa
6,230
368
0
473
7,347
2,164
0
1,939
5,188
33,385
0
L
6,658
1,973
0
1,884
5,816
1,404
0
683
5,083
0
40,159
L
King Arthur
Shooter2413
King Arthur
5,021
551
0
3,365
13,185
9,900
0
8,374
4,773
0
38,567
W
5,415
3,476
0
6,621
12,742
4,563
0
1,359
11,115
0
47,567
W
Horus
3,383
1,313
736
2,761
8,058
3,413
953
1,064
6,838
0
14,951
W
Persephone
thephisherman
Persephone
5,342
401
112
1,510
5,072
1,468
596
1,381
3,421
31,188
0
W
Danzaburou
tjoregan11
Danzaburou
6,061
2,126
0
2,951
9,252
2,644
810
2,012
7,058
0
41,333
L
Geb
twa545
Geb
1,122
0
0
823
4,910
1,779
0
422
4,442
6,789
0
W
Cabrakan
xIts_Roger
Cabrakan
9,276
1,403
0
4,632
11,072
11,987
358
523
9,884
63,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
31,753
370
Minions Killed
325
0
Camps Cleared
0
1,312,320
Distance Traveled
1,095,179
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,959
535
90
7
0
250,460
4
L
Nu Wa
6,453
496
62
5
0
238,028
2
L
Neith
6,627
510
80
6
0
218,195
1
L
King Arthur
6,529
502
84
6
0
222,447
4
W
Arachne
7,697
592
81
6
0
291,694
1
W
Horus
7,572
582
23
2
0
282,245
1
W
Persephone
7,833
603
59
5
0
248,660
0
W
Danzaburou
7,625
587
75
6
0
262,769
1
L
Geb
5,185
399
9
1
0
166,049
0
W
Cabrakan
9,354
720
132
10
0
226,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role