Player Matchup

Chang'e
Chang'e
EndyThePooh
Chang'e
Level 64
God Stats
10W - 6L
1,763 SR
Queue Stats
218W - 206L
1,430 Elo+
Party 1
Bellona
Bellona
ImVeryBad1
Bellona
Level 26
God Stats
9W - 8L
1,767 SR
Queue Stats
432W - 459L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tempo184
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,685 Elo+
Party 1
Thanatos
Thanatos
VirtualStimPack
Thanatos
Level 16
God Stats
13W - 4L
1,653 SR
Queue Stats
63W - 43L
1,485 Elo+
Solo
Bacchus
Bacchus
WeaponizedTurtle
Bacchus
Level 15
God Stats
5W - 6L
1,342 SR
Queue Stats
169W - 180L
1,444 Elo+
Party 1
Team Averages
Level 26
1,605 SR
1,509 Elo+

VS

Team Averages
Level 15
1,580 SR
1,473 Elo+
King Arthur
King Arthur
Blaze39
King Arthur
Level 14
God Stats
19W - 24L
1,701 SR
Queue Stats
280W - 299L
1,469 Elo+
Party 2
Merlin
Merlin
CheesyCreations
Merlin
Level 14
God Stats
28W - 23L
1,430 SR
Queue Stats
629W - 610L
1,517 Elo+
Party 2
Neith
Neith
Laximov
Neith
Level 13
God Stats
2W - 1L
1,694 SR
Queue Stats
63W - 56L
1,450 Elo+
Party 3
Nemesis
Nemesis
OptimalNaptime
Nemesis
Level 15
God Stats
4W - 8L
1,500 SR
Queue Stats
88W - 86L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Synnless
Aphrodite
Level 21
God Stats
3W - 2L
1,574 SR
Queue Stats
57W - 52L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EndyThePooh
Chang'e
15
6 / 1 / 6
8,812
629
8,531
8,441
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ImVeryBad1
Bellona
16
5 / 1 / 0
8,884
635
3,155
7,601
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Tempo184
Ah Muzen Cab
11
0 / 1 / 6
6,326
452
2,942
5,409
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
12
4 / 0 / 4
7,443
532
6,186
8,681
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 5
7,356
525
1,803
5,754
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaze39
King Arthur
10
0 / 4 / 0
5,928
423
2,230
8,159
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,489
464
2,445
5,547
1,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Laximov
Neith
9
1 / 3 / 0
5,696
407
6,233
6,709
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 0
6,161
440
3,374
9,826
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Synnless
Aphrodite
10
0 / 3 / 1
5,911
422
2,747
5,172
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
3
3
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blaze39
King Arthur
0
4
0
0
L
0
3
1
0.17
W
Chang'e
EndyThePooh
Chang'e
6
1
6
9
W
Bellona
ImVeryBad1
Bellona
5
1
0
5
L
Neith
Laximov
Neith
1
3
0
0.33
L
2
5
0
0.4
L
Aphrodite
Synnless
Aphrodite
0
3
1
0.17
W
Ah Muzen Cab
Tempo184
Ah Muzen Cab
0
1
6
3
W
Thanatos
4
0
4
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
17,029
35,886
Taken
35,413
17,748
Mitigated
11,490
21,596
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blaze39
King Arthur
2,230
334
0
150
8,159
3,751
0
2,934
5,110
0
25,341
L
2,445
141
0
190
5,547
1,617
175
1,955
3,504
37,211
0
W
Chang'e
EndyThePooh
Chang'e
8,531
550
1,067
4,046
8,441
2,958
344
2,299
6,092
58,738
0
W
Bellona
ImVeryBad1
Bellona
3,155
1,011
0
1,831
7,601
6,580
967
0
7,469
0
58,451
L
Neith
Laximov
Neith
6,233
2,708
0
1,649
6,709
1,687
0
1,874
4,727
0
24,336
L
3,374
1,875
0
2,469
9,826
2,745
0
1,567
8,201
0
27,871
L
Aphrodite
Synnless
Aphrodite
2,747
395
1,604
2,096
5,172
1,690
0
1,551
3,537
26,205
0
W
Ah Muzen Cab
Tempo184
Ah Muzen Cab
2,942
1,276
0
3,171
5,409
1,677
1,147
1,060
4,349
0
35,957
W
Thanatos
6,186
466
0
10,195
8,681
3,065
0
1,023
7,633
0
41,405
W
1,803
42
0
1,286
5,754
3,468
0
810
4,944
11,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
30,185
427
Minions Killed
299
0
Camps Cleared
0
1,439,984
Distance Traveled
1,309,614
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,928
423
48
3
0
234,321
2
L
Merlin
6,489
464
75
5
0
267,396
0
W
Chang'e
8,812
629
116
8
0
292,683
0
W
Bellona
8,884
635
149
11
0
305,095
0
L
Neith
5,696
407
36
3
0
262,244
2
L
Nemesis
6,161
440
62
4
0
283,966
0
L
Aphrodite
5,911
422
78
6
0
261,687
5
W
Ah Muzen Cab
6,326
452
71
5
0
249,249
0
W
Thanatos
7,443
532
72
5
0
310,805
4
W
Bacchus
7,356
525
19
1
0
282,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role