Player Matchup

Tsukuyomi
Tsukuyomi
BeastShrimpo
Tsukuyomi
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
74W - 90L
1,524 Elo+
Party 2
Hercules
Hercules
Bluddv
Hercules
Level 85
God Stats
10W - 8L
1,434 SR
Queue Stats
147W - 119L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
GarnetWolf117
Nu Wa
Level 120
God Stats
4W - 7L
1,545 SR
Queue Stats
149W - 164L
1,648 Elo+
Party 2
Freya
Freya
l Peniaphobia l
Freya
Level 149
God Stats
0W - 2L
1,571 SR
Queue Stats
121W - 135L
1,598 Elo+
Party 2
Arachne
Arachne
x22Canadians
Arachne
Level 59
God Stats
65W - 74L
1,506 SR
Queue Stats
142W - 199L
1,434 Elo+
Party 2
Team Averages
Level 96
1,468 SR
1,555 Elo+

VS

Team Averages
Level 92
1,599 SR
1,531 Elo+
Olorun
Olorun
BadSheerBooch
Olorun
Level 61
God Stats
6W - 9L
1,500 SR
Queue Stats
937W - 863L
1,536 Elo+
Solo
Yemoja
Yemoja
Codyman1221
Yemoja
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Bastet
Bastet
RamenKing___
Bastet
Level 109
God Stats
8W - 1L
1,500 SR
Queue Stats
156W - 138L
1,542 Elo+
Party 1
King Arthur
King Arthur
TempestVexx
King Arthur
Level 122
God Stats
7W - 3L
1,800 SR
Queue Stats
53W - 34L
1,585 Elo+
Party 1
Neith
Neith
poppincris
Neith
Level 81
God Stats
18W - 17L
1,697 SR
Queue Stats
46W - 59L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeastShrimpo
Tsukuyomi
1
0 / 0 / 0
2,449
204
0
0
0
Hercules
Bluddv
Hercules
10
1 / 5 / 2
6,501
542
3,349
11,246
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 2
6,503
542
6,238
7,224
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 0
6,679
557
7,306
9,091
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
x22Canadians
Arachne
11
4 / 5 / 0
6,778
565
4,361
9,824
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,315
610
3,986
6,878
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
11
1 / 1 / 4
6,698
558
3,300
7,322
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
13
8 / 2 / 2
7,922
660
7,298
8,851
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TempestVexx
King Arthur
14
4 / 1 / 2
7,892
658
7,755
7,853
3,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
10
1 / 3 / 2
6,068
506
2,857
6,736
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
15
15
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Tsukuyomi
BeastShrimpo
Tsukuyomi
0
0
0
0
L
Hercules
Bluddv
Hercules
1
5
2
0.4
W
Yemoja
1
1
4
3
L
0
4
2
0.25
W
Bastet
8
2
2
4.5
W
King Arthur
TempestVexx
King Arthur
4
1
2
5
L
3
1
0
3
W
Neith
1
3
2
0.67
L
Arachne
x22Canadians
Arachne
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
25,196
37,385
Taken
37,640
16,562
Mitigated
13,505
11,839
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,986
1,651
0
3,227
6,878
2,211
1,008
2,678
3,984
45,514
0
L
Tsukuyomi
BeastShrimpo
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Bluddv
Hercules
3,349
1,432
0
3,153
11,246
8,137
266
0
11,246
0
32,154
W
Yemoja
3,300
475
578
2,371
7,322
2,750
364
3,519
3,707
16,694
0
L
6,238
1,217
0
961
7,224
2,088
0
1,824
5,276
36,800
0
W
Bastet
7,298
3,372
0
580
8,851
2,782
0
1,685
7,060
0
43,834
W
King Arthur
TempestVexx
King Arthur
7,755
1,398
0
1,818
7,853
3,905
340
400
7,415
0
48,218
L
7,306
2,236
0
5,232
9,091
3,167
852
2,036
7,055
37,808
0
W
Neith
2,857
1,442
0
2,183
6,736
1,857
732
4,734
1,930
0
28,679
L
Arachne
x22Canadians
Arachne
4,361
2,497
0
2,493
9,824
3,170
354
3,180
6,522
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
35,895
273
Minions Killed
374
0
Camps Cleared
0
897,332
Distance Traveled
1,176,663
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,315
610
105
9
0
215,365
4
L
Tsukuyomi
2,449
204
0
0
0
0
0
L
Hercules
6,501
542
71
6
0
208,285
2
W
Yemoja
6,698
558
20
2
0
222,636
2
L
Nu Wa
6,503
542
71
6
0
217,942
5
W
Bastet
7,922
660
79
7
0
292,706
0
W
King Arthur
7,892
658
97
8
0
253,584
0
L
Freya
6,679
557
70
6
0
235,201
4
W
Neith
6,068
506
73
6
0
192,372
0
L
Arachne
6,778
565
61
5
0
235,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role