Player Matchup

Nemesis
Nemesis
ArloMoose
Nemesis
Level 19
God Stats
0W - 1L
1,342 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 2
King Arthur
King Arthur
DJVENUESUCKS
King Arthur
Level 33
God Stats
5W - 5L
1,648 SR
Queue Stats
23W - 29L
1,458 Elo+
Party 1
Olorun
Olorun
WARANGEL3245
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 2
Skadi
Skadi
ixi Commoder
Skadi
Level 9
God Stats
3W - 3L
1,582 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
xXTOADSAGE11Xx
Kukulkan
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,492 Elo+

VS

Team Averages
Level 34
1,522 SR
1,439 Elo+
Bellona
Bellona
DavidTheKing493
Bellona
Level 15
God Stats
2W - 0L
1,822 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 3
Susano
Susano
ExistedDoughnut
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,370 Elo+
Solo
Aphrodite
Aphrodite
ImStonedToo
Aphrodite
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 65L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
ImStonedd
Danzaburou
Level 47
God Stats
30W - 22L
1,487 SR
Queue Stats
69W - 80L
1,420 Elo+
Party 3
Ra
Ra
spin3r510
Ra
Level 12
God Stats
1W - 2L
1,303 SR
Queue Stats
4W - 10L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArloMoose
Nemesis
13
1 / 9 / 2
8,575
373
5,803
18,503
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DJVENUESUCKS
King Arthur
14
1 / 15 / 2
8,897
387
12,748
32,485
26,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
14
2 / 11 / 2
8,972
390
6,055
19,462
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 17 / 0
7,293
317
6,081
20,174
6,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
3 / 11 / 1
9,862
429
18,346
13,664
5,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
14,541
632
16,861
17,609
21,296
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 4
13,291
578
9,967
16,370
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ImStonedToo
Aphrodite
19
8 / 0 / 29
13,569
590
15,588
20,569
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ImStonedd
Danzaburou
19
33 / 2 / 9
14,958
650
34,629
22,383
10,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 15
10,710
466
10,263
13,572
5,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
130
7
Kills
63
63
Deaths
9
7
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArloMoose
Nemesis
1
9
2
0.22
L
King Arthur
DJVENUESUCKS
King Arthur
1
15
2
0.13
W
12
1
10
17
W
8
3
4
3.33
W
Aphrodite
ImStonedToo
Aphrodite
8
0
29
22.5
W
Danzaburou
ImStonedd
Danzaburou
33
2
9
18.75
L
Olorun
2
11
2
0.27
L
0
17
0
0
W
2
3
15
3.17
L
Kukulkan
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
87,308
104,288
Taken
90,503
52,393
Mitigated
60,187
10,895
Healing
49,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArloMoose
Nemesis
5,803
1,502
0
1,113
18,503
6,977
100
3,368
15,135
0
41,526
L
King Arthur
DJVENUESUCKS
King Arthur
12,748
1,460
0
4,668
32,485
26,128
56
7,441
25,044
382
41,127
W
16,861
10,062
0
3,118
17,609
21,296
5,342
4,590
12,677
0
115,130
W
9,967
3,027
0
6,078
16,370
7,017
1,821
1,723
14,547
0
95,482
W
Aphrodite
ImStonedToo
Aphrodite
15,588
3,741
10,769
14,562
20,569
16,314
2,014
5,005
15,464
71,249
0
W
Danzaburou
ImStonedd
Danzaburou
34,629
18,245
1,543
4,221
22,383
10,251
6,597
6,964
15,169
0
73,880
L
Olorun
6,055
3,959
231
3,451
19,462
7,655
160
6,678
12,784
40,928
0
L
6,081
2,671
0
318
20,174
6,423
556
5,443
14,731
0
33,726
W
10,263
2,810
3,565
5,751
13,572
5,309
173
6,410
7,087
51,666
0
L
Kukulkan
18,346
2,457
0
1,114
13,664
5,210
87
2,921
10,743
58,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
67,069
292
Minions Killed
703
0
Camps Cleared
0
1,806,757
Distance Traveled
2,148,360
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,575
373
72
3
0
412,682
1
L
King Arthur
8,897
387
47
2
0
353,612
0
W
Bellona
14,541
632
245
11
0
473,713
0
W
Susano
13,291
578
164
7
0
474,977
6
W
Aphrodite
13,569
590
116
5
0
406,509
0
W
Danzaburou
14,958
650
90
4
0
441,980
1
L
Olorun
8,972
390
60
3
0
332,581
2
L
Skadi
7,293
317
49
2
0
335,130
3
W
Ra
10,710
466
88
4
0
351,181
3
L
Kukulkan
9,862
429
64
3
0
372,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role