Player Matchup

Danzaburou
Danzaburou
Azabache7u7
Danzaburou
Level 23
God Stats
4W - 6L
1,480 SR
Queue Stats
59W - 57L
1,619 Elo+
Party 3
Sylvanus
Sylvanus
ClamBootyJuice42
Sylvanus
Level 9
God Stats
8W - 5L
1,710 SR
Queue Stats
11W - 10L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
DemiSutra
Nu Wa
Level 10
God Stats
3W - 2L
1,298 SR
Queue Stats
37W - 23L
1,557 Elo+
Solo
Achilles
Achilles
brayan7w7
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
iDirectMidgetPrn
Mercury
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,510 Elo+
Party 1
Team Averages
Level 30
1,498 SR
1,542 Elo+

VS

Team Averages
Level 35
1,571 SR
1,478 Elo+
Neith
Neith
HoustonTxBB
Neith
Level 28
God Stats
6W - 6L
1,541 SR
Queue Stats
24W - 18L
1,453 Elo+
Party 2
Chronos
Chronos
Prower
Chronos
Level 86
God Stats
10W - 10L
1,872 SR
Queue Stats
109W - 109L
1,566 Elo+
Party 4
Susano
Susano
SummitCountyRat
Susano
Level 28
God Stats
5W - 8L
1,570 SR
Queue Stats
18W - 19L
1,404 Elo+
Party 2
Ares
Ares
TommyR5XD
Ares
Level 5
God Stats
8W - 3L
1,373 SR
Queue Stats
8W - 4L
1,469 Elo+
Party 4
Hun Batz
Hun Batz
YuanGru
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azabache7u7
Danzaburou
13
1 / 6 / 4
8,888
468
5,002
10,954
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 11
9,198
484
6,427
17,202
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
DemiSutra
Nu Wa
19
7 / 0 / 7
11,736
618
16,999
6,295
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
brayan7w7
Achilles
17
5 / 0 / 0
10,665
561
10,263
13,785
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 3 / 6
10,700
563
11,147
18,385
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,060
477
6,304
9,897
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chronos
Prower
Chronos
13
4 / 4 / 5
8,951
471
12,920
15,465
5,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 0
8,989
473
4,485
14,081
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
12
2 / 5 / 1
8,504
448
4,518
16,621
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
YuanGru
Hun Batz
16
3 / 3 / 0
9,668
509
9,284
12,641
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
11
11
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azabache7u7
Danzaburou
1
6
4
0.5
W
1
2
11
3.25
W
Nu Wa
DemiSutra
Nu Wa
7
0
7
10.5
L
1
4
2
0.5
L
Chronos
Prower
Chronos
4
4
5
1.63
L
1
4
0
0.25
L
Ares
2
5
1
0.5
L
Hun Batz
YuanGru
Hun Batz
3
3
0
1
W
Achilles
brayan7w7
Achilles
5
0
0
5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,838
Damage
37,511
66,621
Taken
68,705
38,358
Mitigated
27,259
23,267
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azabache7u7
Danzaburou
5,002
1,079
381
1,531
10,954
3,580
1,135
5,371
5,583
0
37,694
W
6,427
1,436
1,997
5,770
17,202
11,103
743
6,324
10,878
22,802
0
W
Nu Wa
DemiSutra
Nu Wa
16,999
2,187
163
1,217
6,295
2,720
2,751
445
5,850
90,853
0
L
6,304
2,077
0
2,223
9,897
4,207
26
4,690
4,936
0
61,533
L
Chronos
Prower
Chronos
12,920
5,777
0
2,989
15,465
5,311
476
5,549
9,755
46,612
0
L
4,485
1,481
0
4,716
14,081
4,937
50
2,988
10,896
0
65,502
L
Ares
4,518
454
0
4,218
16,621
8,792
156
6,197
10,046
26,791
0
L
Hun Batz
YuanGru
Hun Batz
9,284
1,444
0
2,766
12,641
4,012
0
3,019
9,074
0
68,090
W
Achilles
brayan7w7
Achilles
10,263
4,221
135
6,410
13,785
14,828
1,851
2,322
11,463
0
56,794
W
11,147
5,572
0
5,663
18,385
6,127
478
2,976
15,409
0
83,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
45,172
466
Minions Killed
509
0
Camps Cleared
0
1,799,519
Distance Traveled
1,749,152
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,888
468
69
4
0
349,796
2
W
Sylvanus
9,198
484
34
2
0
315,452
8
W
Nu Wa
11,736
618
137
7
0
370,869
6
L
Neith
9,060
477
130
7
0
319,648
1
L
Chronos
8,951
471
76
4
0
346,081
6
L
Susano
8,989
473
123
6
0
380,509
10
L
Ares
8,504
448
40
2
0
332,536
0
L
Hun Batz
9,668
509
140
7
0
370,378
0
W
Achilles
10,665
561
117
6
0
362,573
4
W
Mercury
10,700
563
109
6
0
400,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role