Player Matchup

Heimdallr
Heimdallr
ChaoticMango
Heimdallr
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 52L
1,791 Elo+
Party 3
Bellona
Bellona
Luekos
Bellona
Level 25
God Stats
7W - 7L
1,221 SR
Queue Stats
201W - 131L
1,767 Elo+
Party 3
Arachne
Arachne
ScarletShield
Arachne
Level 28
God Stats
5W - 3L
1,784 SR
Queue Stats
190W - 170L
1,558 Elo+
Party 2
Olorun
Olorun
Steveico
Olorun
Level 85
God Stats
1W - 1L
1,830 SR
Queue Stats
119W - 99L
1,679 Elo+
Party 3
Sobek
Sobek
t0rpedus--
Sobek
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
448W - 454L
1,538 Elo+
Party 2
Team Averages
Level 54
1,567 SR
1,667 Elo+

VS

Team Averages
Level 77
1,541 SR
1,592 Elo+
Izanami
Izanami
DuncleMArk
Izanami
Level 59
God Stats
42W - 28L
1,269 SR
Queue Stats
220W - 181L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
Lestter2301
Ne Zha
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 112L
1,465 Elo+
Solo
Anubis
Anubis
RichHomieTom
Anubis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 218L
1,610 Elo+
Party 1
Achilles
Achilles
Simpitory
Achilles
Level 67
God Stats
7W - 4L
1,583 SR
Queue Stats
297W - 247L
1,580 Elo+
Party 1
Sobek
Sobek
SirZxemy
Sobek
Level 27
God Stats
22W - 9L
1,854 SR
Queue Stats
208W - 151L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaoticMango
Heimdallr
17
2 / 8 / 0
10,805
450
13,669
24,527
12,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Luekos
Bellona
20
4 / 10 / 0
12,568
524
22,794
37,055
36,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
18
1 / 7 / 6
10,768
449
12,650
22,880
7,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Steveico
Olorun
16
1 / 8 / 3
10,437
435
9,557
18,182
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
2 / 9 / 1
9,822
409
7,539
30,398
30,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuncleMArk
Izanami
20
13 / 1 / 9
15,983
666
31,820
21,295
9,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
18
1 / 5 / 11
11,643
485
7,278
17,261
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
14 / 1 / 12
15,975
666
36,550
26,166
18,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Simpitory
Achilles
20
9 / 2 / 8
15,340
639
23,948
27,677
31,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
SirZxemy
Sobek
20
5 / 2 / 14
13,207
550
8,715
19,763
24,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
10
Kills
42
42
Deaths
11
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChaoticMango
Heimdallr
2
8
0
0.25
W
Izanami
DuncleMArk
Izanami
13
1
9
17.5
W
Ne Zha
1
5
11
1.3
L
Bellona
Luekos
Bellona
4
10
0
0.4
W
Anubis
14
1
12
20
L
Arachne
1
7
6
0.57
W
Achilles
Simpitory
Achilles
9
2
8
6.5
W
Sobek
SirZxemy
Sobek
5
2
14
6
L
Olorun
Steveico
Olorun
1
8
3
0.31
L
Sobek
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,209
Damage
108,311
133,042
Taken
112,162
92,617
Mitigated
90,600
21,979
Healing
56,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChaoticMango
Heimdallr
13,669
8,050
0
6,369
24,527
12,041
0
6,432
18,045
0
79,943
W
Izanami
DuncleMArk
Izanami
31,820
26,411
0
11,575
21,295
9,814
6,297
3,358
17,937
0
160,494
W
Ne Zha
7,278
1,299
0
6,889
17,261
6,823
1,194
2,057
14,220
0
61,054
L
Bellona
Luekos
Bellona
22,794
11,267
0
4,114
37,055
36,688
717
6,085
30,170
4,508
96,720
W
Anubis
36,550
2,196
0
21,337
26,166
18,178
3,256
8,374
17,792
148,202
0
L
Arachne
12,650
7,801
0
4,088
22,880
7,505
15
11,464
11,366
0
80,742
W
Achilles
Simpitory
Achilles
23,948
10,309
0
9,785
27,677
31,768
2,367
2,690
24,796
0
98,974
W
Sobek
SirZxemy
Sobek
8,715
770
558
6,757
19,763
24,017
836
3,833
14,908
41,492
0
L
Olorun
Steveico
Olorun
9,557
3,812
202
3,503
18,182
5,666
15
10,204
7,978
63,249
0
L
Sobek
7,539
205
0
3,703
30,398
30,717
0
11,080
19,243
30,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
72,148
599
Minions Killed
741
0
Camps Cleared
0
2,037,796
Distance Traveled
2,383,131
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,805
450
137
6
0
359,634
4
W
Izanami
15,983
666
225
9
0
490,793
3
W
Ne Zha
11,643
485
86
4
0
487,175
6
L
Bellona
12,568
524
176
7
0
371,825
1
W
Anubis
15,975
666
218
9
0
436,098
2
L
Arachne
10,768
449
126
5
0
449,021
5
W
Achilles
15,340
639
149
6
0
466,142
4
W
Sobek
13,207
550
63
3
0
502,923
5
L
Olorun
10,437
435
122
5
0
403,311
4
L
Sobek
9,822
409
38
2
0
454,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role