Player Matchup

Zhong Kui
Zhong Kui
Im shnagy
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Mercury
Mercury
MrDr0ps
Mercury
Level 27
God Stats
15W - 13L
1,209 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
NoahFett77
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Skadi
Skadi
TheErodite
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 3
Apollo
Apollo
kresbo
Apollo
Level 71
God Stats
1W - 2L
1,572 SR
Queue Stats
28W - 27L
1,762 Elo+
Party 3
Team Averages
Level 43
1,456 SR
1,552 Elo+

VS

Team Averages
Level 64
1,523 SR
1,577 Elo+
Danzaburou
Danzaburou
CorvoEscuro
Danzaburou
Level 7
God Stats
23W - 8L
1,616 SR
Queue Stats
129W - 97L
1,760 Elo+
Party 1
Ullr
Ullr
LoadingGODmode12
Ullr
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 73L
1,637 Elo+
Party 1
Hercules
Hercules
Mast3r_Simp69
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 235L
1,408 Elo+
Party 2
Khepri
Khepri
PringlesXpress
Khepri
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
98W - 84L
1,673 Elo+
Party 1
Eset
Eset
bSwiftey
Eset
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Im shnagy
Zhong Kui
11
0 / 1 / 0
6,451
461
3,215
5,279
3,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MrDr0ps
Mercury
10
0 / 4 / 0
5,962
426
816
6,143
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
NoahFett77
Cthulhu
9
0 / 6 / 2
5,675
405
2,854
10,523
3,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
10
1 / 3 / 1
5,859
419
2,196
5,993
1,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
kresbo
Apollo
15
7 / 0 / 0
8,808
629
9,750
7,053
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorvoEscuro
Danzaburou
13
8 / 1 / 1
7,908
565
9,404
6,406
2,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 0 / 2
7,837
560
1,339
5,914
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mast3r_Simp69
Hercules
13
3 / 0 / 1
7,448
532
5,730
7,931
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 1 / 9
7,339
524
3,128
5,270
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
11
0 / 6 / 0
6,165
440
1,439
6,865
2,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
14
14
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CorvoEscuro
Danzaburou
8
1
1
8.5
L
Zhong Kui
Im shnagy
Zhong Kui
0
1
0
0
W
3
0
2
4
W
Hercules
Mast3r_Simp69
Hercules
3
0
1
3.5
L
Mercury
MrDr0ps
Mercury
0
4
0
0
L
Cthulhu
NoahFett77
Cthulhu
0
6
2
0.17
W
0
1
9
4.5
L
Skadi
1
3
1
0.5
W
Eset
0
6
0
0
L
Apollo
kresbo
Apollo
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
21,040
34,991
Taken
32,386
14,434
Mitigated
17,150
9,029
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CorvoEscuro
Danzaburou
9,404
4,796
0
3,427
6,406
2,722
802
1,515
4,891
0
52,096
L
Zhong Kui
Im shnagy
Zhong Kui
3,215
658
0
2,358
5,279
3,864
47
0
5,079
35,498
0
W
1,339
268
0
636
5,914
3,965
0
0
5,914
0
60,350
W
Hercules
Mast3r_Simp69
Hercules
5,730
1,298
0
4,967
7,931
5,274
594
2,886
5,045
2,663
30,529
L
Mercury
MrDr0ps
Mercury
816
521
0
181
6,143
1,973
208
232
5,861
0
28,189
L
Cthulhu
NoahFett77
Cthulhu
2,854
407
0
929
10,523
3,745
0
1,817
8,706
16,259
0
W
3,128
225
0
1,262
5,270
3,059
0
1,668
3,602
25,599
0
L
Skadi
2,196
1,380
311
422
5,993
1,645
0
1,212
4,781
0
22,283
W
Eset
1,439
378
0
236
6,865
2,130
305
0
6,865
29,461
0
L
Apollo
kresbo
Apollo
9,750
4,719
0
4,828
7,053
3,207
0
1,930
5,073
0
60,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
36,697
329
Minions Killed
382
0
Camps Cleared
0
1,328,602
Distance Traveled
1,294,231
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,908
565
92
7
0
257,545
6
L
Zhong Kui
6,451
461
74
5
0
241,709
2
W
Ullr
7,837
560
114
8
0
263,662
0
W
Hercules
7,448
532
76
5
0
241,027
2
L
Mercury
5,962
426
61
4
0
311,975
0
L
Cthulhu
5,675
405
29
2
0
253,827
4
W
Khepri
7,339
524
32
2
0
277,843
3
L
Skadi
5,859
419
46
3
0
261,220
2
W
Eset
6,165
440
68
5
0
254,154
0
L
Apollo
8,808
629
119
9
0
259,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role