Player Matchup

Kali
Kali
Arcticforce
Kali
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
23W - 30L
1,561 Elo+
Party 2
Izanami
Izanami
CretOr8
Izanami
Level 26
God Stats
3W - 10L
1,218 SR
Queue Stats
4W - 16L
1,172 Elo+
Solo
Neith
Neith
Gyarrados
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 2
Ra
Ra
alan666666
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,541 Elo+
Solo
Yemoja
Yemoja
fiulle3
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,199 Elo+
Solo
Team Averages
Level 13
1,444 SR
1,384 Elo+

VS

Team Averages
Level 19
1,483 SR
1,337 Elo+
Merlin
Merlin
Dspec485
Merlin
Level 18
God Stats
3W - 3L
1,254 SR
Queue Stats
7W - 6L
1,304 Elo+
Solo
Arachne
Arachne
KitetsuShade
Arachne
Level 17
God Stats
8W - 9L
1,485 SR
Queue Stats
30W - 39L
1,217 Elo+
Party 1
Guan Yu
Guan Yu
SuspectedElk
Guan Yu
Level 19
God Stats
10W - 3L
1,878 SR
Queue Stats
225W - 212L
1,474 Elo+
Solo
Izanami
Izanami
jellyfish420386
Izanami
Level 17
God Stats
13W - 13L
1,296 SR
Queue Stats
158W - 159L
1,267 Elo+
Party 1
Aphrodite
Aphrodite
monkeygolucky
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
11,135
928
16,566
26,108
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
CretOr8
Izanami
16
1 / 5 / 5
10,745
895
12,640
16,781
5,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Gyarrados
Neith
17
2 / 5 / 4
11,336
945
20,349
17,869
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 10 / 3
11,208
934
13,946
15,118
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
fiulle3
Yemoja
16
1 / 5 / 3
11,296
941
4,085
16,623
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dspec485
Merlin
18
12 / 3 / 6
12,620
1,052
25,392
9,438
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KitetsuShade
Arachne
19
14 / 2 / 12
14,307
1,192
24,894
19,189
10,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SuspectedElk
Guan Yu
19
3 / 4 / 22
12,133
1,011
16,295
25,498
27,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 0 / 15
11,245
937
4,512
6,487
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
monkeygolucky
Aphrodite
19
4 / 0 / 23
12,487
1,041
17,283
13,816
14,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
9
Kills
33
33
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Izanami
CretOr8
Izanami
1
5
5
0.7
W
Merlin
Dspec485
Merlin
12
3
6
5
L
Neith
Gyarrados
Neith
2
5
4
0.8
W
Arachne
KitetsuShade
Arachne
14
2
12
10
W
Guan Yu
SuspectedElk
Guan Yu
3
4
22
3.5
L
3
10
3
0.45
L
Yemoja
fiulle3
Yemoja
1
5
3
0.5
W
0
0
15
7.5
W
Aphrodite
monkeygolucky
Aphrodite
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,586
Damage
88,376
92,499
Taken
74,428
42,205
Mitigated
58,205
14,454
Healing
30,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,566
8,688
0
5,888
26,108
10,400
0
13,203
12,680
0
22,487
L
Izanami
CretOr8
Izanami
12,640
9,327
0
1,330
16,781
5,546
0
6,643
10,063
0
30,223
W
Merlin
Dspec485
Merlin
25,392
1,832
0
298
9,438
3,599
0
3,105
6,333
36,030
0
L
Neith
Gyarrados
Neith
20,349
9,394
0
3,854
17,869
6,185
0
6,681
11,038
0
44,124
W
Arachne
KitetsuShade
Arachne
24,894
18,151
0
5,678
19,189
10,068
0
3,160
16,029
0
48,314
W
Guan Yu
SuspectedElk
Guan Yu
16,295
4,550
2,908
5,928
25,498
27,705
0
5,735
19,763
0
22,197
L
13,946
1,192
492
312
15,118
4,937
0
7,524
7,444
43,760
0
L
Yemoja
fiulle3
Yemoja
4,085
443
1,772
806
16,623
15,137
0
8,624
7,924
13,050
0
W
4,512
2,987
0
1,928
6,487
2,665
0
2,878
3,609
0
42,586
W
Aphrodite
monkeygolucky
Aphrodite
17,283
2,939
5,634
8,519
13,816
14,168
0
3,153
10,663
32,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
62,792
209
Minions Killed
227
3
Camps Cleared
5
848,989
Distance Traveled
1,135,243
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,135
928
18
2
2
210,800
0
L
Izanami
10,745
895
38
3
0
134,686
0
W
Merlin
12,620
1,052
35
3
0
199,875
0
L
Neith
11,336
945
58
5
1
185,340
0
W
Arachne
14,307
1,192
63
5
2
256,789
1
W
Guan Yu
12,133
1,011
12
1
1
223,413
0
L
Ra
11,208
934
79
7
0
161,369
1
L
Yemoja
11,296
941
16
1
0
156,794
0
W
Izanami
11,245
937
86
7
2
214,385
0
W
Aphrodite
12,487
1,041
31
3
0
240,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role