Player Matchup

Nox
Nox
ABM GhooXz
Nox
Level 6
God Stats
16W - 23L
1,422 SR
Queue Stats
30W - 48L
1,265 Elo+
Party 3
Cupid
Cupid
KroshkaBarny
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,358 Elo+
Solo
Janus
Janus
Phosu
Janus
Level 5
God Stats
11W - 5L
1,500 SR
Queue Stats
46W - 40L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
luis_pelosp
Baron Samedi
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 59L
1,303 Elo+
Solo
Nemesis
Nemesis
yFuzzyBoy
Nemesis
Level 18
God Stats
4W - 4L
1,421 SR
Queue Stats
27W - 51L
1,386 Elo+
Party 3
Team Averages
Level 13
1,469 SR
1,343 Elo+

VS

Team Averages
Level 22
1,438 SR
1,375 Elo+
Fenrir
Fenrir
Facundini
Fenrir
Level 26
God Stats
9W - 6L
1,405 SR
Queue Stats
17W - 14L
1,334 Elo+
Party 2
Cerberus
Cerberus
Lauti_Pala112
Cerberus
Level 29
God Stats
22W - 10L
1,457 SR
Queue Stats
22W - 13L
1,397 Elo+
Party 2
Artemis
Artemis
Solo3024
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 42L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
TayLuvsUrMom
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 62L
1,290 Elo+
Party 1
Anubis
Anubis
Xz_JoSeMy_zX
Anubis
Level 34
God Stats
98W - 103L
1,331 SR
Queue Stats
152W - 183L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 13 / 8
13,569
468
16,160
22,225
7,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 9 / 1
8,939
308
469
10,368
2,652
Janus
Phosu
Janus
20
13 / 4 / 6
15,458
533
28,194
13,771
4,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
luis_pelosp
Baron Samedi
20
6 / 4 / 12
16,208
559
21,084
25,724
23,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
yFuzzyBoy
Nemesis
20
10 / 10 / 9
14,777
510
18,283
27,065
10,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Facundini
Fenrir
19
10 / 7 / 6
13,842
477
12,777
23,856
7,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Lauti_Pala112
Cerberus
20
3 / 5 / 11
14,486
500
10,596
21,044
17,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Solo3024
Artemis
20
10 / 12 / 3
15,065
519
16,288
25,127
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TayLuvsUrMom
Cthulhu
18
1 / 11 / 11
13,233
456
9,443
26,347
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
16 / 4 / 7
17,829
615
32,162
22,081
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
78
38
Kills
40
40
Deaths
39
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
9
13
8
1
W
Fenrir
Facundini
Fenrir
10
7
6
1.86
L
0
9
1
0.06
W
Cerberus
Lauti_Pala112
Cerberus
3
5
11
1.7
L
Janus
Phosu
Janus
13
4
6
4
W
Artemis
Solo3024
Artemis
10
12
3
0.96
W
Cthulhu
TayLuvsUrMom
Cthulhu
1
11
11
0.59
W
Anubis
16
4
7
4.88
L
Baron Samedi
luis_pelosp
Baron Samedi
6
4
12
3
L
Nemesis
yFuzzyBoy
Nemesis
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,190
Damage
81,266
99,153
Taken
118,455
48,509
Mitigated
56,698
12,716
Healing
36,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,160
2,331
0
30
22,225
7,592
2,384
9,811
12,414
53,586
0
W
Fenrir
Facundini
Fenrir
12,777
3,395
0
4,833
23,856
7,884
1,147
13,717
9,924
0
47,563
L
469
125
100
21
10,368
2,652
370
6,936
3,432
0
6,729
W
Cerberus
Lauti_Pala112
Cerberus
10,596
721
0
5,839
21,044
17,287
1,898
12,934
7,855
71,047
0
L
Janus
Phosu
Janus
28,194
1,722
303
3,015
13,771
4,300
1,206
8,358
5,413
105,479
0
W
Artemis
Solo3024
Artemis
16,288
9,482
0
8,762
25,127
8,137
6,102
11,903
13,148
0
87,782
W
Cthulhu
TayLuvsUrMom
Cthulhu
9,443
1,274
0
2,269
26,347
13,908
924
12,816
13,372
46,039
0
W
Anubis
32,162
781
0
14,609
22,081
9,482
4,113
12,887
8,718
142,813
0
L
Baron Samedi
luis_pelosp
Baron Samedi
21,084
3,667
243
7,355
25,724
23,958
1,330
15,003
10,721
91,276
0
L
Nemesis
yFuzzyBoy
Nemesis
18,283
10,166
0
1,649
27,065
10,007
4,018
12,093
14,972
0
59,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,951
Gold Earned
74,455
455
Minions Killed
587
0
Camps Cleared
0
2,227,453
Distance Traveled
2,270,144
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,569
468
83
3
0
439,771
1
W
Fenrir
13,842
477
54
2
0
519,932
2
L
Cupid
8,939
308
13
0
0
320,154
0
W
Cerberus
14,486
500
132
5
0
472,351
1
L
Janus
15,458
533
152
5
0
489,047
4
W
Artemis
15,065
519
131
5
0
420,102
1
W
Cthulhu
13,233
456
71
2
0
408,923
0
W
Anubis
17,829
615
199
7
0
448,836
0
L
Baron Samedi
16,208
559
134
5
0
456,012
0
L
Nemesis
14,777
510
73
3
0
522,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role