Player Matchup

Athena
Athena
ChocoMacho_00
Athena
Level 106
God Stats
14W - 19L
1,500 SR
Queue Stats
537W - 603L
1,393 Elo+
Solo
Izanami
Izanami
DdaRunawayInmate
Izanami
Level 50
God Stats
9W - 10L
1,724 SR
Queue Stats
301W - 282L
1,355 Elo+
Party 1
Chang'e
Chang'e
RamonJonns250
Chang'e
Level 64
God Stats
37W - 21L
1,426 SR
Queue Stats
401W - 359L
1,435 Elo+
Solo
Khepri
Khepri
STATUS_DEALER17
Khepri
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
594W - 522L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lLL90s
Tsukuyomi
Level 68
God Stats
2W - 7L
1,490 SR
Queue Stats
33W - 35L
1,486 Elo+
Solo
Team Averages
Level 73
1,528 SR
1,419 Elo+

VS

Team Averages
Level 109
1,590 SR
1,456 Elo+
Heimdallr
Heimdallr
Cuncio
Heimdallr
Level 97
God Stats
23W - 15L
1,643 SR
Queue Stats
236W - 253L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
Kaerh
Cabrakan
Level 109
God Stats
32W - 18L
1,750 SR
Queue Stats
400W - 419L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
Shadw_Wolf
Baba Yaga
Level 124
God Stats
7W - 7L
1,578 SR
Queue Stats
149W - 148L
1,413 Elo+
Solo
Guan Yu
Guan Yu
XxNatsumex
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
radtart
Arachne
Level 88
God Stats
89W - 72L
1,480 SR
Queue Stats
263W - 273L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,491
525
7,945
25,408
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 3
8,720
436
11,015
11,292
3,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
14
5 / 8 / 2
9,810
491
16,185
19,753
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 5
8,739
437
5,101
12,962
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
lLL90s
Tsukuyomi
10
1 / 5 / 1
7,571
379
4,183
8,323
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cuncio
Heimdallr
17
4 / 1 / 4
11,635
582
10,131
12,290
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Kaerh
Cabrakan
15
6 / 3 / 11
10,770
539
13,945
17,385
14,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Shadw_Wolf
Baba Yaga
18
5 / 2 / 7
11,723
586
14,012
19,133
12,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Guan Yu
XxNatsumex
Guan Yu
16
6 / 2 / 7
11,183
559
11,470
13,070
8,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
radtart
Arachne
19
6 / 1 / 5
12,002
600
12,447
17,082
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
27
27
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Heimdallr
Cuncio
Heimdallr
4
1
4
6
L
1
7
3
0.36
W
Cabrakan
Kaerh
Cabrakan
6
3
11
3.83
L
Chang'e
5
8
2
0.75
L
0
4
5
0.63
W
Baba Yaga
Shadw_Wolf
Baba Yaga
5
2
7
4.25
W
Guan Yu
XxNatsumex
Guan Yu
6
2
7
4.75
L
Tsukuyomi
lLL90s
Tsukuyomi
1
5
1
0.3
W
Arachne
radtart
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
62,005
77,738
Taken
78,960
42,683
Mitigated
48,970
20,423
Healing
37,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,945
1,896
0
6,183
25,408
11,990
764
9,717
15,691
48,308
0
W
Heimdallr
Cuncio
Heimdallr
10,131
6,758
0
5,120
12,290
5,714
5,159
3,029
9,211
0
80,049
L
11,015
8,362
0
1,836
11,292
3,970
0
4,546
6,743
0
64,555
W
Cabrakan
Kaerh
Cabrakan
13,945
2,240
1,281
5,358
17,385
14,474
514
7,907
9,334
41,828
0
L
Chang'e
16,185
214
1,210
6,759
19,753
13,181
323
6,257
13,496
58,239
0
L
5,101
444
621
3,147
12,962
9,135
0
6,318
6,644
20,447
0
W
Baba Yaga
Shadw_Wolf
Baba Yaga
14,012
840
0
9,474
19,133
12,738
5,457
5,177
13,916
82,894
0
W
Guan Yu
XxNatsumex
Guan Yu
11,470
1,895
4,143
5,360
13,070
8,592
572
8,665
3,955
0
43,614
L
Tsukuyomi
lLL90s
Tsukuyomi
4,183
1,720
0
667
8,323
4,407
436
1,119
7,204
0
35,466
W
Arachne
radtart
Arachne
12,447
8,507
146
6,542
17,082
7,452
0
3,695
13,313
0
96,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
57,313
426
Minions Killed
520
0
Camps Cleared
0
1,629,154
Distance Traveled
1,863,411
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,491
525
91
5
0
343,315
0
W
Heimdallr
11,635
582
132
7
0
312,005
2
L
Izanami
8,720
436
114
6
0
359,430
0
W
Cabrakan
10,770
539
55
3
0
392,920
0
L
Chang'e
9,810
491
120
6
0
304,339
1
L
Khepri
8,739
437
28
1
0
388,322
1
W
Baba Yaga
11,723
586
121
6
0
344,597
4
W
Guan Yu
11,183
559
76
4
0
400,577
4
L
Tsukuyomi
7,571
379
73
4
0
233,748
0
W
Arachne
12,002
600
136
7
0
413,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role