Player Matchup

Athena
Athena
Prinun
Athena
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 14L
1,774 Elo+
Party 1
Baron Samedi
Baron Samedi
Triple Deity
Baron Samedi
Level 88
God Stats
7W - 8L
1,509 SR
Queue Stats
320W - 311L
1,544 Elo+
Party 2
Apollo
Apollo
flareb0t
Apollo
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 109L
1,583 Elo+
Solo
Izanami
Izanami
isaislays
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
lzbu
Bellona
Level 104
God Stats
9W - 3L
1,500 SR
Queue Stats
389W - 357L
1,571 Elo+
Party 2
Team Averages
Level 112
1,502 SR
1,594 Elo+

VS

Team Averages
Level 122
1,540 SR
1,597 Elo+
King Arthur
King Arthur
MobIsABoss
King Arthur
Level 93
God Stats
32W - 11L
1,672 SR
Queue Stats
123W - 79L
1,577 Elo+
Solo
Neith
Neith
SFtG BaccaLp
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,606 Elo+
Party 3
Erlang Shen
Erlang Shen
SlimFudgesMoms
Erlang Shen
Level 122
God Stats
3W - 4L
1,530 SR
Queue Stats
70W - 58L
1,686 Elo+
Party 3
Thoth
Thoth
SlimPappy2point0
Thoth
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,568 Elo+
Party 3
Artio
Artio
TankNABottle
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Prinun
Athena
11
2 / 0 / 3
6,269
448
3,437
6,893
3,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Triple Deity
Baron Samedi
11
1 / 4 / 1
6,741
482
5,932
8,078
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
flareb0t
Apollo
13
2 / 1 / 2
7,621
544
4,217
7,554
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
isaislays
Izanami
11
1 / 1 / 1
6,464
462
6,218
8,078
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lzbu
Bellona
14
3 / 3 / 0
8,166
583
14,281
18,173
14,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MobIsABoss
King Arthur
13
2 / 3 / 1
7,678
548
14,767
15,422
10,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 3 / 1
6,996
500
4,718
7,982
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
SlimFudgesMoms
Erlang Shen
14
4 / 0 / 2
8,194
585
6,039
8,629
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 4
7,408
529
5,281
4,725
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 4
6,343
453
3,765
12,125
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
9
9
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
MobIsABoss
King Arthur
2
3
1
0.83
L
Athena
Prinun
Athena
2
0
3
3.5
W
2
3
1
0.83
W
Erlang Shen
SlimFudgesMoms
Erlang Shen
4
0
2
5
W
1
0
4
3
W
0
3
4
0.67
L
Baron Samedi
Triple Deity
Baron Samedi
1
4
1
0.38
L
Apollo
flareb0t
Apollo
2
1
2
3
L
Izanami
isaislays
Izanami
1
1
1
1.5
L
Bellona
lzbu
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
34,570
48,776
Taken
48,883
27,715
Mitigated
23,887
20,572
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
MobIsABoss
King Arthur
14,767
2,234
0
3,470
15,422
10,793
0
0
15,422
83
51,768
L
Athena
Prinun
Athena
3,437
2,295
429
1,755
6,893
3,762
0
1,079
5,814
18,561
0
W
4,718
965
0
1,783
7,982
2,525
72
1,022
6,960
0
46,240
W
Erlang Shen
SlimFudgesMoms
Erlang Shen
6,039
2,986
0
4,311
8,629
4,148
0
1,750
6,717
0
55,693
W
5,281
98
0
1,277
4,725
1,410
616
1,182
3,439
48,690
0
W
3,765
651
883
3,478
12,125
5,011
0
4,944
6,976
21,510
0
L
Baron Samedi
Triple Deity
Baron Samedi
5,932
782
303
2,607
8,078
2,984
104
4,236
3,842
39,760
0
L
Apollo
flareb0t
Apollo
4,217
2,853
0
4,152
7,554
2,541
0
2,535
5,019
0
50,501
L
Izanami
isaislays
Izanami
6,218
3,598
0
2,666
8,078
4,020
167
1,196
6,882
0
50,829
L
Bellona
lzbu
Bellona
14,281
7,082
0
8,660
18,173
14,408
0
59
18,114
0
58,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
36,619
407
Minions Killed
420
0
Camps Cleared
0
1,288,917
Distance Traveled
1,327,312
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,678
548
93
7
0
261,918
3
L
Athena
6,269
448
31
2
0
301,717
1
W
Neith
6,996
500
87
6
0
225,705
0
W
Erlang Shen
8,194
585
98
7
0
308,048
3
W
Thoth
7,408
529
108
8
0
270,926
3
W
Artio
6,343
453
34
2
0
260,715
1
L
Baron Samedi
6,741
482
75
5
0
239,978
3
L
Apollo
7,621
544
103
7
0
272,883
3
L
Izanami
6,464
462
80
6
0
240,105
4
L
Bellona
8,166
583
118
8
0
234,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role