Player Matchup

Izanami
Izanami
TraDepBoVe
Izanami
Level 29
God Stats
22W - 10L
1,669 SR
Queue Stats
73W - 68L
1,569 Elo+
Solo
Nu Wa
Nu Wa
goshohgosh
Nu Wa
Level 49
God Stats
4W - 3L
1,487 SR
Queue Stats
274W - 252L
1,487 Elo+
Party 2
Ymir
Ymir
monkeyman1011
Ymir
Level 28
God Stats
60W - 43L
1,429 SR
Queue Stats
222W - 213L
1,475 Elo+
Party 2
Neith
Neith
unHappymeal666
Neith
Level 10
God Stats
2W - 4L
1,386 SR
Queue Stats
85W - 88L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
狼74110
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,858 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,584 Elo+

VS

Team Averages
Level 18
1,438 SR
1,449 Elo+
Cu Chulainn
Cu Chulainn
Smitooth
Cu Chulainn
Level 29
God Stats
20W - 15L
1,503 SR
Queue Stats
87W - 115L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Sponzinator
Kukulkan
Level 5
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 4L
1,548 Elo+
Party 1
Neith
Neith
StealthyStorm23
Neith
Level 16
God Stats
7W - 11L
1,427 SR
Queue Stats
23W - 27L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheAnswer22
Tsukuyomi
Level 13
God Stats
17W - 26L
1,317 SR
Queue Stats
24W - 36L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
cremecheese
Baron Samedi
Level 25
God Stats
1W - 4L
1,437 SR
Queue Stats
100W - 84L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TraDepBoVe
Izanami
20
12 / 3 / 2
12,473
693
17,310
16,320
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
8 / 0 / 6
10,379
577
11,836
9,023
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 17
9,375
521
5,824
12,294
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
11 / 1 / 7
10,070
559
12,981
9,622
3,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
狼74110
Heimdallr
12
1 / 8 / 8
8,023
446
2,502
11,419
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Smitooth
Cu Chulainn
13
3 / 5 / 3
8,159
453
7,356
15,125
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Sponzinator
Kukulkan
11
2 / 7 / 4
7,518
418
5,601
8,237
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 3
6,831
380
10,081
13,754
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheAnswer22
Tsukuyomi
14
3 / 8 / 3
9,075
504
6,558
13,978
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
cremecheese
Baron Samedi
14
3 / 5 / 2
8,172
454
10,311
11,997
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
33
Kills
13
13
Deaths
33
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Smitooth
Cu Chulainn
3
5
3
0.9
L
Kukulkan
Sponzinator
Kukulkan
2
7
4
0.57
L
2
8
3
0.44
L
Tsukuyomi
TheAnswer22
Tsukuyomi
3
8
3
0.56
W
Izanami
TraDepBoVe
Izanami
12
3
2
4.33
L
Baron Samedi
cremecheese
Baron Samedi
3
5
2
0.8
W
Nu Wa
8
0
6
11
W
1
1
17
9.5
W
11
1
7
14.5
W
Heimdallr
狼74110
Heimdallr
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,453
Damage
39,907
58,678
Taken
63,091
28,591
Mitigated
25,677
18,554
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Smitooth
Cu Chulainn
7,356
975
0
2,669
15,125
10,882
171
3,199
11,736
0
35,789
L
Kukulkan
Sponzinator
Kukulkan
5,601
531
0
190
8,237
2,307
126
3,093
5,100
18,991
0
L
10,081
5,229
0
2,722
13,754
3,987
860
2,544
11,118
0
37,516
L
Tsukuyomi
TheAnswer22
Tsukuyomi
6,558
1,864
0
2,602
13,978
4,201
220
3,047
10,705
0
54,557
W
Izanami
TraDepBoVe
Izanami
17,310
12,686
0
8,822
16,320
7,027
8,170
2,195
13,783
0
92,977
L
Baron Samedi
cremecheese
Baron Samedi
10,311
477
462
3,573
11,997
4,300
0
4,841
6,772
45,623
0
W
Nu Wa
11,836
2,152
0
2,534
9,023
3,104
2,047
3,357
5,324
56,373
0
W
5,824
1,876
0
1,688
12,294
10,893
262
3,714
8,446
17,381
0
W
12,981
7,267
0
3,711
9,622
3,564
1,507
1,395
8,175
0
49,974
W
Heimdallr
狼74110
Heimdallr
2,502
1,083
0
1,799
11,419
4,003
657
4,627
6,567
0
21,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
39,755
441
Minions Killed
313
0
Camps Cleared
0
1,524,544
Distance Traveled
1,402,220
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,159
453
57
3
0
292,349
2
L
Kukulkan
7,518
418
30
2
0
267,169
2
L
Neith
6,831
380
61
3
0
249,950
3
L
Tsukuyomi
9,075
504
88
5
0
326,646
0
W
Izanami
12,473
693
194
11
0
277,678
6
L
Baron Samedi
8,172
454
77
4
0
266,106
7
W
Nu Wa
10,379
577
92
5
0
348,439
0
W
Ymir
9,375
521
27
2
0
337,423
4
W
Neith
10,070
559
99
6
0
325,645
4
W
Heimdallr
8,023
446
29
2
0
235,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role