Player Matchup

Thoth
Thoth
DaBayWolfy510
Thoth
Level 21
God Stats
10W - 14L
1,781 SR
Queue Stats
354W - 353L
1,581 Elo+
Party 2
Merlin
Merlin
Lakeith
Merlin
Level 2
God Stats
26W - 26L
1,500 SR
Queue Stats
132W - 115L
1,716 Elo+
Party 3
Anhur
Anhur
MexicanAntelope
Anhur
Level 63
God Stats
29W - 35L
1,500 SR
Queue Stats
366W - 344L
1,615 Elo+
Party 3
Bacchus
Bacchus
Portugalsfinest
Bacchus
Level 8
God Stats
10W - 8L
1,695 SR
Queue Stats
13W - 9L
1,762 Elo+
Party 2
Thanatos
Thanatos
gransenpapaya
Thanatos
Level 29
God Stats
5W - 4L
1,798 SR
Queue Stats
307W - 319L
1,591 Elo+
Solo
Team Averages
Level 25
1,655 SR
1,653 Elo+

VS

Team Averages
Level 41
1,572 SR
1,690 Elo+
Ymir
Ymir
ErektPeachez
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
MrMatthYEW
Serqet
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 171L
1,801 Elo+
Party 1
Anhur
Anhur
carpit
Anhur
Level 23
God Stats
18W - 18L
1,657 SR
Queue Stats
278W - 251L
1,762 Elo+
Party 1
Thoth
Thoth
iceteafridge
Thoth
Level 107
God Stats
2W - 7L
1,704 SR
Queue Stats
504W - 458L
1,762 Elo+
Party 1
Mulan
Mulan
jixp
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,060
505
2,427
4,182
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Lakeith
Merlin
11
0 / 4 / 0
6,309
526
1,174
5,634
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 1
6,531
544
5,571
7,623
1,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 5
6,275
523
5,744
7,052
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
gransenpapaya
Thanatos
11
3 / 3 / 0
6,671
556
3,358
7,026
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,918
493
3,146
8,586
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
MrMatthYEW
Serqet
11
4 / 1 / 4
6,535
545
3,299
6,429
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
carpit
Anhur
8
0 / 4 / 3
4,941
412
4,097
6,442
1,561
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 0 / 5
8,683
724
5,834
5,390
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
jixp
Mulan
12
4 / 2 / 1
6,467
539
3,174
7,181
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
15
15
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
1
2
1
0.75
W
Merlin
Lakeith
Merlin
0
4
0
0
W
5
3
1
1.83
L
Serqet
MrMatthYEW
Serqet
4
1
4
6
W
1
1
5
3.5
L
Anhur
carpit
Anhur
0
4
3
0.38
W
Thanatos
gransenpapaya
Thanatos
3
3
0
1
L
6
0
5
8.5
L
Mulan
jixp
Mulan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
19,550
31,517
Taken
34,028
12,242
Mitigated
12,813
9,885
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,427
98
0
370
4,182
886
273
364
3,577
24,721
0
L
3,146
652
0
2,943
8,586
4,046
0
2,395
6,191
19,934
0
W
Merlin
Lakeith
Merlin
1,174
46
0
368
5,634
1,316
0
2,312
2,875
36,479
0
W
5,571
2,424
0
3,110
7,623
1,670
0
1,660
5,761
0
36,042
L
Serqet
MrMatthYEW
Serqet
3,299
495
0
3,179
6,429
1,967
0
587
5,766
0
28,245
W
5,744
575
0
902
7,052
4,916
0
2,173
4,877
11,725
0
L
Anhur
carpit
Anhur
4,097
1,341
0
885
6,442
1,561
0
2,904
3,538
0
19,953
W
Thanatos
gransenpapaya
Thanatos
3,358
1,405
0
5,135
7,026
3,454
0
2,198
4,741
0
40,279
L
5,834
391
0
2,374
5,390
1,505
0
1,488
3,752
56,648
0
L
Mulan
jixp
Mulan
3,174
1,321
0
125
7,181
3,734
0
1,519
5,436
0
20,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
32,544
297
Minions Killed
296
0
Camps Cleared
0
1,049,362
Distance Traveled
1,213,183
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,060
505
56
5
0
214,297
2
L
Ymir
5,918
493
30
3
0
248,743
5
W
Merlin
6,309
526
79
7
0
200,460
2
W
Anhur
6,531
544
72
6
0
190,698
2
L
Serqet
6,535
545
62
5
0
270,278
9
W
Bacchus
6,275
523
12
1
0
228,020
1
L
Anhur
4,941
412
33
3
0
204,804
0
W
Thanatos
6,671
556
78
7
0
215,887
0
L
Thoth
8,683
724
122
10
0
242,736
2
L
Mulan
6,467
539
49
4
0
246,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role