Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Koina_mist
Neith
Level 109
God Stats
44W - 32L
1,501 SR
Queue Stats
68W - 89L
1,456 Elo+
Party 2
Olorun
Olorun
elgabyboss_002
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 305L
1,461 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,472 Elo+

VS

Team Averages
Level 57
1,530 SR
1,592 Elo+
Heimdallr
Heimdallr
Try-Hard454
Heimdallr
Level 39
God Stats
33W - 29L
1,630 SR
Queue Stats
236W - 233L
1,473 Elo+
Party 1
Anubis
Anubis
YouMetFlashy
Anubis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,761 Elo+
Solo
Cthulhu
Cthulhu
vibrant-def
Cthulhu
Level 53
God Stats
35W - 23L
1,460 SR
Queue Stats
142W - 105L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 4 / 0
7,051
588
4,724
12,096
4,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
10
0 / 5 / 0
7,186
599
5,970
7,559
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 0
6,936
578
3,833
9,925
3,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Try-Hard454
Heimdallr
12
7 / 0 / 7
9,445
787
8,377
4,670
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
13
5 / 0 / 9
9,101
758
8,732
6,835
4,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
vibrant-def
Cthulhu
13
3 / 0 / 11
9,643
804
6,414
7,250
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
L
Neith
0
5
0
0
W
Heimdallr
Try-Hard454
Heimdallr
7
0
7
10.5
W
Anubis
5
0
9
9.5
L
0
6
0
0
W
Cthulhu
vibrant-def
Cthulhu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
23,523
29,580
Taken
18,755
9,490
Mitigated
12,225
6,902
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,724
1,702
0
3,137
12,096
4,591
481
4,708
7,388
0
18,337
L
Neith
5,970
3,117
0
720
7,559
1,826
491
5,534
2,025
0
26,045
W
Heimdallr
Try-Hard454
Heimdallr
8,377
4,737
0
2,349
4,670
2,250
2,797
862
3,808
0
39,381
W
Anubis
8,732
249
0
4,571
6,835
4,168
172
1,503
5,332
38,710
0
L
3,833
1,900
323
2,722
9,925
3,073
378
4,920
5,005
20,690
0
W
Cthulhu
vibrant-def
Cthulhu
6,414
361
0
1,292
7,250
5,807
72
1,526
5,724
18,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,173
Gold Earned
28,189
126
Minions Killed
147
0
Camps Cleared
0
656,096
Distance Traveled
656,063
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,051
588
32
3
0
287,268
4
L
Neith
7,186
599
54
5
0
179,176
5
W
Heimdallr
9,445
787
65
5
0
209,731
0
W
Anubis
9,101
758
58
5
0
199,941
4
L
Olorun
6,936
578
40
3
0
189,652
0
W
Cthulhu
9,643
804
24
2
0
246,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role