Player Matchup

Set
Set
Silver II
Forestdragon42
Set
Silver II
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 87L
1,421 MMR
Party 4
Apollo
Apollo
Gold IV
LilHermitBoy
Apollo
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Bronze III
homeroborguer
Kali
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,458 MMR
Solo
Nu Wa
Nu Wa
Silver I
shedgrl
Nu Wa
Silver I
Level 86
God Stats
12W - 14L
1,652 SR
Queue Stats
68W - 81L
1,507 MMR
Party 4
Sobek
Sobek
Gold V
сryo
Sobek
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,530 SR
1,477 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,543 SR
1,470 MMR
Scylla
Scylla
Bronze III
Juancholomeo
Scylla
Bronze III
Level 121
God Stats
1W - 5L
1,604 SR
Queue Stats
16W - 35L
1,458 MMR
Solo
Aphrodite
Aphrodite
Bronze III
KhephriMain
Aphrodite
Bronze III
Level 81
God Stats
0W - 2L
1,660 SR
Queue Stats
2W - 4L
1,534 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
StivenMa16
Sun Wukong
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver III
Yunaek
Awilix
Silver III
Level 147
God Stats
0W - 3L
1,299 SR
Queue Stats
114W - 120L
1,457 MMR
Party 1
Izanami
Izanami
Bronze III
YungClap
Izanami
Bronze III
Level 35
God Stats
1W - 4L
1,653 SR
Queue Stats
111W - 117L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
12,381
563
13,453
17,796
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
19
13 / 2 / 4
13,337
606
16,822
17,193
7,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 8
11,642
529
5,204
20,228
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
shedgrl
Nu Wa
18
7 / 3 / 7
12,318
560
14,357
11,894
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
сryo
Sobek
17
2 / 3 / 20
12,101
550
11,255
25,895
27,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TsukuyomiCthulhuCu ChulainnPersephoneDanzaburou

VS

Bans
NemesisAchillesRamaJormungandrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 5 / 0
10,815
492
8,586
13,917
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
KhephriMain
Aphrodite
11
1 / 8 / 3
7,708
350
4,410
13,058
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
StivenMa16
Sun Wukong
19
7 / 3 / 1
12,170
553
22,598
24,494
22,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Yunaek
Awilix
17
2 / 8 / 5
10,705
487
9,108
16,444
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
YungClap
Izanami
16
2 / 4 / 4
10,745
488
7,453
15,391
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
28
Kills
17
17
Deaths
28
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Scylla
5
5
0
1
L
Aphrodite
KhephriMain
Aphrodite
1
8
3
0.31
W
Apollo
13
2
4
7.5
L
Sun Wukong
StivenMa16
Sun Wukong
7
3
1
2.5
L
Awilix
Yunaek
Awilix
2
8
5
0.56
L
Izanami
YungClap
Izanami
2
4
4
1
W
1
5
8
1
W
Nu Wa
shedgrl
Nu Wa
7
3
7
3.5
W
Sobek
сryo
Sobek
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,091
Damage
52,155
93,006
Taken
83,304
63,956
Mitigated
43,359
39,336
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,453
6,021
0
6,342
17,796
15,168
906
1,681
16,005
0
66,402
L
Scylla
8,586
956
0
2,818
13,917
5,129
132
5,514
8,134
66,052
0
L
Aphrodite
KhephriMain
Aphrodite
4,410
850
4,074
4,218
13,058
4,700
93
3,476
9,344
18,818
0
W
Apollo
16,822
10,636
0
10,061
17,193
7,800
7,516
3,857
13,204
0
97,238
L
Sun Wukong
StivenMa16
Sun Wukong
22,598
3,310
0
10,345
24,494
22,744
0
6,100
17,630
0
85,326
L
Awilix
Yunaek
Awilix
9,108
3,017
0
2,985
16,444
5,968
352
4,555
11,577
0
74,683
L
Izanami
YungClap
Izanami
7,453
5,201
0
2,101
15,391
4,818
278
4,587
10,482
0
66,593
W
5,204
2,252
0
9,327
20,228
8,434
265
612
19,592
0
80,035
W
Nu Wa
shedgrl
Nu Wa
14,357
2,136
0
2,842
11,894
4,631
656
1,745
10,063
68,141
0
W
Sobek
сryo
Sobek
11,255
754
0
10,764
25,895
27,923
195
6,374
19,257
43,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,779
Gold Earned
52,143
545
Minions Killed
535
0
Camps Cleared
0
2,135,962
Distance Traveled
2,077,339
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,381
563
122
6
0
435,578
7
L
Scylla
10,815
492
137
6
0
422,323
10
L
Aphrodite
7,708
350
28
1
0
381,631
2
W
Apollo
13,337
606
147
7
0
432,062
5
L
Sun Wukong
12,170
553
142
6
0
419,162
4
L
Awilix
10,705
487
116
5
0
429,381
6
L
Izanami
10,745
488
112
5
0
424,842
0
W
Kali
11,642
529
120
5
0
432,028
3
W
Nu Wa
12,318
560
114
5
0
398,282
11
W
Sobek
12,101
550
42
2
0
438,012
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role