Player Matchup

Nu Wa
Nu Wa
KbN Shadoww
Nu Wa
Level 148
God Stats
7W - 3L
1,940 SR
Queue Stats
585W - 549L
1,564 Elo+
Party 1
Kali
Kali
MizzyBubbles
Kali
Level 155
God Stats
4W - 3L
1,713 SR
Queue Stats
79W - 66L
1,683 Elo+
Party 1
Skadi
Skadi
Nickinutes
Skadi
Level 118
God Stats
15W - 5L
1,852 SR
Queue Stats
260W - 253L
1,544 Elo+
Party 1
Athena
Athena
TwinStylez5477
Athena
Level 63
God Stats
1W - 2L
1,800 SR
Queue Stats
9W - 10L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
peterfamilyguy
Danzaburou
Level 69
God Stats
4W - 5L
1,625 SR
Queue Stats
37W - 43L
1,481 Elo+
Solo
Team Averages
Level 111
1,786 SR
1,545 Elo+

VS

Team Averages
Level 115
1,590 SR
1,509 Elo+
Fenrir
Fenrir
BUDLIGHTYEAR414
Fenrir
Level 132
God Stats
3W - 3L
1,800 SR
Queue Stats
28W - 41L
1,441 Elo+
Party 2
Eset
Eset
KAOS_OreoWitAfro
Eset
Level 65
God Stats
8W - 5L
1,568 SR
Queue Stats
460W - 433L
1,559 Elo+
Party 3
Apollo
Apollo
MickeyMcKibbles
Apollo
Level 158
God Stats
4W - 4L
1,734 SR
Queue Stats
135W - 136L
1,514 Elo+
Solo
Hera
Hera
booberrella
Hera
Level 89
God Stats
9W - 10L
1,490 SR
Queue Stats
372W - 352L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
warmachine15550
Sylvanus
Level 129
God Stats
1W - 2L
1,358 SR
Queue Stats
29W - 42L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
4,539
504
4,127
5,705
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

9
3 / 2 / 0
5,185
576
2,526
7,292
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
7
0 / 1 / 0
4,075
453
2,990
3,501
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
4,319
480
801
5,643
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
peterfamilyguy
Danzaburou
6
0 / 2 / 0
3,646
405
449
2,303
622
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,605
623
3,108
5,089
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 2
6,174
686
4,344
4,331
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 1
4,822
536
2,865
4,088
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,013
668
2,314
3,304
1,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
0 / 0 / 3
4,725
525
2,589
3,930
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
4
2
2
2.5
L
0
5
3
0.3
W
1
0
1
1.5
L
3
2
0
1.5
L
Skadi
0
1
0
0
L
0
1
0
0
W
2
0
1
2.5
L
Danzaburou
peterfamilyguy
Danzaburou
0
2
0
0
W
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
15,220
24,444
Taken
20,742
7,528
Mitigated
8,698
6,690
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,108
542
0
1,932
5,089
1,550
0
721
4,368
0
22,810
W
4,344
496
0
1,227
4,331
1,057
653
2,817
1,514
31,058
0
L
4,127
1,486
0
930
5,705
1,588
0
2,959
2,430
19,283
0
W
2,865
1,651
0
1,425
4,088
1,993
0
482
3,606
0
24,257
L
2,526
1,249
0
2,522
7,292
2,742
0
2,630
4,608
0
21,602
L
Skadi
2,990
1,145
0
1,603
3,501
649
0
898
2,603
0
23,617
L
801
399
0
1,293
5,643
1,927
0
1,372
4,271
7,211
0
W
2,314
492
60
1,818
3,304
1,514
312
205
3,099
32,217
0
L
Danzaburou
peterfamilyguy
Danzaburou
449
0
0
342
2,303
622
0
699
1,604
0
9,660
W
Sylvanus
2,589
1,191
1,404
1,466
3,930
2,584
0
703
3,227
15,680
3,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
27,339
143
Minions Killed
281
0
Camps Cleared
0
721,601
Distance Traveled
807,255
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,605
623
45
5
0
195,733
1
W
Eset
6,174
686
75
8
0
167,152
4
L
Nu Wa
4,539
504
27
3
0
131,040
0
W
Apollo
4,822
536
52
6
0
160,403
2
L
Kali
5,185
576
44
5
0
186,888
2
L
Skadi
4,075
453
43
5
0
164,279
1
L
Athena
4,319
480
13
1
0
171,363
2
W
Hera
6,013
668
73
8
0
132,709
0
L
Danzaburou
3,646
405
16
2
0
68,031
0
W
Sylvanus
4,725
525
36
4
0
151,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role