Player Matchup

Heimdallr
Heimdallr
BearKing__HoA
Heimdallr
Level 12
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 2
Sun Wukong
Sun Wukong
FallenKing__HoA
Sun Wukong
Level 12
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 2
Kukulkan
Kukulkan
MrALEAGUE
Kukulkan
Level 15
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 2
Nemesis
Nemesis
Tozza_Jay
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,517 Elo+
Party 2
Ymir
Ymir
johnnyzoids
Ymir
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 2
Team Averages
Level 36
1,314 SR
1,266 Elo+

VS

Team Averages
Level 66
1,422 SR
1,369 Elo+
Neith
Neith
ArSlicker
Neith
Level 18
God Stats
16W - 18L
1,484 SR
Queue Stats
237W - 379L
1,335 Elo+
Party 1
Osiris
Osiris
Killerman2511
Osiris
Level 104
God Stats
4W - 9L
1,447 SR
Queue Stats
302W - 461L
1,343 Elo+
Party 1
Ganesha
Ganesha
Madrat2003
Ganesha
Level 61
God Stats
9W - 9L
1,234 SR
Queue Stats
339W - 447L
1,410 Elo+
Party 1
Merlin
Merlin
NibbaTree
Merlin
Level 78
God Stats
16W - 17L
1,123 SR
Queue Stats
305W - 453L
1,356 Elo+
Party 1
Ratatoskr
Ratatoskr
xDSloppyMeat
Ratatoskr
Level 69
God Stats
9W - 11L
1,822 SR
Queue Stats
264W - 377L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BearKing__HoA
Heimdallr
7
0 / 4 / 0
4,897
377
3,080
9,156
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
FallenKing__HoA
Sun Wukong
11
1 / 2 / 1
6,184
476
3,299
8,972
3,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
MrALEAGUE
Kukulkan
9
0 / 6 / 1
5,635
433
2,895
6,432
1,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Tozza_Jay
Nemesis
12
2 / 2 / 0
6,771
521
5,056
7,782
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 0
5,566
428
1,049
7,185
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArSlicker
Neith
12
8 / 0 / 5
7,922
609
7,114
3,852
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 0
8,030
618
6,917
8,555
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Madrat2003
Ganesha
13
0 / 0 / 9
7,702
592
5,238
6,331
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
NibbaTree
Merlin
13
3 / 1 / 3
7,586
584
4,717
5,316
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
xDSloppyMeat
Ratatoskr
13
6 / 0 / 2
7,559
581
4,781
7,166
2,114
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
19
19
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
ArSlicker
Neith
8
0
5
10.5
L
Heimdallr
BearKing__HoA
Heimdallr
0
4
0
0
L
Sun Wukong
FallenKing__HoA
Sun Wukong
1
2
1
0.75
W
2
2
0
1
W
Ganesha
Madrat2003
Ganesha
0
0
9
4.5
L
Kukulkan
MrALEAGUE
Kukulkan
0
6
1
0.08
W
Merlin
NibbaTree
Merlin
3
1
3
4.5
L
Nemesis
Tozza_Jay
Nemesis
2
2
0
1
L
0
5
0
0
W
Ratatoskr
xDSloppyMeat
Ratatoskr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
28,767
39,527
Taken
31,220
14,592
Mitigated
16,926
9,052
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ArSlicker
Neith
7,114
3,618
0
1,720
3,852
1,329
2,541
271
3,581
0
32,423
L
Heimdallr
BearKing__HoA
Heimdallr
3,080
1,928
0
2,408
9,156
2,507
0
2,120
6,952
0
18,434
L
Sun Wukong
FallenKing__HoA
Sun Wukong
3,299
829
0
2,708
8,972
3,983
360
0
8,972
0
25,782
W
6,917
2,310
0
3,370
8,555
7,735
836
0
8,555
0
47,557
W
Ganesha
Madrat2003
Ganesha
5,238
609
0
2,091
6,331
3,975
0
1,435
4,896
32,107
0
L
Kukulkan
MrALEAGUE
Kukulkan
2,895
243
0
31
6,432
1,958
120
2,630
3,690
27,351
0
W
Merlin
NibbaTree
Merlin
4,717
741
0
827
5,316
1,773
1,118
1,824
3,492
46,124
0
L
Nemesis
Tozza_Jay
Nemesis
5,056
1,791
0
3,108
7,782
2,471
0
1,562
6,178
0
32,425
L
1,049
372
0
797
7,185
3,673
0
3,355
3,780
17,831
0
W
Ratatoskr
xDSloppyMeat
Ratatoskr
4,781
778
0
3,898
7,166
2,114
0
414
6,752
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
38,799
228
Minions Killed
402
0
Camps Cleared
0
1,169,212
Distance Traveled
1,300,934
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,922
609
81
6
0
272,837
2
L
Heimdallr
4,897
377
33
3
0
231,496
2
L
Sun Wukong
6,184
476
50
4
0
235,963
2
W
Osiris
8,030
618
95
7
0
241,551
0
W
Ganesha
7,702
592
20
2
0
277,601
4
L
Kukulkan
5,635
433
43
3
0
206,302
1
W
Merlin
7,586
584
113
9
0
232,832
1
L
Nemesis
6,771
521
78
6
0
270,751
4
L
Ymir
5,566
428
24
2
0
224,700
0
W
Ratatoskr
7,559
581
93
7
0
276,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role