Player Matchup

Nemesis
Nemesis
DixDynasty
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
MKB BUNBNO
Sylvanus
Level 9
God Stats
1W - 0L
1,527 SR
Queue Stats
4W - 6L
1,249 Elo+
Party 2
Artemis
Artemis
MKBDark2
Artemis
Level 24
God Stats
1W - 0L
1,568 SR
Queue Stats
16W - 17L
1,249 Elo+
Party 2
Heimdallr
Heimdallr
Pwnisherr
Heimdallr
Level 3
God Stats
1W - 1L
1,232 SR
Queue Stats
45W - 37L
1,076 Elo+
Party 3
Nike
Nike
Velocityupri
Nike
Level 16
God Stats
48W - 51L
1,486 SR
Queue Stats
158W - 172L
1,404 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,296 Elo+

VS

Team Averages
Level 10
1,490 SR
1,272 Elo+
Cthulhu
Cthulhu
Nemko7904
Cthulhu
Level 6
God Stats
2W - 2L
1,523 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 1
Anubis
Anubis
NinjaMan503
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
chitikka
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,198 Elo+
Solo
Janus
Janus
mirott78
Janus
Level 6
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
slayer1213
Jing Wei
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 8L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DixDynasty
Nemesis
20
36 / 2 / 6
22,418
747
59,038
27,366
19,294
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MKB BUNBNO
Sylvanus
4
0 / 0 / 0
7,431
248
0
0
0
Artemis
MKBDark2
Artemis
5
0 / 0 / 0
8,948
298
0
178
44
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Pwnisherr
Heimdallr
20
6 / 10 / 12
15,919
531
21,298
28,682
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 1 / 10
16,073
536
6,976
11,937
9,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nemko7904
Cthulhu
19
2 / 12 / 9
13,188
440
11,858
35,870
43,126
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
3 / 9 / 0
14,984
499
12,170
24,761
10,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
chitikka
Neith
18
5 / 12 / 1
12,747
425
9,897
23,436
9,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
mirott78
Janus
20
3 / 10 / 3
13,436
448
12,712
17,373
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
slayer1213
Jing Wei
10
0 / 13 / 0
9,368
312
1,500
15,243
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
49
Kills
13
13
Deaths
56
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DixDynasty
Nemesis
36
2
6
19.5
W
Sylvanus
MKB BUNBNO
Sylvanus
0
0
0
0
W
Artemis
MKBDark2
Artemis
0
0
0
0
L
Cthulhu
Nemko7904
Cthulhu
2
12
9
0.54
L
Anubis
3
9
0
0.33
W
Heimdallr
Pwnisherr
Heimdallr
6
10
12
1.2
W
7
1
10
12
L
Neith
chitikka
Neith
5
12
1
0.46
L
Janus
mirott78
Janus
3
10
3
0.45
L
Jing Wei
slayer1213
Jing Wei
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,312
Damage
48,137
68,163
Taken
116,683
40,789
Mitigated
72,071
22,562
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DixDynasty
Nemesis
59,038
33,263
0
11,339
27,366
19,294
6,172
14,743
12,295
0
224,604
W
Sylvanus
MKB BUNBNO
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
MKBDark2
Artemis
0
0
0
0
178
44
0
127
51
0
0
L
Cthulhu
Nemko7904
Cthulhu
11,858
1,223
212
732
35,870
43,126
606
0
35,870
38,818
0
L
Anubis
12,170
320
0
8,826
24,761
10,211
2,068
0
24,761
130,568
0
W
Heimdallr
Pwnisherr
Heimdallr
21,298
10,334
0
10,278
28,682
11,512
6,118
15,161
13,521
0
101,939
W
6,976
977
0
945
11,937
9,939
0
7,361
4,576
0
72,033
L
Neith
chitikka
Neith
9,897
5,702
0
4,508
23,436
9,550
1,461
0
23,433
0
55,928
L
Janus
mirott78
Janus
12,712
1,378
0
250
17,373
5,536
1,004
0
17,373
66,417
0
L
Jing Wei
slayer1213
Jing Wei
1,500
1,211
0
2,210
15,243
3,648
1,586
0
15,243
0
23,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,789
Gold Earned
63,723
507
Minions Killed
548
0
Camps Cleared
0
1,587,992
Distance Traveled
2,381,056
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
22,418
747
229
8
0
644,166
8
W
Sylvanus
7,431
248
0
0
0
0
0
W
Artemis
8,948
298
0
0
0
14,664
0
L
Cthulhu
13,188
440
52
2
0
672,855
0
L
Anubis
14,984
499
231
8
0
376,489
0
W
Heimdallr
15,919
531
148
5
0
424,230
3
W
Nike
16,073
536
130
4
0
504,932
1
L
Neith
12,747
425
90
3
0
544,438
0
L
Janus
13,436
448
125
4
0
515,184
0
L
Jing Wei
9,368
312
50
2
0
272,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role