Player Matchup

Ymir
Ymir
Campb3ll45
Ymir
Level 14
God Stats
4W - 2L
1,489 SR
Queue Stats
4W - 2L
1,406 Elo+
Party 3
Anubis
Anubis
Gerch16
Anubis
Level 89
God Stats
9W - 3L
1,695 SR
Queue Stats
47W - 37L
1,500 Elo+
Party 3
Chronos
Chronos
GrazingBuffalio
Chronos
Level 105
God Stats
2W - 2L
1,547 SR
Queue Stats
122W - 93L
1,600 Elo+
Party 1
Medusa
Medusa
PhantomCav
Medusa
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,426 Elo+
Party 3
Set
Set
mrarmy3
Set
Level 27
God Stats
10W - 4L
1,736 SR
Queue Stats
80W - 60L
1,608 Elo+
Party 1
Team Averages
Level 66
1,593 SR
1,508 Elo+

VS

Team Averages
Level 87
1,509 SR
1,445 Elo+
Scylla
Scylla
ByronToon
Scylla
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 162L
1,455 Elo+
Party 2
Awilix
Awilix
EditedPlace
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MichaelKenobi
Guan Yu
Level 62
God Stats
11W - 15L
1,678 SR
Queue Stats
429W - 427L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
RoddyJP
Cernunnos
Level 45
God Stats
18W - 22L
1,365 SR
Queue Stats
46W - 56L
1,464 Elo+
Party 2
Ganesha
Ganesha
cristhian2097
Ganesha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
10,524
478
5,433
14,806
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Gerch16
Anubis
20
7 / 0 / 5
13,550
616
18,526
11,576
7,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 1
13,548
616
19,924
17,880
5,596
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PhantomCav
Medusa
18
4 / 2 / 2
11,594
527
14,325
11,221
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
18
2 / 2 / 5
11,468
521
7,463
14,160
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ByronToon
Scylla
14
0 / 4 / 2
8,454
384
9,858
10,974
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
17
5 / 4 / 2
10,567
480
10,355
17,402
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
17
2 / 1 / 1
10,319
469
11,519
16,352
16,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
RoddyJP
Cernunnos
15
3 / 4 / 2
9,402
427
8,940
17,715
5,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
14
0 / 5 / 6
9,023
410
5,878
23,705
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
18
Kills
10
10
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
ByronToon
Scylla
0
4
2
0.25
W
0
3
9
1.5
L
Awilix
5
4
2
1.5
W
Anubis
Gerch16
Anubis
7
0
5
9.5
W
5
3
1
1.83
L
Guan Yu
2
1
1
2.5
W
Medusa
PhantomCav
Medusa
4
2
2
2.5
L
Cernunnos
RoddyJP
Cernunnos
3
4
2
1
L
Ganesha
0
5
6
0.6
W
Set
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,671
Damage
46,550
69,643
Taken
86,148
35,892
Mitigated
53,331
27,416
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ByronToon
Scylla
9,858
301
0
1,617
10,974
2,958
0
7,779
3,195
49,484
0
W
5,433
333
0
1,313
14,806
12,233
578
3,828
10,893
23,023
0
L
Awilix
10,355
2,980
0
3,597
17,402
6,917
405
8,637
8,765
0
69,068
W
Anubis
Gerch16
Anubis
18,526
597
0
9,553
11,576
7,302
1,228
3,310
7,963
119,757
0
W
19,924
9,654
0
6,495
17,880
5,596
2,732
677
16,752
110,481
0
L
Guan Yu
11,519
601
998
8,312
16,352
16,274
0
10,306
6,046
0
64,807
W
Medusa
PhantomCav
Medusa
14,325
6,832
0
3,807
11,221
4,740
2,464
3,910
7,142
0
100,188
L
Cernunnos
RoddyJP
Cernunnos
8,940
4,243
0
6,937
17,715
5,555
0
9,086
8,629
0
60,389
L
Ganesha
5,878
654
1,896
6,286
23,705
21,627
0
8,075
15,630
34,732
0
W
Set
7,463
3,307
0
6,248
14,160
6,021
258
3,437
10,565
0
72,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,684
Gold Earned
47,765
730
Minions Killed
489
0
Camps Cleared
0
2,068,548
Distance Traveled
2,038,352
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,454
384
96
4
0
395,208
7
W
Ymir
10,524
478
37
2
0
401,175
3
L
Awilix
10,567
480
113
5
0
432,686
0
W
Anubis
13,550
616
209
10
0
395,836
4
W
Chronos
13,548
616
204
9
0
408,736
3
L
Guan Yu
10,319
469
138
6
0
464,520
3
W
Medusa
11,594
527
154
7
0
411,836
2
L
Cernunnos
9,402
427
131
6
0
320,198
5
L
Ganesha
9,023
410
11
1
0
425,740
4
W
Set
11,468
521
126
6
0
450,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role