Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
mrfamousz_np
Xbalanque
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,462 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,492 Elo+

VS

Team Averages
Level 101
1,487 SR
1,433 Elo+
Ao Kuang
Ao Kuang
Chanigdy
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,380 Elo+
Solo
Sol
Sol
Drka
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,271 Elo+
Solo
Jormungandr
Jormungandr
TL Solitarey
Jormungandr
Level 99
God Stats
6W - 3L
1,586 SR
Queue Stats
117W - 117L
1,590 Elo+
Solo
Rama
Rama
Vetiz
Rama
Level 123
God Stats
1W - 5L
1,285 SR
Queue Stats
436W - 451L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
Zarbomer
Jing Wei
Level 129
God Stats
5W - 12L
1,566 SR
Queue Stats
252W - 269L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 1 / 15
11,905
850
19,866
10,590
5,280
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Da Ji
 
Da Ji
18
8 / 4 / 8
10,867
776
8,584
9,057
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
18
6 / 1 / 13
10,755
768
17,739
7,139
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
16
1 / 3 / 16
10,126
723
7,043
18,080
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
mrfamousz_np
Xbalanque
16
5 / 3 / 12
9,921
709
12,680
10,911
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chanigdy
Ao Kuang
15
5 / 5 / 3
8,974
641
7,188
13,229
5,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Drka
Sol
14
0 / 4 / 5
8,305
593
8,031
9,346
3,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TL Solitarey
Jormungandr
15
1 / 7 / 7
9,306
665
8,208
24,994
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Vetiz
Rama
16
2 / 4 / 7
9,110
651
10,089
10,961
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Zarbomer
Jing Wei
17
4 / 5 / 4
9,362
669
10,458
14,298
5,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
25
Kills
12
12
Deaths
25
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
15
12.5
W
Da Ji
 
Da Ji
8
4
8
3
W
Nu Wa
 
Nu Wa
6
1
13
12.5
W
Sobek
 
Sobek
1
3
16
3
L
Ao Kuang
Chanigdy
Ao Kuang
5
5
3
1.3
L
Sol
Drka
Sol
0
4
5
0.63
L
Jormungandr
TL Solitarey
Jormungandr
1
7
7
0.64
L
Rama
Vetiz
Rama
2
4
7
1.38
L
Jing Wei
Zarbomer
Jing Wei
4
5
4
1.2
W
Xbalanque
mrfamousz_np
Xbalanque
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,912
Damage
43,974
55,777
Taken
72,828
37,428
Mitigated
31,471
26,822
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,866
2,884
546
2,923
10,590
5,280
595
4,750
5,840
50,068
0
W
Da Ji
 
Da Ji
8,584
1,967
2,989
1,100
9,057
4,472
588
4,026
5,031
0
10,329
W
Nu Wa
 
Nu Wa
17,739
3,566
2,492
2,180
7,139
3,497
627
3,186
3,953
34,834
0
W
Sobek
 
Sobek
7,043
299
3,309
7,804
18,080
18,960
237
7,098
10,982
11,446
0
L
Ao Kuang
Chanigdy
Ao Kuang
7,188
1,659
1,254
3,389
13,229
5,082
0
6,344
6,851
10,646
0
L
Sol
Drka
Sol
8,031
1,454
488
2,050
9,346
3,148
0
7,421
1,629
25,392
0
L
Jormungandr
TL Solitarey
Jormungandr
8,208
581
1,051
7,299
24,994
14,862
0
13,341
11,362
23,128
0
L
Rama
Vetiz
Rama
10,089
4,302
1,467
3,056
10,961
3,276
462
6,742
4,131
0
29,449
L
Jing Wei
Zarbomer
Jing Wei
10,458
7,974
821
4,694
14,298
5,103
61
9,861
4,207
0
32,423
W
Xbalanque
mrfamousz_np
Xbalanque
12,680
7,733
1,199
2,280
10,911
5,219
1,005
4,367
6,544
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
45,057
147
Minions Killed
160
0
Camps Cleared
0
1,237,437
Distance Traveled
1,130,615
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,905
850
76
5
0
246,108
0
W
Da Ji
10,867
776
3
0
0
228,648
1
W
Nu Wa
10,755
768
36
3
0
238,396
1
W
Sobek
10,126
723
17
1
0
271,375
1
L
Ao Kuang
8,974
641
7
1
0
237,962
0
L
Sol
8,305
593
40
3
0
238,828
0
L
Jormungandr
9,306
665
26
2
0
226,749
2
L
Rama
9,110
651
44
3
0
201,084
0
L
Jing Wei
9,362
669
43
3
0
225,992
0
W
Xbalanque
9,921
709
15
1
0
252,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role