Player Matchup

Neith
Neith
AmandaLaCubanita
Neith
Level 25
God Stats
21W - 19L
1,484 SR
Queue Stats
24W - 26L
1,386 Elo+
Solo
Jing Wei
Jing Wei
FatCatMentality
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,174 Elo+
Solo
Danzaburou
Danzaburou
JewishSunflower
Danzaburou
Level 26
God Stats
23W - 14L
1,530 SR
Queue Stats
60W - 51L
1,406 Elo+
Solo
Hachiman
Hachiman
macho_squish
Hachiman
Level 28
God Stats
32W - 45L
1,445 SR
Queue Stats
204W - 263L
1,339 Elo+
Solo
Pele
Pele
malicious-chine
Pele
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 41L
1,324 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,326 Elo+

VS

Team Averages
Level 30
1,478 SR
1,352 Elo+
Ra
Ra
BiggestDragon02
Ra
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
369W - 437L
1,479 Elo+
Solo
Chernobog
Chernobog
LeoRay
Chernobog
Level 29
God Stats
33W - 51L
1,350 SR
Queue Stats
90W - 157L
1,384 Elo+
Solo
Chaac
Chaac
RikiTiki2103
Chaac
Level 21
God Stats
13W - 8L
1,592 SR
Queue Stats
301W - 333L
1,260 Elo+
Solo
Loki
Loki
prophet88-prince
Loki
Level 68
God Stats
61W - 54L
1,450 SR
Queue Stats
313W - 316L
1,351 Elo+
Party 1
Olorun
Olorun
snoopy-logic4
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 33L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 25
10,413
1,157
9,826
6,763
3,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
16
8 / 1 / 22
10,185
1,132
12,476
8,357
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JewishSunflower
Danzaburou
19
27 / 1 / 14
12,439
1,382
27,690
14,786
7,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
macho_squish
Hachiman
17
3 / 0 / 27
9,795
1,088
9,454
6,728
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 19
9,495
1,055
7,467
7,711
3,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 15 / 3
7,865
874
7,787
16,182
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LeoRay
Chernobog
15
0 / 10 / 4
8,292
921
13,079
19,890
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 11 / 2
7,960
884
8,634
20,055
24,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 10 / 0
9,511
1,057
8,954
15,594
10,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 0
7,054
784
324
3,393
1,183

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
13
49
Kills
4
4
Deaths
49
107
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
25
17.5
L
0
15
3
0.1
W
Jing Wei
8
1
22
19
W
Danzaburou
JewishSunflower
Danzaburou
27
1
14
34
L
Chernobog
LeoRay
Chernobog
0
10
4
0.2
L
0
11
2
0.09
W
Hachiman
macho_squish
Hachiman
3
0
27
16.5
W
6
2
19
7.75
L
4
10
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,913
Damage
38,778
44,345
Taken
75,114
20,157
Mitigated
50,071
6,629
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,826
5,081
0
813
6,763
3,410
0
1,851
4,862
0
23,408
L
7,787
1,438
296
252
16,182
5,526
0
0
16,182
22,772
0
W
Jing Wei
12,476
9,229
0
0
8,357
3,709
0
663
7,594
0
22,802
W
Danzaburou
JewishSunflower
Danzaburou
27,690
18,259
0
2,870
14,786
7,248
0
1,402
13,184
0
41,521
L
Chernobog
LeoRay
Chernobog
13,079
9,430
0
2,457
19,890
7,836
0
0
19,890
0
25,311
L
8,634
2,552
0
2,581
20,055
24,904
0
0
20,055
14
31,096
W
Hachiman
macho_squish
Hachiman
9,454
7,364
0
2,125
6,728
2,595
0
1,449
5,154
0
20,171
W
7,467
2,457
0
821
7,711
3,195
0
2,746
4,915
0
15,651
L
8,954
3,857
223
1,893
15,594
10,622
0
0
15,594
0
20,764
L
324
324
0
0
3,393
1,183
0
0
3,393
702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,327
Gold Earned
40,682
135
Minions Killed
125
3
Camps Cleared
3
817,143
Distance Traveled
566,776
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,413
1,157
35
4
1
169,845
0
L
Ra
7,865
874
37
4
0
127,387
0
W
Jing Wei
10,185
1,132
23
3
0
171,075
0
W
Danzaburou
12,439
1,382
23
3
1
169,099
0
L
Chernobog
8,292
921
23
3
1
132,966
0
L
Chaac
7,960
884
42
5
0
146,738
3
W
Hachiman
9,795
1,088
30
3
0
154,131
1
W
Pele
9,495
1,055
24
3
1
152,993
3
L
Loki
9,511
1,057
23
3
2
126,702
1
L
Olorun
7,054
784
0
0
0
32,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role