Player Matchup

Apollo
Apollo
Darunstopper199
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,176 Elo+
Party 2
Loki
Loki
Desuent
Loki
Level 64
God Stats
2W - 8L
1,500 SR
Queue Stats
455W - 426L
1,510 Elo+
Party 1
Anubis
Anubis
Skullhead087
Anubis
Level 16
God Stats
0W - 3L
1,328 SR
Queue Stats
11W - 21L
1,181 Elo+
Party 2
Fenrir
Fenrir
Sophrosynee
Fenrir
Level 23
God Stats
16W - 16L
1,454 SR
Queue Stats
185W - 215L
1,457 Elo+
Party 1
Mercury
Mercury
jdph6
Mercury
Level 63
God Stats
32W - 31L
1,702 SR
Queue Stats
229W - 204L
1,544 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,374 Elo+

VS

Team Averages
Level 72
1,584 SR
1,558 Elo+
Cerberus
Cerberus
AjaxTGreater
Cerberus
Level 27
God Stats
7W - 5L
1,737 SR
Queue Stats
9W - 13L
1,530 Elo+
Party 3
Bellona
Bellona
ImmaReeRee
Bellona
Level 65
God Stats
14W - 10L
1,795 SR
Queue Stats
295W - 305L
1,573 Elo+
Party 3
Thanatos
Thanatos
MattDuck
Thanatos
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
329W - 319L
1,498 Elo+
Party 3
Hades
Hades
ShoopusMyW0opus
Hades
Level 89
God Stats
15W - 11L
1,387 SR
Queue Stats
179W - 171L
1,599 Elo+
Solo
Heimdallr
Heimdallr
nando520
Heimdallr
Level 91
God Stats
11W - 11L
1,500 SR
Queue Stats
503W - 476L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,821
464
3,382
10,951
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Desuent
Loki
16
4 / 6 / 1
9,954
524
11,690
20,816
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Anubis
12
0 / 4 / 1
7,515
396
2,105
5,894
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
0 / 6 / 2
7,435
391
4,064
15,307
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
jdph6
Mercury
14
2 / 7 / 1
8,590
452
5,565
14,116
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AjaxTGreater
Cerberus
15
1 / 0 / 14
9,193
484
8,392
8,263
6,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ImmaReeRee
Bellona
17
4 / 4 / 8
10,862
572
17,249
20,932
18,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
MattDuck
Thanatos
17
9 / 1 / 5
11,412
601
9,880
13,719
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 4
10,139
534
6,390
10,851
6,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
nando520
Heimdallr
18
5 / 1 / 6
11,080
583
10,293
8,482
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
25
25
Deaths
7
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AjaxTGreater
Cerberus
1
0
14
8
L
1
2
0
0.5
L
Loki
Desuent
Loki
4
6
1
0.75
W
Bellona
ImmaReeRee
Bellona
4
4
8
2
W
Thanatos
MattDuck
Thanatos
9
1
5
11.5
W
6
1
4
8
L
Anubis
0
4
1
0.13
L
Fenrir
0
6
2
0.17
L
Mercury
jdph6
Mercury
2
7
1
0.36
W
Heimdallr
nando520
Heimdallr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
52,204
67,084
Taken
62,247
31,915
Mitigated
42,019
14,105
Healing
32,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AjaxTGreater
Cerberus
8,392
493
789
2,514
8,263
6,635
182
849
7,414
26,702
0
L
3,382
1,770
0
2,685
10,951
4,458
0
1,914
9,037
0
44,267
L
Loki
Desuent
Loki
11,690
2,643
0
6,400
20,816
11,711
0
1,024
19,792
0
52,513
W
Bellona
ImmaReeRee
Bellona
17,249
7,425
0
9,376
20,932
18,292
806
209
20,048
86
63,620
W
Thanatos
MattDuck
Thanatos
9,880
3,994
0
9,538
13,719
6,102
0
0
13,619
0
92,003
W
6,390
308
382
6,564
10,851
6,834
1,329
690
10,111
50,834
0
L
Anubis
2,105
100
0
673
5,894
2,567
0
3,705
2,189
37,002
0
L
Fenrir
4,064
1,076
99
3,504
15,307
7,882
0
4,124
11,090
0
17,280
L
Mercury
jdph6
Mercury
5,565
2,221
0
744
14,116
5,297
0
4,054
10,051
0
58,597
W
Heimdallr
nando520
Heimdallr
10,293
5,663
0
3,835
8,482
4,156
2,092
357
8,125
0
84,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
52,686
382
Minions Killed
528
0
Camps Cleared
0
1,693,576
Distance Traveled
1,719,427
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,193
484
43
2
0
331,197
2
L
Apollo
8,821
464
102
5
0
329,319
5
L
Loki
9,954
524
86
5
0
354,235
2
W
Bellona
10,862
572
117
6
0
370,145
1
W
Thanatos
11,412
601
140
7
0
362,238
2
W
Hades
10,139
534
90
5
0
333,257
2
L
Anubis
7,515
396
61
3
0
242,215
4
L
Fenrir
7,435
391
36
2
0
350,198
3
L
Mercury
8,590
452
97
5
0
417,609
8
W
Heimdallr
11,080
583
138
7
0
322,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role