Player Matchup

Guan Yu
Guan Yu
Feartiz
Guan Yu
Level 29
God Stats
19W - 9L
1,793 SR
Queue Stats
94W - 66L
1,723 Elo+
Solo
Cupid
Cupid
FusionFreek
Cupid
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 36L
1,259 Elo+
Party 2
Camazotz
Camazotz
vbnz4
Camazotz
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 131L
1,402 Elo+
Solo
Jing Wei
Jing Wei
xXInvigorateXx
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,365 Elo+
Party 2
Achilles
Achilles
丶给我跪下说话
Achilles
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 7L
1,354 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,421 Elo+

VS

Team Averages
Level 35
1,489 SR
1,579 Elo+
Ne Zha
Ne Zha
Anafest
Ne Zha
Level 19
God Stats
4W - 1L
1,588 SR
Queue Stats
8W - 7L
1,449 Elo+
Solo
Loki
Loki
KimmenK2
Loki
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,723 Elo+
Party 1
Sobek
Sobek
Noobfacemcnugget
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
libertariansnake
Danzaburou
Level 8
God Stats
143W - 123L
1,558 SR
Queue Stats
233W - 232L
1,486 Elo+
Solo
Merlin
Merlin
lightdjedai
Merlin
Level 16
God Stats
4W - 5L
1,299 SR
Queue Stats
11W - 7L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Feartiz
Guan Yu
13
5 / 1 / 3
8,367
492
9,556
19,602
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

6
0 / 10 / 4
5,355
315
1,282
9,334
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
vbnz4
Camazotz
13
3 / 3 / 4
7,784
458
3,501
12,040
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
11
3 / 10 / 3
7,573
445
9,629
14,722
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 3
6,563
386
1,740
7,808
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anafest
Ne Zha
15
3 / 0 / 5
9,085
534
8,727
10,026
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
13
4 / 5 / 6
8,434
496
6,787
11,542
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 6 / 7
7,606
447
5,248
11,628
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
libertariansnake
Danzaburou
15
11 / 2 / 3
9,804
577
15,133
11,811
4,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
8 / 0 / 8
8,652
509
14,963
5,156
1,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
28
29
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Anafest
Ne Zha
3
0
5
5.5
L
Guan Yu
Feartiz
Guan Yu
5
1
3
6.5
L
0
10
4
0.2
W
Loki
4
5
6
1.4
W
2
6
7
0.92
W
Danzaburou
libertariansnake
Danzaburou
11
2
3
6.25
W
Merlin
8
0
8
12
L
Camazotz
vbnz4
Camazotz
3
3
4
1.67
L
Jing Wei
3
10
3
0.45
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
50,858
63,506
Taken
50,163
29,665
Mitigated
20,272
14,649
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Anafest
Ne Zha
8,727
3,297
0
4,925
10,026
4,008
866
0
10,001
0
59,133
L
Guan Yu
Feartiz
Guan Yu
9,556
1,228
0
8,107
19,602
13,708
134
5,657
13,610
0
36,064
L
1,282
611
0
597
9,334
1,916
0
2,217
7,009
0
5,960
W
Loki
6,787
2,225
0
3,942
11,542
3,510
0
0
11,497
0
54,823
W
5,248
976
0
2,017
11,628
7,073
333
0
11,528
13,763
0
W
Danzaburou
libertariansnake
Danzaburou
15,133
8,029
0
6,597
11,811
4,074
2,993
0
11,811
0
69,198
W
Merlin
14,963
1,706
0
2,250
5,156
1,607
245
0
5,131
41,666
0
L
Camazotz
vbnz4
Camazotz
3,501
1,014
0
4,614
12,040
3,988
0
2,345
9,597
0
42,337
L
Jing Wei
9,629
8,211
0
1,160
14,722
4,290
0
6,376
8,020
0
35,096
L
1,740
160
0
171
7,808
5,763
200
2,599
5,059
0
11,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
43,581
258
Minions Killed
401
0
Camps Cleared
0
1,276,216
Distance Traveled
1,603,716
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,085
534
128
8
0
325,734
3
L
Guan Yu
8,367
492
63
4
0
291,697
1
L
Cupid
5,355
315
11
1
0
199,105
2
W
Loki
8,434
496
93
5
0
337,680
0
W
Sobek
7,606
447
23
1
0
326,442
0
W
Danzaburou
9,804
577
99
6
0
290,814
0
W
Merlin
8,652
509
58
3
0
323,046
3
L
Camazotz
7,784
458
94
6
0
362,488
0
L
Jing Wei
7,573
445
67
4
0
250,341
1
L
Achilles
6,563
386
23
1
0
172,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role