Player Matchup

Achilles
Achilles
GOLDCOWFARTSSS
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,498 Elo+
Party 3
Chronos
Chronos
The L1ght G0D
Chronos
Level 123
God Stats
0W - 5L
1,609 SR
Queue Stats
23W - 35L
1,423 Elo+
Party 3
Ullr
Ullr
XxUnKnownKingxX7
Ullr
Level 121
God Stats
1W - 3L
1,770 SR
Queue Stats
123W - 111L
1,605 Elo+
Party 1
Anhur
Anhur
talltyler05
Anhur
Level 78
God Stats
4W - 10L
1,374 SR
Queue Stats
58W - 67L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
thiman123
Erlang Shen
Level 147
God Stats
1W - 2L
1,376 SR
Queue Stats
31W - 45L
1,430 Elo+
Party 3
Team Averages
Level 107
1,526 SR
1,475 Elo+

VS

Team Averages
Level 119
1,661 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
Frozenisgod
Mercury
Level 126
God Stats
21W - 18L
1,907 SR
Queue Stats
451W - 456L
1,553 Elo+
Party 4
Zeus
Zeus
IRedrix
Zeus
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
280W - 236L
1,523 Elo+
Party 2
King Arthur
King Arthur
Icicles6989
King Arthur
Level 102
God Stats
27W - 17L
1,805 SR
Queue Stats
94W - 81L
1,627 Elo+
Party 2
Ymir
Ymir
Pwda24x
Ymir
Level 149
God Stats
9W - 6L
1,593 SR
Queue Stats
154W - 199L
1,622 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 4 / 0
5,498
500
2,652
8,122
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
10
0 / 1 / 0
5,920
538
1,362
3,501
1,104
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
4,822
438
2,360
6,653
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,806
437
3,504
7,715
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
thiman123
Erlang Shen
10
1 / 1 / 0
6,035
549
4,370
6,309
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 3
6,012
547
5,622
5,768
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Frozenisgod
Mercury
11
1 / 0 / 2
6,297
572
1,367
5,132
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
IRedrix
Zeus
11
1 / 0 / 0
6,327
575
3,051
2,920
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Icicles6989
King Arthur
13
5 / 1 / 1
7,598
691
7,024
9,658
4,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Pwda24x
Ymir
9
2 / 0 / 3
5,852
532
3,192
4,031
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Mercury
Frozenisgod
Mercury
1
0
2
2
L
Achilles
0
4
0
0
W
Zeus
IRedrix
Zeus
1
0
0
1
W
King Arthur
Icicles6989
King Arthur
5
1
1
5.5
W
Ymir
Pwda24x
Ymir
2
0
3
3.5
L
Chronos
0
1
0
0
L
0
2
0
0
L
0
4
0
0
L
Erlang Shen
thiman123
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
20,256
32,300
Taken
27,509
15,474
Mitigated
12,686
6,296
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,622
2,061
0
2,565
5,768
1,516
260
0
5,768
0
32,251
W
Mercury
Frozenisgod
Mercury
1,367
847
0
375
5,132
3,044
0
39
5,093
0
43,578
L
Achilles
2,652
490
0
1,480
8,122
4,377
129
0
8,122
0
22,295
W
Zeus
IRedrix
Zeus
3,051
216
0
1,389
2,920
948
0
1,323
1,597
31,758
0
W
King Arthur
Icicles6989
King Arthur
7,024
971
0
2,688
9,658
4,647
0
0
9,362
0
47,927
W
Ymir
Pwda24x
Ymir
3,192
977
0
1,419
4,031
2,531
66
0
4,031
14,646
0
L
Chronos
1,362
199
0
801
3,501
1,104
0
1,611
1,738
34,765
0
L
2,360
1,202
0
742
6,653
3,131
0
1,121
5,532
0
23,055
L
3,504
737
0
2,379
7,715
2,007
0
2,199
5,476
0
19,206
L
Erlang Shen
thiman123
Erlang Shen
4,370
2,029
0
894
6,309
4,855
0
1,003
5,045
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
32,086
282
Minions Killed
338
0
Camps Cleared
0
1,030,871
Distance Traveled
1,169,716
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,012
547
69
6
0
220,305
2
W
Mercury
6,297
572
80
7
0
268,192
0
L
Achilles
5,498
500
59
5
0
211,022
1
W
Zeus
6,327
575
80
7
0
231,747
4
W
King Arthur
7,598
691
90
8
0
223,097
4
W
Ymir
5,852
532
19
2
0
226,375
2
L
Chronos
5,920
538
76
7
0
208,022
3
L
Ullr
4,822
438
40
4
0
196,453
1
L
Anhur
4,806
437
39
4
0
186,527
4
L
Erlang Shen
6,035
549
68
6
0
228,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role