Player Matchup

Vamana
Vamana
Neotamias
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 125L
1,521 Elo+
Solo
Janus
Janus
TPP-Phantom
Janus
Level 123
God Stats
25W - 33L
1,467 SR
Queue Stats
103W - 111L
1,490 Elo+
Party 1
Kali
Kali
onlyporkchop
Kali
Level 55
God Stats
8W - 7L
1,774 SR
Queue Stats
466W - 450L
1,510 Elo+
Solo
Chernobog
Chernobog
southernsgt11
Chernobog
Level 64
God Stats
10W - 13L
1,446 SR
Queue Stats
234W - 204L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
youngplus
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,456 Elo+
Solo
Team Averages
Level 94
1,537 SR
1,491 Elo+

VS

Team Averages
Level 68
1,476 SR
1,386 Elo+
Sobek
Sobek
CCA27
Sobek
Level 88
God Stats
7W - 9L
1,306 SR
Queue Stats
493W - 535L
1,377 Elo+
Party 2
Anhur
Anhur
Estejua13
Anhur
Level 48
God Stats
8W - 12L
1,355 SR
Queue Stats
22W - 32L
1,305 Elo+
Party 2
Artio
Artio
Legend740
Artio
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 150L
1,381 Elo+
Solo
Scylla
Scylla
aj1320
Scylla
Level 53
God Stats
10W - 4L
1,720 SR
Queue Stats
263W - 262L
1,406 Elo+
Party 2
Pele
Pele
cf0000000000000z
Pele
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
369W - 368L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Neotamias
Vamana
13
5 / 1 / 2
7,900
608
7,783
10,437
7,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 5
7,534
580
4,828
4,676
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 3 / 2
7,194
553
6,017
8,740
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
southernsgt11
Chernobog
12
3 / 2 / 5
7,084
545
2,899
6,193
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
youngplus
Cabrakan
9
5 / 2 / 3
6,469
498
7,048
8,075
5,902
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CCA27
Sobek
7
0 / 5 / 4
5,539
426
1,869
10,611
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Estejua13
Anhur
11
5 / 1 / 0
6,813
524
2,172
5,922
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Legend740
Artio
10
0 / 6 / 1
6,017
463
3,521
10,641
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
aj1320
Scylla
12
1 / 5 / 2
6,927
533
5,019
7,421
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 2
7,243
557
5,067
10,738
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
8
10
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
CCA27
Sobek
0
5
4
0.4
L
Anhur
Estejua13
Anhur
5
1
0
5
L
Artio
Legend740
Artio
0
6
1
0.08
W
Vamana
Neotamias
Vamana
5
1
2
6
W
1
2
5
1.75
L
Scylla
aj1320
Scylla
1
5
2
0.4
L
2
2
2
1.5
W
5
3
2
2
W
Chernobog
southernsgt11
Chernobog
3
2
5
2.75
W
Cabrakan
youngplus
Cabrakan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,575
Damage
17,648
38,121
Taken
45,333
20,020
Mitigated
21,611
13,027
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CCA27
Sobek
1,869
383
0
2,651
10,611
5,189
0
3,289
7,308
11,028
0
L
Anhur
Estejua13
Anhur
2,172
860
0
2,562
5,922
1,575
0
2,316
3,584
0
30,405
L
Artio
Legend740
Artio
3,521
1,291
0
1,782
10,641
9,180
156
1,241
9,377
20,338
1,199
W
Vamana
Neotamias
Vamana
7,783
4,854
0
5,077
10,437
7,868
542
3,447
6,988
0
40,326
W
4,828
415
0
646
4,676
1,518
0
2,305
2,186
42,660
0
L
Scylla
aj1320
Scylla
5,019
516
0
1,588
7,421
2,341
0
3,104
4,149
42,400
0
L
5,067
2,082
0
785
10,738
3,326
0
1,633
9,039
0
52,756
W
6,017
3,812
106
2,516
8,740
2,814
46
1,685
6,959
0
26,191
W
Chernobog
southernsgt11
Chernobog
2,899
1,977
0
2,270
6,193
1,918
93
673
5,520
0
33,266
W
Cabrakan
youngplus
Cabrakan
7,048
1,422
0
2,412
8,075
5,902
0
1,806
6,206
20,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
32,539
317
Minions Killed
300
0
Camps Cleared
0
1,237,897
Distance Traveled
1,175,368
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,539
426
10
1
0
239,861
6
L
Anhur
6,813
524
59
5
0
221,907
4
L
Artio
6,017
463
45
3
0
218,565
3
W
Vamana
7,900
608
80
6
0
209,470
5
W
Janus
7,534
580
104
8
0
280,288
7
L
Scylla
6,927
533
85
7
0
213,940
3
L
Pele
7,243
557
101
8
0
281,095
4
W
Kali
7,194
553
43
3
0
269,709
4
W
Chernobog
7,084
545
63
5
0
232,175
5
W
Cabrakan
6,469
498
27
2
0
246,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role