Player Matchup

Serqet
Serqet
Silver III
Bingler
Serqet
Silver III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,410 MMR
Party 1
Cupid
Cupid
Gold III
JordAmDenny
Cupid
Gold III
Level 153
God Stats
2W - 3L
1,721 SR
Queue Stats
188W - 179L
1,500 MMR
Solo
Janus
Janus
Gold II
Resolve
Janus
Gold II
Level 154
God Stats
12W - 6L
1,558 SR
Queue Stats
154W - 146L
1,565 MMR
Party 1
Sylvanus
Sylvanus
Gold III
deetzino
Sylvanus
Gold III
Level 127
God Stats
8W - 8L
1,498 SR
Queue Stats
164W - 149L
1,490 MMR
Solo
Osiris
Osiris
Gold I
døwnies
Osiris
Gold I
Level 106
God Stats
5W - 7L
1,516 SR
Queue Stats
114W - 105L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,559 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,935 SR
1,493 MMR
Ravana
Ravana
Bronze III
JunoBush
Ravana
Bronze III
Level 128
God Stats
10W - 3L
1,890 SR
Queue Stats
66W - 57L
1,500 MMR
Party 2
Agni
Agni
Gold II
Kolzar
Agni
Gold II
Level 159
God Stats
3W - 6L
1,767 SR
Queue Stats
653W - 651L
1,493 MMR
Solo
Bacchus
Bacchus
Gold II
PostmanRoman
Bacchus
Gold II
Level 143
God Stats
8W - 6L
1,942 SR
Queue Stats
373W - 353L
1,490 MMR
Solo
Hachiman
Hachiman
Gold IV
largeandincharge
Hachiman
Gold IV
Level 153
God Stats
12W - 8L
2,083 SR
Queue Stats
154W - 142L
1,483 MMR
Solo
Hercules
Hercules
Bronze III
tomthegreatest
Hercules
Bronze III
Level 108
God Stats
0W - 2L
1,991 SR
Queue Stats
66W - 63L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bingler
Serqet
20
14 / 6 / 9
15,383
615
22,777
22,912
13,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 2 / 7
15,018
601
15,858
16,401
7,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Resolve
Janus
20
5 / 2 / 13
14,163
567
12,715
14,991
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
deetzino
Sylvanus
19
2 / 4 / 16
14,252
570
10,872
25,370
32,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
døwnies
Osiris
20
5 / 9 / 8
14,916
597
21,505
22,419
22,001
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetScyllaPersephoneDanzaburouCu Chulainn

VS

Bans
King ArthurGebApolloErlang ShenPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JunoBush
Ravana
18
3 / 9 / 7
11,782
471
7,939
15,507
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Kolzar
Agni
17
3 / 4 / 6
11,472
459
16,297
17,021
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PostmanRoman
Bacchus
16
4 / 8 / 8
11,068
443
11,392
22,568
23,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 1
13,659
546
16,368
21,872
9,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
19
7 / 5 / 3
12,820
513
12,402
32,007
34,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
31
Kills
23
23
Deaths
31
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bingler
Serqet
14
6
9
3.08
W
5
2
7
4.25
L
Ravana
JunoBush
Ravana
3
9
7
0.72
L
Agni
Kolzar
Agni
3
4
6
1.5
L
Bacchus
PostmanRoman
Bacchus
4
8
8
1
W
Janus
Resolve
Janus
5
2
13
5.75
W
Sylvanus
deetzino
Sylvanus
2
4
16
2.5
W
Osiris
døwnies
Osiris
5
9
8
1
L
6
5
1
1.3
L
Hercules
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,727
Damage
64,398
102,093
Taken
108,975
83,168
Mitigated
80,997
41,549
Healing
35,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bingler
Serqet
22,777
5,250
0
6,595
22,912
13,722
1,444
4,519
18,245
0
79,500
W
15,858
10,786
3,281
7,985
16,401
7,930
6,467
6,288
9,827
0
127,596
L
Ravana
JunoBush
Ravana
7,939
2,093
0
2,363
15,507
8,365
354
4,929
10,081
0
73,797
L
Agni
Kolzar
Agni
16,297
176
0
5,078
17,021
5,444
408
5,235
11,168
74,889
0
L
Bacchus
PostmanRoman
Bacchus
11,392
1,121
0
1,479
22,568
23,455
0
7,700
14,616
42,186
0
W
Janus
Resolve
Janus
12,715
313
574
3,158
14,991
6,858
1,585
8,590
6,159
112,492
0
W
Sylvanus
deetzino
Sylvanus
10,872
2,196
5,379
9,188
25,370
32,657
1,750
8,019
17,039
51,755
0
W
Osiris
døwnies
Osiris
21,505
11,496
0
5,389
22,419
22,001
1,714
3,502
18,792
170
90,980
L
16,368
9,215
0
10,567
21,872
9,295
1,948
2,183
18,727
0
116,256
L
Hercules
12,402
5,801
0
16,023
32,007
34,438
0
3,285
27,062
253
72,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,732
Gold Earned
60,801
685
Minions Killed
662
0
Camps Cleared
0
2,412,758
Distance Traveled
2,420,481
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,383
615
116
5
0
538,433
12
W
Cupid
15,018
601
194
8
0
487,581
5
L
Ravana
11,782
471
117
5
0
499,666
7
L
Agni
11,472
459
134
5
0
496,087
6
L
Bacchus
11,068
443
55
2
0
491,112
7
W
Janus
14,163
567
191
8
0
552,434
5
W
Sylvanus
14,252
570
58
2
0
445,988
6
W
Osiris
14,916
597
126
5
0
388,322
1
L
Hachiman
13,659
546
196
8
0
411,481
8
L
Hercules
12,820
513
160
6
0
522,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role