Player Matchup

Ah Puch
Ah Puch
ARedSeaTurtle
Ah Puch
Level 40
God Stats
6W - 6L
1,660 SR
Queue Stats
118W - 116L
1,602 Elo+
Party 2
Raijin
Raijin
MRniceguy02
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,670 Elo+
Solo
Danzaburou
Danzaburou
MoochMeister556
Danzaburou
Level 19
God Stats
31W - 27L
1,723 SR
Queue Stats
110W - 116L
1,602 Elo+
Party 2
Yemoja
Yemoja
SammyTheJester
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 Elo+
Solo
Da Ji
Da Ji
TheLighterDark
Da Ji
Level 29
God Stats
31W - 23L
1,606 SR
Queue Stats
286W - 271L
1,574 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,583 Elo+

VS

Team Averages
Level 24
1,575 SR
1,605 Elo+
Chang'e
Chang'e
Alibabaman
Chang'e
Level 25
God Stats
1W - 0L
1,769 SR
Queue Stats
89W - 76L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Clickerfrostbor
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,158 SR
Queue Stats
46W - 54L
1,602 Elo+
Party 1
Nemesis
Nemesis
Esquivel00
Nemesis
Level 9
God Stats
3W - 1L
1,743 SR
Queue Stats
11W - 10L
1,715 Elo+
Party 1
Cabrakan
Cabrakan
Koors1182
Cabrakan
Level 29
God Stats
2W - 2L
1,719 SR
Queue Stats
69W - 49L
1,549 Elo+
Solo
Tyr
Tyr
vaquitacomecio
Tyr
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
44W - 38L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
7 / 4 / 2
10,373
519
15,000
14,592
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
16
3 / 3 / 3
10,431
522
11,654
10,482
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MoochMeister556
Danzaburou
14
0 / 5 / 2
8,334
417
3,078
13,255
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
7,992
400
6,163
13,429
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 4
9,996
500
12,582
13,774
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alibabaman
Chang'e
16
2 / 4 / 7
9,723
486
6,251
12,697
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Clickerfrostbor
Ah Muzen Cab
18
11 / 4 / 4
11,671
584
19,533
14,838
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Esquivel00
Nemesis
18
6 / 2 / 5
11,411
571
9,680
13,891
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Koors1182
Cabrakan
16
3 / 3 / 8
10,454
523
9,509
18,254
22,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 3 / 4
10,124
506
3,468
13,670
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
15
Kills
23
23
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
7
4
2
2
W
Chang'e
Alibabaman
Chang'e
2
4
7
1.38
W
Ah Muzen Cab
Clickerfrostbor
Ah Muzen Cab
11
4
4
3.25
W
Nemesis
Esquivel00
Nemesis
6
2
5
4.25
W
Cabrakan
Koors1182
Cabrakan
3
3
8
2.33
L
Raijin
3
3
3
1.5
L
Danzaburou
MoochMeister556
Danzaburou
0
5
2
0.2
L
0
6
1
0.08
L
5
5
4
1.4
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
48,441
65,532
Taken
73,350
29,673
Mitigated
50,158
13,753
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
15,000
1,085
0
4,070
14,592
4,956
340
5,254
9,338
69,195
0
W
Chang'e
Alibabaman
Chang'e
6,251
310
2,244
4,552
12,697
4,269
979
5,884
6,813
52,223
0
W
Ah Muzen Cab
Clickerfrostbor
Ah Muzen Cab
19,533
8,566
0
4,609
14,838
5,728
2,053
6,236
8,602
0
95,114
W
Nemesis
Esquivel00
Nemesis
9,680
3,994
0
6,774
13,891
6,425
113
4,876
9,015
0
76,539
W
Cabrakan
Koors1182
Cabrakan
9,509
829
0
2,232
18,254
22,302
0
8,463
9,791
40,436
0
L
Raijin
11,654
1,272
0
1,512
10,482
3,921
376
2,118
8,289
74,290
0
L
Danzaburou
MoochMeister556
Danzaburou
3,078
1,783
0
4,437
13,255
4,229
0
2,241
11,014
13
50,629
L
6,163
1,399
520
1,816
13,429
8,289
31
2,359
11,070
29,892
0
L
12,582
2,745
414
984
13,774
8,278
0
3,788
9,920
0
67,840
W
3,468
284
0
3,998
13,670
11,434
928
7,361
6,309
0
58,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,126
Gold Earned
53,383
488
Minions Killed
548
0
Camps Cleared
0
1,656,497
Distance Traveled
1,921,955
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,373
519
104
5
0
342,130
5
W
Chang'e
9,723
486
94
5
0
382,447
8
W
Ah Muzen Cab
11,671
584
143
7
0
321,418
4
W
Nemesis
11,411
571
128
6
0
471,534
0
W
Cabrakan
10,454
523
63
3
0
316,351
3
L
Raijin
10,431
522
130
7
0
306,676
2
L
Danzaburou
8,334
417
99
5
0
324,920
1
L
Yemoja
7,992
400
52
3
0
331,624
3
L
Da Ji
9,996
500
103
5
0
351,147
3
W
Tyr
10,124
506
120
6
0
430,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role