Player Matchup

Bellona
Bellona
DanyellMow
Bellona
Level 17
God Stats
4W - 4L
1,750 SR
Queue Stats
151W - 115L
1,611 Elo+
Party 1
Hades
Hades
Discordia_Main69
Hades
Level 88
God Stats
25W - 10L
1,803 SR
Queue Stats
32W - 14L
1,721 Elo+
Party 1
Thanatos
Thanatos
ErickLow
Thanatos
Level 134
God Stats
10W - 7L
1,729 SR
Queue Stats
107W - 68L
1,799 Elo+
Party 1
Scylla
Scylla
HardRs
Scylla
Level 10
God Stats
9W - 2L
1,647 SR
Queue Stats
33W - 15L
1,698 Elo+
Party 1
Cernunnos
Cernunnos
NIGHTCRAWL3R741
Cernunnos
Level 18
God Stats
3W - 0L
1,777 SR
Queue Stats
7W - 1L
1,796 Elo+
Party 1
Team Averages
Level 53
1,741 SR
1,725 Elo+

VS

Team Averages
Level 27
1,664 SR
1,586 Elo+
Achilles
Achilles
FUT-Atomic99
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,577 Elo+
Party 2
Apollo
Apollo
Philandro
Apollo
Level 26
God Stats
7W - 9L
1,701 SR
Queue Stats
94W - 74L
1,613 Elo+
Solo
Kukulkan
Kukulkan
UnknownX1Gamer
Kukulkan
Level 26
God Stats
1W - 1L
1,729 SR
Queue Stats
36W - 37L
1,540 Elo+
Solo
Cthulhu
Cthulhu
koasa55
Cthulhu
Level 27
God Stats
6W - 5L
1,915 SR
Queue Stats
110W - 106L
1,605 Elo+
Party 2
Medusa
Medusa
xGREAT-MAXIMUS
Medusa
Level 28
God Stats
3W - 4L
1,474 SR
Queue Stats
15W - 16L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanyellMow
Bellona
13
3 / 0 / 1
7,287
662
4,245
5,314
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 2
5,555
505
3,502
7,358
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ErickLow
Thanatos
11
3 / 2 / 3
6,331
576
2,741
9,157
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
HardRs
Scylla
13
7 / 1 / 1
7,588
690
7,720
5,078
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NIGHTCRAWL3R741
Cernunnos
9
1 / 3 / 2
5,420
493
4,610
5,175
1,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FUT-Atomic99
Achilles
10
0 / 4 / 0
5,791
526
1,822
7,233
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Philandro
Apollo
12
4 / 2 / 2
6,938
631
7,627
7,675
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
0 / 4 / 0
5,032
457
253
4,383
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
koasa55
Cthulhu
8
1 / 3 / 3
5,449
495
2,021
8,395
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 3 / 3
6,390
581
4,975
8,638
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
15
Kills
8
8
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DanyellMow
Bellona
3
0
1
3.5
W
1
2
2
1
W
Thanatos
ErickLow
Thanatos
3
2
3
2.25
L
Achilles
FUT-Atomic99
Achilles
0
4
0
0
W
Scylla
HardRs
Scylla
7
1
1
7.5
W
Cernunnos
NIGHTCRAWL3R741
Cernunnos
1
3
2
0.67
L
Apollo
Philandro
Apollo
4
2
2
2.5
L
Kukulkan
0
4
0
0
L
Cthulhu
koasa55
Cthulhu
1
3
3
0.83
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
16,698
32,082
Taken
36,324
15,417
Mitigated
14,805
16,125
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DanyellMow
Bellona
4,245
1,565
0
2,474
5,314
4,302
335
0
5,314
0
39,681
W
3,502
577
0
2,075
7,358
5,047
232
1,036
6,322
21,195
0
W
Thanatos
ErickLow
Thanatos
2,741
759
0
8,520
9,157
2,872
0
187
8,970
0
33,083
L
Achilles
FUT-Atomic99
Achilles
1,822
628
0
2,130
7,233
5,067
0
0
6,903
0
28,937
W
Scylla
HardRs
Scylla
7,720
1,407
0
1,695
5,078
1,563
294
588
4,490
45,883
0
W
Cernunnos
NIGHTCRAWL3R741
Cernunnos
4,610
1,719
0
1,361
5,175
1,633
0
463
4,712
0
20,350
L
Apollo
Philandro
Apollo
7,627
4,593
0
1,839
7,675
2,443
64
2,322
5,237
0
46,073
L
Kukulkan
253
32
0
551
4,383
1,348
0
2,991
1,188
14,769
0
L
Cthulhu
koasa55
Cthulhu
2,021
31
0
2,420
8,395
3,586
0
2,815
5,518
18,457
0
L
4,975
2,198
0
3,253
8,638
2,361
516
2,704
5,926
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
29,600
295
Minions Killed
269
0
Camps Cleared
0
1,059,234
Distance Traveled
1,014,738
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,287
662
84
8
0
204,484
3
W
Hades
5,555
505
29
3
0
202,138
1
W
Thanatos
6,331
576
65
6
0
253,264
3
L
Achilles
5,791
526
69
6
0
204,922
1
W
Scylla
7,588
690
85
8
0
209,179
4
W
Cernunnos
5,420
493
32
3
0
190,169
1
L
Apollo
6,938
631
95
9
0
224,790
1
L
Kukulkan
5,032
457
37
3
0
161,051
1
L
Cthulhu
5,449
495
26
2
0
216,502
1
L
Medusa
6,390
581
42
4
0
207,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role