Player Matchup

Medusa
Medusa
ALMOSTAT50
Medusa
Level 117
God Stats
0W - 2L
1,276 SR
Queue Stats
189W - 180L
1,440 Elo+
Solo
Scylla
Scylla
Coowhip
Scylla
Level 105
God Stats
13W - 8L
1,499 SR
Queue Stats
35W - 24L
1,359 Elo+
Party 2
Mulan
Mulan
DoorsDumble
Mulan
Level 108
God Stats
1W - 2L
1,620 SR
Queue Stats
35W - 23L
1,441 Elo+
Party 2
Bakasura
Bakasura
Eatachair
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
Glacialz
Kuzenbo
Level 68
God Stats
2W - 4L
1,431 SR
Queue Stats
11W - 10L
1,363 Elo+
Party 2
Team Averages
Level 103
1,465 SR
1,393 Elo+

VS

Team Averages
Level 95
1,413 SR
1,455 Elo+
Kuzenbo
Kuzenbo
JesterClawn
Kuzenbo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 102L
1,474 Elo+
Solo
Freya
Freya
ZeroQuasar
Freya
Level 108
God Stats
4W - 8L
1,288 SR
Queue Stats
134W - 120L
1,502 Elo+
Solo
Fenrir
Fenrir
apolonird
Fenrir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 44L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
raulmarin23
The Morrigan
Level 125
God Stats
3W - 5L
1,403 SR
Queue Stats
41W - 47L
1,474 Elo+
Party 1
Bellona
Bellona
xTheWhiteRangerx
Bellona
Level 127
God Stats
10W - 8L
1,371 SR
Queue Stats
155W - 133L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALMOSTAT50
Medusa
6
1 / 3 / 0
5,147
368
4,756
5,000
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Coowhip
Scylla
12
3 / 2 / 0
7,645
546
6,160
5,451
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 0
7,242
517
4,915
9,123
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Eatachair
Bakasura
13
2 / 1 / 1
7,537
538
4,847
10,707
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Glacialz
Kuzenbo
11
0 / 2 / 5
6,429
459
5,124
9,183
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JesterClawn
Kuzenbo
11
3 / 1 / 4
7,358
526
5,313
10,455
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
11
1 / 3 / 2
6,880
491
5,307
10,690
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
apolonird
Fenrir
13
3 / 2 / 4
7,579
541
3,187
9,517
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
raulmarin23
The Morrigan
13
1 / 0 / 2
7,684
549
2,184
3,715
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 1 / 0
8,147
582
8,009
8,094
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
10
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
ALMOSTAT50
Medusa
1
3
0
0.33
L
Scylla
Coowhip
Scylla
3
2
0
1.5
L
1
2
0
0.5
L
Bakasura
Eatachair
Bakasura
2
1
1
2.5
L
Kuzenbo
Glacialz
Kuzenbo
0
2
5
1.25
W
Kuzenbo
JesterClawn
Kuzenbo
3
1
4
5
W
Freya
1
3
2
0.67
W
Fenrir
apolonird
Fenrir
3
2
4
2.5
W
The Morrigan
raulmarin23
The Morrigan
1
0
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,802
Damage
24,000
39,464
Taken
42,471
21,844
Mitigated
23,703
7,416
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ALMOSTAT50
Medusa
4,756
2,248
0
1,351
5,000
1,306
0
2,453
2,547
0
20,558
L
Scylla
Coowhip
Scylla
6,160
588
0
500
5,451
1,730
0
2,591
2,860
48,683
0
L
4,915
588
0
2,521
9,123
6,886
0
0
9,123
0
38,718
L
Bakasura
Eatachair
Bakasura
4,847
3,458
0
1,869
10,707
3,668
0
2,815
7,892
0
50,584
L
Kuzenbo
Glacialz
Kuzenbo
5,124
2,142
0
1,175
9,183
8,254
0
4,346
4,837
23,434
0
W
Kuzenbo
JesterClawn
Kuzenbo
5,313
1,751
0
4,016
10,455
8,000
199
4,141
6,105
25,827
0
W
Freya
5,307
2,091
0
4,362
10,690
3,183
369
3,040
7,276
43,870
0
W
Fenrir
apolonird
Fenrir
3,187
392
0
4,484
9,517
3,305
0
2,147
6,898
0
43,642
W
The Morrigan
raulmarin23
The Morrigan
2,184
131
0
437
3,715
1,292
400
1,547
2,018
59,643
681
W
8,009
3,342
0
3,044
8,094
7,923
0
0
7,595
0
53,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
37,648
393
Minions Killed
440
0
Camps Cleared
0
1,177,104
Distance Traveled
1,294,236
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,147
368
45
3
0
112,082
1
L
Scylla
7,645
546
115
8
0
255,410
2
L
Mulan
7,242
517
100
7
0
259,112
4
L
Bakasura
7,537
538
112
8
0
281,644
1
L
Kuzenbo
6,429
459
21
2
0
268,856
0
W
Kuzenbo
7,358
526
38
3
0
289,401
3
W
Freya
6,880
491
87
6
0
216,866
3
W
Fenrir
7,579
541
80
6
0
273,764
0
W
The Morrigan
7,684
549
112
8
0
262,761
4
W
Bellona
8,147
582
123
9
0
251,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role