Player Matchup

Agni
Agni
Bronze III
BlazinAsian777
Agni
Bronze III
Level 122
God Stats
6W - 5L
1,421 SR
Queue Stats
82W - 70L
1,466 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Helcigamer
Heimdallr
Bronze III
Level 145
God Stats
1W - 0L
1,602 SR
Queue Stats
32W - 25L
1,459 MMR
Solo
Bakasura
Bakasura
Silver III
Pj817
Bakasura
Silver III
Level 100
God Stats
9W - 7L
1,553 SR
Queue Stats
34W - 32L
1,458 MMR
Solo
Hades
Hades
Silver II
mgbenites
Hades
Silver II
Level 57
God Stats
1W - 3L
1,151 SR
Queue Stats
3W - 8L
1,454 MMR
Solo
Ares
Ares
Gold IV
robertmunson
Ares
Gold IV
Level 119
God Stats
6W - 5L
1,646 SR
Queue Stats
26W - 34L
1,450 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,475 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,586 SR
1,458 MMR
Bellona
Bellona
Gold IV
Immortal Don 1
Bellona
Gold IV
Level 114
God Stats
50W - 39L
1,605 SR
Queue Stats
855W - 851L
1,446 MMR
Solo
Khepri
Khepri
Gold IV
Krispy4666
Khepri
Gold IV
Level 129
God Stats
6W - 7L
1,547 SR
Queue Stats
50W - 39L
1,460 MMR
Solo
Sol
Sol
Bronze III
RamonJonns250
Sol
Bronze III
Level 64
God Stats
9W - 12L
1,713 SR
Queue Stats
230W - 231L
1,458 MMR
Solo
Ravana
Ravana
Silver I
The_Ruru_Way
Ravana
Silver I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 101L
1,462 MMR
Solo
Janus
Janus
Silver II
dflo297
Janus
Silver II
Level 138
God Stats
9W - 10L
1,566 SR
Queue Stats
79W - 81L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,858
686
5,499
3,749
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Helcigamer
Heimdallr
9
1 / 1 / 2
5,161
516
6,602
4,870
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Pj817
Bakasura
11
1 / 0 / 2
5,915
592
2,606
5,070
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
mgbenites
Hades
10
0 / 0 / 0
5,107
511
1,258
3,843
1,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 3
5,148
515
2,048
6,128
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneCthulhuDanzaburouCu ChulainnSet

VS

Bans
TsukuyomiKumbhakarnaApolloCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,701
570
1,293
4,150
2,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Krispy4666
Khepri
7
1 / 0 / 1
4,788
479
2,743
6,051
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
4,710
471
2,591
6,116
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
10
0 / 1 / 2
5,317
532
2,081
5,125
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
dflo297
Janus
9
0 / 4 / 0
4,962
496
1,142
5,560
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
2
2
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Heimdallr
Helcigamer
Heimdallr
1
1
2
2
L
0
0
0
0
L
Khepri
Krispy4666
Khepri
1
0
1
1.5
W
Bakasura
Pj817
Bakasura
1
0
2
2
L
1
3
1
0.5
L
Ravana
0
1
2
1
L
Janus
dflo297
Janus
0
4
0
0
W
Hades
mgbenites
Hades
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
9,850
23,660
Taken
27,002
9,408
Mitigated
9,864
11,381
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,499
514
0
1,097
3,749
1,097
910
957
2,670
38,998
0
W
Heimdallr
Helcigamer
Heimdallr
6,602
2,813
0
2,651
4,870
1,811
204
1,477
3,393
0
31,117
L
1,293
430
0
1,145
4,150
2,859
33
1,258
2,706
0
31,158
L
Khepri
Krispy4666
Khepri
2,743
380
0
2,760
6,051
2,296
0
2,013
3,875
14,994
0
W
Bakasura
Pj817
Bakasura
2,606
1,296
0
3,848
5,070
1,616
0
851
4,179
0
25,343
L
2,591
589
0
2,500
6,116
1,211
0
1,265
4,742
18,945
0
L
Ravana
2,081
723
0
2,137
5,125
1,850
0
599
4,422
0
30,554
L
Janus
dflo297
Janus
1,142
0
0
1,030
5,560
1,648
0
3,274
1,902
22,839
0
W
Hades
mgbenites
Hades
1,258
269
33
1,780
3,843
1,903
0
0
3,843
23,924
0
W
2,048
151
0
1,972
6,128
2,981
0
3,029
3,099
9,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
25,478
281
Minions Killed
266
0
Camps Cleared
0
935,672
Distance Traveled
1,002,006
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,858
686
77
8
0
188,119
4
W
Heimdallr
5,161
516
58
6
0
173,170
1
L
Bellona
5,701
570
77
8
0
197,962
3
L
Khepri
4,788
479
20
2
0
224,330
2
W
Bakasura
5,915
592
82
8
0
223,721
1
L
Sol
4,710
471
45
5
0
201,931
1
L
Ravana
5,317
532
65
7
0
215,546
3
L
Janus
4,962
496
59
6
0
162,237
3
W
Hades
5,107
511
54
5
0
166,794
0
W
Ares
5,148
515
10
1
0
183,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role