Player Matchup

Mercury
Mercury
Kis lkhtak
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 84L
1,648 Elo+
Solo
Ullr
Ullr
MrsKorean702
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,882 Elo+
Solo
Kukulkan
Kukulkan
SwordFishhy
Kukulkan
Level 29
God Stats
17W - 13L
1,759 SR
Queue Stats
117W - 157L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wilbotz02
Kumbhakarna
Level 27
God Stats
3W - 4L
1,406 SR
Queue Stats
21W - 18L
1,678 Elo+
Solo
Bacchus
Bacchus
maxun
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,643 Elo+

VS

Team Averages
Level 18
1,568 SR
1,624 Elo+
The Morrigan
The Morrigan
FarmyYT-f21
The Morrigan
Level 28
God Stats
4W - 5L
1,434 SR
Queue Stats
118W - 103L
1,603 Elo+
Solo
Ra
Ra
Goldghostofyb
Ra
Level 6
God Stats
1W - 1L
1,379 SR
Queue Stats
8W - 5L
1,749 Elo+
Solo
Bastet
Bastet
Grave Titan2973
Bastet
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 15L
1,589 Elo+
Solo
Jormungandr
Jormungandr
LostHeartUwU
Jormungandr
Level 22
God Stats
1W - 0L
1,823 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Thethirdtoma
Jing Wei
Level 3
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kis lkhtak
Mercury
18
4 / 7 / 3
10,957
522
9,331
19,029
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 6 / 5
11,082
528
16,532
18,250
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SwordFishhy
Kukulkan
15
2 / 10 / 8
10,161
484
15,291
14,948
5,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Wilbotz02
Kumbhakarna
14
2 / 8 / 5
9,012
429
6,370
18,536
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
maxun
Bacchus
6
0 / 7 / 0
6,380
304
844
10,417
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FarmyYT-f21
The Morrigan
17
4 / 1 / 10
11,010
524
4,788
8,659
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 6 / 8
11,573
551
11,558
14,264
6,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
20 / 1 / 8
14,271
680
32,876
21,626
9,788
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
LostHeartUwU
Jormungandr
14
2 / 3 / 14
10,212
486
7,250
19,362
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Thethirdtoma
Jing Wei
15
3 / 6 / 7
9,979
475
4,696
16,766
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
16
Kills
38
38
Deaths
17
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FarmyYT-f21
The Morrigan
4
1
10
9
W
9
6
8
2.17
W
20
1
8
24
L
Mercury
Kis lkhtak
Mercury
4
7
3
0.79
W
Jormungandr
LostHeartUwU
Jormungandr
2
3
14
3
L
8
6
5
1.75
L
Kukulkan
SwordFishhy
Kukulkan
2
10
8
0.6
W
Jing Wei
Thethirdtoma
Jing Wei
3
6
7
1.08
L
Kumbhakarna
Wilbotz02
Kumbhakarna
2
8
5
0.56
L
Bacchus
maxun
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,368
Damage
61,168
81,180
Taken
80,677
39,548
Mitigated
45,220
11,564
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FarmyYT-f21
The Morrigan
4,788
1,188
1,057
3,695
8,659
3,508
1,171
3,036
5,623
49,721
432
W
11,558
2,696
1,966
3,711
14,264
6,093
3,698
5,185
9,079
79,326
0
W
32,876
13,011
0
6,593
21,626
9,788
1,633
2,123
18,531
0
126,532
L
Mercury
Kis lkhtak
Mercury
9,331
4,982
0
3,726
19,029
7,690
2,666
3,856
15,173
0
72,414
W
Jormungandr
LostHeartUwU
Jormungandr
7,250
2,210
0
1,081
19,362
20,550
976
6,860
12,502
28,589
0
L
16,532
7,062
0
4,777
18,250
7,235
410
3,209
14,953
0
57,041
L
Kukulkan
SwordFishhy
Kukulkan
15,291
1,157
705
1,152
14,948
5,064
866
4,435
10,513
66,579
0
W
Jing Wei
Thethirdtoma
Jing Wei
4,696
2,794
414
7,725
16,766
5,281
1,643
5,301
11,465
0
43,211
L
Kumbhakarna
Wilbotz02
Kumbhakarna
6,370
640
0
892
18,536
15,225
424
7,778
10,678
24,391
0
L
Bacchus
maxun
Bacchus
844
221
0
312
10,417
4,334
0
4,300
5,957
4,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,592
Gold Earned
57,045
398
Minions Killed
508
0
Camps Cleared
0
1,598,112
Distance Traveled
1,946,315
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,010
524
111
5
0
360,943
1
W
Ra
11,573
551
127
6
0
362,985
2
W
Bastet
14,271
680
146
7
0
446,878
0
L
Mercury
10,957
522
162
8
0
367,280
1
W
Jormungandr
10,212
486
37
2
0
430,185
0
L
Ullr
11,082
528
81
4
0
363,071
2
L
Kukulkan
10,161
484
120
6
0
356,859
2
W
Jing Wei
9,979
475
87
4
0
345,324
0
L
Kumbhakarna
9,012
429
28
1
0
374,911
1
L
Bacchus
6,380
304
7
0
0
135,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role