Player Matchup

Izanami
Izanami
Dexcy3661
Izanami
Level 89
God Stats
11W - 6L
1,326 SR
Queue Stats
193W - 123L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
Kitoyuri
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
NotPeaks
Athena
Level 7
God Stats
3W - 6L
1,344 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Pixura
Nu Wa
Level 98
God Stats
11W - 6L
1,312 SR
Queue Stats
261W - 158L
1,678 Elo+
Party 1
Achilles
Achilles
UnkwnownDemon25
Achilles
Level 129
God Stats
10W - 11L
1,642 SR
Queue Stats
525W - 383L
1,595 Elo+
Party 1
Team Averages
Level 88
1,425 SR
1,533 Elo+

VS

Team Averages
Level 65
1,465 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
HARZBRO
Cu Chulainn
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MrLambSauce
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Nathon_The_Human
Freya
Level 148
God Stats
3W - 3L
1,504 SR
Queue Stats
101W - 138L
1,465 Elo+
Party 2
Rama
Rama
SpizyMeatBalls
Rama
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 152L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
Zergking
Jormungandr
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 5L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dexcy3661
Izanami
13
4 / 0 / 1
7,331
666
3,099
4,214
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Kitoyuri
The Morrigan
12
5 / 0 / 3
7,107
646
6,170
3,020
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
NotPeaks
Athena
9
2 / 0 / 3
5,868
533
2,229
5,378
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
Pixura
Nu Wa
11
2 / 1 / 1
6,008
546
3,396
1,910
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
11
2 / 1 / 2
6,405
582
4,041
6,219
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HARZBRO
Cu Chulainn
6
0 / 2 / 0
4,459
405
1,758
6,211
3,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
MrLambSauce
Cerberus
6
0 / 5 / 1
4,486
408
1,477
6,841
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,545
504
616
5,080
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 0
6,174
561
2,999
6,362
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Zergking
Jormungandr
7
0 / 5 / 0
4,578
416
461
7,730
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dexcy3661
Izanami
4
0
1
4.5
L
Cu Chulainn
HARZBRO
Cu Chulainn
0
2
0
0
W
The Morrigan
Kitoyuri
The Morrigan
5
0
3
6.5
L
Cerberus
MrLambSauce
Cerberus
0
5
1
0.1
L
1
2
0
0.5
W
Athena
NotPeaks
Athena
2
0
3
3.5
W
Nu Wa
Pixura
Nu Wa
2
1
1
2.5
L
1
1
0
1
W
Achilles
2
1
2
3
L
Jormungandr
Zergking
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
7,311
20,741
Taken
32,224
7,663
Mitigated
13,003
4,795
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dexcy3661
Izanami
3,099
2,227
0
2,144
4,214
1,172
455
878
3,336
0
60,904
L
Cu Chulainn
HARZBRO
Cu Chulainn
1,758
320
0
1,110
6,211
3,379
0
3,047
2,897
1,381
14,856
W
The Morrigan
Kitoyuri
The Morrigan
6,170
966
0
520
3,020
1,024
1,005
703
2,317
37,535
0
L
Cerberus
MrLambSauce
Cerberus
1,477
54
0
803
6,841
3,318
0
2,424
4,285
7,088
0
L
616
126
0
2,107
5,080
1,328
0
1,708
3,292
30,128
0
W
Athena
NotPeaks
Athena
2,229
1,217
0
928
5,378
2,569
346
1,130
4,248
9,298
0
W
Nu Wa
Pixura
Nu Wa
3,396
430
0
303
1,910
452
118
0
1,910
27,889
0
L
2,999
2,608
0
3,564
6,362
1,684
0
1,833
4,375
0
33,949
W
Achilles
4,041
1,417
0
900
6,219
2,446
0
170
6,049
0
42,362
L
Jormungandr
Zergking
Jormungandr
461
121
0
168
7,730
3,294
0
1,962
5,580
20,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
25,242
372
Minions Killed
251
0
Camps Cleared
0
1,017,650
Distance Traveled
898,989
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,331
666
122
11
0
187,728
3
L
Cu Chulainn
4,459
405
39
4
0
155,759
1
W
The Morrigan
7,107
646
90
8
0
174,648
0
L
Cerberus
4,486
408
20
2
0
194,495
3
L
Freya
5,545
504
67
6
0
192,116
2
W
Athena
5,868
533
16
1
0
223,944
2
W
Nu Wa
6,008
546
62
6
0
201,962
3
L
Rama
6,174
561
86
8
0
184,941
3
W
Achilles
6,405
582
82
7
0
229,368
0
L
Jormungandr
4,578
416
39
4
0
171,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role