Player Matchup

Danzaburou
Danzaburou
BellonaSandw1ch
Danzaburou
Level 103
God Stats
4W - 1L
1,918 SR
Queue Stats
68W - 25L
1,848 Elo+
Party 1
Merlin
Merlin
CurvedBanana
Merlin
Level 39
God Stats
1W - 1L
1,263 SR
Queue Stats
13W - 1L
2,025 Elo+
Party 1
Nemesis
Nemesis
FixGamePls
Nemesis
Level 19
God Stats
8W - 1L
1,880 SR
Queue Stats
19W - 2L
1,938 Elo+
Party 1
Janus
Janus
LoRezFish
Janus
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
70W - 19L
1,882 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TitanUberware
Kumbhakarna
Level 140
God Stats
1W - 1L
1,231 SR
Queue Stats
132W - 85L
1,718 Elo+
Party 1
Team Averages
Level 73
1,604 SR
1,882 Elo+

VS

Team Averages
Level 85
1,564 SR
1,690 Elo+
Ra
Ra
CHS Onyx
Ra
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
463W - 400L
1,735 Elo+
Party 2
Tyr
Tyr
CouchBard
Tyr
Level 129
God Stats
11W - 9L
1,720 SR
Queue Stats
553W - 422L
1,709 Elo+
Party 3
Chernobog
Chernobog
DYINGcause
Chernobog
Level 68
God Stats
34W - 16L
1,458 SR
Queue Stats
650W - 552L
1,656 Elo+
Party 2
Bellona
Bellona
NinjaMaster826
Bellona
Level 24
God Stats
41W - 25L
1,724 SR
Queue Stats
89W - 44L
1,707 Elo+
Party 3
Pele
Pele
indiannasolo
Pele
Level 43
God Stats
3W - 6L
1,418 SR
Queue Stats
324W - 282L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BellonaSandw1ch
Danzaburou
19
2 / 0 / 4
12,830
535
7,507
15,527
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
12 / 1 / 12
16,337
681
26,805
19,421
11,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
FixGamePls
Nemesis
20
21 / 1 / 5
15,832
660
21,382
16,583
9,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
LoRezFish
Janus
18
2 / 1 / 6
12,510
521
4,121
8,374
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TitanUberware
Kumbhakarna
18
1 / 1 / 14
12,435
518
6,123
16,016
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 1
12,387
516
11,234
13,459
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 9 / 2
8,072
336
8,755
17,241
5,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
DYINGcause
Chernobog
18
0 / 4 / 3
11,798
492
5,100
15,342
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 12 / 1
10,232
426
8,995
25,741
24,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 9 / 1
10,320
430
5,249
17,653
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
38
Kills
4
4
Deaths
38
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BellonaSandw1ch
Danzaburou
2
0
4
4
L
2
4
1
0.63
L
1
9
2
0.22
W
Merlin
12
1
12
18
L
Chernobog
DYINGcause
Chernobog
0
4
3
0.38
W
Nemesis
FixGamePls
Nemesis
21
1
5
23.5
W
Janus
LoRezFish
Janus
2
1
6
5
L
0
12
1
0.04
W
Kumbhakarna
TitanUberware
Kumbhakarna
1
1
14
8
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,938
Damage
39,333
75,921
Taken
89,436
48,355
Mitigated
46,648
35,102
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BellonaSandw1ch
Danzaburou
7,507
2,620
0
9,867
15,527
6,695
2,234
193
15,334
0
115,649
L
11,234
618
1,704
4,068
13,459
5,125
0
4,110
9,229
96,780
0
L
8,755
711
0
3,714
17,241
5,331
0
8,553
8,510
0
27,572
W
Merlin
26,805
3,752
0
11,164
19,421
11,488
1,868
2,708
16,169
135,015
0
L
Chernobog
DYINGcause
Chernobog
5,100
2,384
0
3,290
15,342
6,208
0
6,062
9,118
0
81,630
W
Nemesis
FixGamePls
Nemesis
21,382
9,685
0
10,063
16,583
9,597
1,778
2,786
13,557
0
133,839
W
Janus
LoRezFish
Janus
4,121
190
0
751
8,374
2,632
398
2,326
5,954
77,739
0
L
8,995
2,765
0
3,483
25,741
24,392
846
13,591
11,990
411
60,441
W
Kumbhakarna
TitanUberware
Kumbhakarna
6,123
681
0
3,257
16,016
17,943
74
3,542
12,183
36,666
0
L
5,249
1,303
0
4,267
17,653
5,592
0
4,483
13,010
0
62,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,944
Gold Earned
52,809
770
Minions Killed
606
0
Camps Cleared
0
2,405,916
Distance Traveled
2,009,164
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,830
535
155
6
0
470,079
4
L
Ra
12,387
516
186
8
0
474,834
8
L
Tyr
8,072
336
28
1
0
293,053
0
W
Merlin
16,337
681
223
9
0
393,278
1
L
Chernobog
11,798
492
157
7
0
420,723
3
W
Nemesis
15,832
660
169
7
0
566,409
3
W
Janus
12,510
521
174
7
0
462,932
10
L
Bellona
10,232
426
130
5
0
373,692
0
W
Kumbhakarna
12,435
518
49
2
0
513,218
7
L
Pele
10,320
430
105
4
0
446,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role