Player Matchup

Hou Yi
Hou Yi
EatMorBullet
Hou Yi
Level 23
God Stats
3W - 7L
1,311 SR
Queue Stats
75W - 86L
1,245 Elo+
Party 1
Aphrodite
Aphrodite
HueyAz8452
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
OffshoreFish
Baron Samedi
Level 18
God Stats
22W - 16L
1,656 SR
Queue Stats
38W - 35L
1,430 Elo+
Solo
Fenrir
Fenrir
Thawes
Fenrir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 7L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Wolf3911
Cthulhu
Level 16
God Stats
14W - 8L
1,446 SR
Queue Stats
36W - 40L
1,316 Elo+
Party 1
Team Averages
Level 16
1,483 SR
1,322 Elo+

VS

Team Averages
Level 19
1,453 SR
1,500 Elo+
Nemesis
Nemesis
BlipBlopGage
Nemesis
Level 28
God Stats
14W - 14L
1,608 SR
Queue Stats
137W - 146L
1,490 Elo+
Solo
Bacchus
Bacchus
Itz__Viiper__
Bacchus
Level 24
God Stats
2W - 4L
1,171 SR
Queue Stats
225W - 280L
1,400 Elo+
Solo
Set
Set
TeenyLizard1703
Set
Level 8
God Stats
1W - 2L
1,239 SR
Queue Stats
41W - 55L
1,375 Elo+
Solo
Persephone
Persephone
koonsie17
Persephone
Level 8
God Stats
0W - 1L
1,557 SR
Queue Stats
165W - 208L
1,500 Elo+
Solo
King Arthur
King Arthur
soyouthinkurgood
King Arthur
Level 25
God Stats
6W - 9L
1,692 SR
Queue Stats
10W - 17L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 5 / 7
15,099
503
23,836
21,768
9,680
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
HueyAz8452
Aphrodite
20
4 / 6 / 11
14,054
468
8,297
21,895
12,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
OffshoreFish
Baron Samedi
20
13 / 5 / 8
16,278
543
32,975
25,058
10,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Thawes
Fenrir
20
6 / 6 / 11
14,407
480
11,514
26,338
10,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Wolf3911
Cthulhu
19
1 / 7 / 12
12,464
415
13,149
28,020
22,212
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlipBlopGage
Nemesis
20
11 / 4 / 5
14,005
467
25,372
27,875
13,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
19
9 / 6 / 10
13,767
459
22,490
38,342
26,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 5 / 10
11,915
397
6,561
15,676
6,704
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
koonsie17
Persephone
19
2 / 8 / 8
13,270
442
17,519
17,748
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
soyouthinkurgood
King Arthur
20
2 / 9 / 7
13,837
461
8,867
23,817
21,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
31
Kills
26
29
Deaths
32
49
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlipBlopGage
Nemesis
11
4
5
3.38
W
Hou Yi
7
5
7
2.1
W
Aphrodite
HueyAz8452
Aphrodite
4
6
11
1.58
L
Bacchus
9
6
10
2.33
W
Baron Samedi
OffshoreFish
Baron Samedi
13
5
8
3.4
L
2
5
10
1.4
W
Fenrir
Thawes
Fenrir
6
6
11
1.92
W
Cthulhu
Wolf3911
Cthulhu
1
7
12
1
L
Persephone
koonsie17
Persephone
2
8
8
0.75
L
King Arthur
soyouthinkurgood
King Arthur
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,771
Damage
80,809
123,079
Taken
123,458
65,386
Mitigated
74,843
42,602
Healing
27,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlipBlopGage
Nemesis
25,372
11,046
0
7,738
27,875
13,334
934
13,244
14,216
0
93,803
W
Hou Yi
23,836
15,329
0
4,851
21,768
9,680
1,918
11,610
9,864
0
117,780
W
Aphrodite
HueyAz8452
Aphrodite
8,297
2,182
4,157
7,192
21,895
12,648
2,897
5,697
15,443
67,054
0
L
Bacchus
22,490
2,848
375
13,019
38,342
26,500
0
12,531
25,480
67,816
0
W
Baron Samedi
OffshoreFish
Baron Samedi
32,975
1,214
3,638
8,997
25,058
10,321
1,256
7,621
17,188
83,194
0
L
6,561
2,516
0
658
15,676
6,704
651
7,696
7,710
0
51,551
W
Fenrir
Thawes
Fenrir
11,514
4,163
0
6,419
26,338
10,525
3,904
3,677
22,507
0
85,951
W
Cthulhu
Wolf3911
Cthulhu
13,149
2,316
951
6,397
28,020
22,212
681
14,630
12,826
45,430
0
L
Persephone
koonsie17
Persephone
17,519
2,158
0
1,218
17,748
7,186
2,592
8,868
8,415
90,155
0
L
King Arthur
soyouthinkurgood
King Arthur
8,867
360
843
3,535
23,817
21,119
741
10,345
13,215
0
78,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,302
Gold Earned
66,794
497
Minions Killed
592
0
Camps Cleared
0
2,395,081
Distance Traveled
2,633,183
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,005
467
117
4
0
607,862
13
W
Hou Yi
15,099
503
135
5
0
465,081
3
W
Aphrodite
14,054
468
112
4
0
491,284
3
L
Bacchus
13,767
459
73
2
0
532,493
0
W
Baron Samedi
16,278
543
114
4
0
535,478
5
L
Set
11,915
397
95
3
0
514,481
3
W
Fenrir
14,407
480
88
3
0
445,338
4
W
Cthulhu
12,464
415
48
2
0
457,900
5
L
Persephone
13,270
442
162
5
0
514,741
2
L
King Arthur
13,837
461
145
5
0
463,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role