Player Matchup

Bakasura
Bakasura
Bronze III
ChicheñoI
Bakasura
Bronze III
Level 157
God Stats
2W - 1L
1,298 SR
Queue Stats
11W - 8L
1,448 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Pkoko
Cu Chulainn
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,327 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Tagsssss
Ah Muzen Cab
Gold IV
Level 127
God Stats
20W - 15L
1,916 SR
Queue Stats
783W - 783L
1,402 MMR
Solo
Cerberus
Cerberus
Gold IV
largeandincharge
Cerberus
Gold IV
Level 153
God Stats
15W - 14L
1,816 SR
Queue Stats
154W - 142L
1,437 MMR
Solo
Janus
Janus
Gold V
makeumysuka
Janus
Gold V
Level 158
God Stats
24W - 29L
1,493 SR
Queue Stats
242W - 231L
1,409 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,605 SR
1,405 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,714 SR
1,405 MMR
Erlang Shen
Erlang Shen
Silver I
DankSousa
Erlang Shen
Silver I
Level 83
God Stats
1W - 1L
1,740 SR
Queue Stats
35W - 36L
1,363 MMR
Solo
Aphrodite
Aphrodite
Bronze III
KhephriMain
Aphrodite
Bronze III
Level 81
God Stats
0W - 2L
1,547 SR
Queue Stats
2W - 4L
1,488 MMR
Party 1
Kali
Kali
Gold III
PostmanRoman
Kali
Gold III
Level 143
God Stats
30W - 21L
1,932 SR
Queue Stats
373W - 353L
1,443 MMR
Solo
Izanami
Izanami
Bronze III
YungClap
Izanami
Bronze III
Level 35
God Stats
1W - 4L
1,634 SR
Queue Stats
111W - 117L
1,354 MMR
Party 1
Zeus
Zeus
Silver III
omap1s
Zeus
Silver III
Level 118
God Stats
0W - 1L
1,715 SR
Queue Stats
182W - 167L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChicheñoI
Bakasura
20
10 / 4 / 8
17,150
635
15,461
25,374
11,854
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
Pkoko
Cu Chulainn
20
4 / 5 / 14
15,920
590
19,336
35,271
28,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Tagsssss
Ah Muzen Cab
20
5 / 4 / 8
15,000
556
19,798
18,106
8,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 3 / 17
14,969
554
15,705
29,073
33,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 4 / 8
15,587
577
14,783
14,857
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetCthulhuDanzaburouHeimdallrNu Wa

VS

Bans
PersephoneBaron SamediScyllaRaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DankSousa
Erlang Shen
20
2 / 7 / 4
13,582
503
20,230
33,441
27,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
KhephriMain
Aphrodite
15
0 / 5 / 5
9,564
354
5,354
14,499
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 5 / 4
15,838
587
22,694
29,815
17,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
YungClap
Izanami
18
1 / 4 / 5
12,278
455
11,134
16,249
6,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
omap1s
Zeus
20
6 / 7 / 2
13,823
512
24,999
18,460
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
28
Kills
19
20
Deaths
28
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChicheñoI
Bakasura
10
4
8
3.5
L
Erlang Shen
DankSousa
Erlang Shen
2
7
4
0.57
L
Aphrodite
KhephriMain
Aphrodite
0
5
5
0.5
W
Cu Chulainn
Pkoko
Cu Chulainn
4
5
14
2.2
L
10
5
4
2.4
W
Ah Muzen Cab
Tagsssss
Ah Muzen Cab
5
4
8
2.25
L
Izanami
YungClap
Izanami
1
4
5
0.88
W
2
3
17
3.5
W
7
4
8
2.75
L
Zeus
omap1s
Zeus
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,083
Damage
84,411
122,681
Taken
112,464
89,441
Mitigated
66,540
49,332
Healing
40,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChicheñoI
Bakasura
15,461
11,223
0
10,248
25,374
11,854
5,480
8,667
16,557
0
121,740
L
Erlang Shen
DankSousa
Erlang Shen
20,230
12,378
0
12,729
33,441
27,811
428
5,440
26,543
0
100,594
L
Aphrodite
KhephriMain
Aphrodite
5,354
483
7,284
6,207
14,499
7,460
0
6,727
7,570
31,645
0
W
Cu Chulainn
Pkoko
Cu Chulainn
19,336
5,530
0
17,536
35,271
28,884
1,173
6,614
28,467
0
93,977
L
22,694
13,286
0
8,702
29,815
17,806
0
6,119
23,454
0
150,551
W
Ah Muzen Cab
Tagsssss
Ah Muzen Cab
19,798
9,776
0
6,378
18,106
8,753
192
1,041
17,021
0
143,688
L
Izanami
YungClap
Izanami
11,134
8,857
0
2,639
16,249
6,810
0
3,442
12,617
0
80,084
W
15,705
673
0
11,791
29,073
33,518
548
8,335
20,362
71,259
0
W
14,783
170
0
3,379
14,857
6,432
955
5,392
9,156
101,662
0
L
Zeus
omap1s
Zeus
24,999
1,183
0
2,725
18,460
6,653
384
8,108
9,860
108,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,626
Gold Earned
65,085
823
Minions Killed
788
0
Camps Cleared
0
2,705,132
Distance Traveled
2,397,114
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,150
635
203
8
0
565,460
4
L
Erlang Shen
13,582
503
185
7
0
471,802
7
L
Aphrodite
9,564
354
65
2
0
437,864
0
W
Cu Chulainn
15,920
590
142
5
0
535,780
1
L
Kali
15,838
587
180
7
0
581,876
7
W
Ah Muzen Cab
15,000
556
176
7
0
501,045
10
L
Izanami
12,278
455
181
7
0
469,535
2
W
Cerberus
14,969
554
134
5
0
573,443
8
W
Janus
15,587
577
168
6
0
529,404
8
L
Zeus
13,823
512
177
7
0
436,037
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role