Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Its_yo_HomeyHoe
Ymir
Level 18
God Stats
46W - 39L
1,463 SR
Queue Stats
115W - 109L
1,370 Elo+
Party 1
Neith
Neith
RelyOnLocks
Neith
Level 3
God Stats
7W - 8L
1,500 SR
Queue Stats
14W - 15L
1,219 Elo+
Party 1
Team Averages
Level 33
1,488 SR
1,363 Elo+

VS

Team Averages
Level 22
1,571 SR
1,234 Elo+
Terra
Terra
Gootrackerjr02
Terra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,128 Elo+
Party 2
Danzaburou
Danzaburou
Greendragon7981
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
LokiLaufeison
Ravana
Level 25
God Stats
0W - 1L
1,712 SR
Queue Stats
239W - 384L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
10 / 1 / 12
10,817
773
12,236
11,658
7,593
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 0 / 14
9,622
687
5,069
8,675
7,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

13
8 / 1 / 11
10,277
734
9,111
6,572
2,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,927
566
3,394
15,770
10,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Greendragon7981
Danzaburou
9
0 / 7 / 1
7,718
551
2,164
9,292
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 10 / 2
7,446
532
4,668
11,528
4,465
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
22
Kills
1
2
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
1
12
16
L
1
5
1
0.3
L
Danzaburou
Greendragon7981
Danzaburou
0
7
1
0.07
W
4
0
14
11
L
0
10
2
0.1
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
10,226
26,905
Taken
36,590
17,840
Mitigated
19,016
5,675
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,236
925
1,413
834
11,658
7,593
612
1,183
10,475
41,740
0
L
3,394
311
404
1,363
15,770
10,480
0
5,546
10,224
19,154
0
L
Danzaburou
Greendragon7981
Danzaburou
2,164
688
0
608
9,292
4,071
0
5,199
4,093
0
8,339
W
5,069
427
525
2,039
8,675
7,886
442
1,049
7,626
22,778
0
L
4,668
1,975
0
226
11,528
4,465
0
6,560
4,968
0
19,988
W
9,111
4,765
0
864
6,572
2,361
730
1,262
5,310
0
26,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
23,091
121
Minions Killed
69
0
Camps Cleared
0
751,037
Distance Traveled
538,694
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,817
773
54
4
0
253,635
0
L
Terra
7,927
566
29
2
0
220,626
7
L
Danzaburou
7,718
551
16
1
0
134,055
0
W
Ymir
9,622
687
39
3
0
212,044
0
L
Ravana
7,446
532
24
2
0
184,013
4
W
Neith
10,277
734
28
2
0
285,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role