Player Matchup

Osiris
Osiris
ISunnyDI
Osiris
Level 108
God Stats
1W - 0L
1,770 SR
Queue Stats
10W - 3L
1,798 Elo+
Party 1
Olorun
Olorun
Prideindafriez
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,749 Elo+
Party 1
Ra
Ra
RayLeezal
Ra
Level 16
God Stats
4W - 1L
1,724 SR
Queue Stats
11W - 5L
1,712 Elo+
Party 1
Mercury
Mercury
SHERIFF BIGGINS
Mercury
Level 122
God Stats
1W - 3L
1,214 SR
Queue Stats
10W - 6L
1,712 Elo+
Party 1
Vamana
Vamana
TheHoadRog
Vamana
Level 75
God Stats
2W - 3L
1,721 SR
Queue Stats
9W - 7L
1,714 Elo+
Party 1
Team Averages
Level 76
1,586 SR
1,737 Elo+

VS

Team Averages
Level 62
1,416 SR
1,255 Elo+
Neith
Neith
GODkiller698
Neith
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Bakasura
Bakasura
LilRavnos05
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 140L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
UnlistedUniform
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
xPrimusSucksx
Cthulhu
Level 68
God Stats
6W - 4L
1,518 SR
Queue Stats
22W - 28L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
xXPLUMPCHUMPXx
Nu Wa
Level 69
God Stats
1W - 3L
1,278 SR
Queue Stats
41W - 53L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ISunnyDI
Osiris
15
9 / 0 / 2
8,743
673
9,039
7,443
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
8 / 2 / 1
7,686
591
7,026
8,061
3,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 1 / 4
8,841
680
7,690
6,925
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 0 / 7
7,665
590
5,048
6,805
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
TheHoadRog
Vamana
12
7 / 2 / 6
7,856
604
5,893
6,105
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,225
402
1,311
8,276
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
LilRavnos05
Bakasura
11
2 / 7 / 1
6,527
502
4,759
11,426
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
UnlistedUniform
Sun Wukong
11
2 / 7 / 0
6,608
508
3,380
9,489
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
9
1 / 7 / 1
6,191
476
4,395
10,945
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 7 / 1
5,964
459
3,549
7,264
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
35
Kills
5
5
Deaths
35
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Osiris
ISunnyDI
Osiris
9
0
2
10
L
Bakasura
LilRavnos05
Bakasura
2
7
1
0.36
W
8
2
1
4.25
W
8
1
4
10
W
3
0
7
6.5
W
Vamana
TheHoadRog
Vamana
7
2
6
5
L
Sun Wukong
UnlistedUniform
Sun Wukong
2
7
0
0.29
L
Cthulhu
1
7
1
0.21
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
17,394
35,339
Taken
47,400
18,829
Mitigated
19,131
10,671
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,311
570
0
1,352
8,276
2,027
60
3,201
4,950
0
16,419
W
Osiris
ISunnyDI
Osiris
9,039
3,822
0
936
7,443
6,647
836
669
6,483
7,321
36,543
L
Bakasura
LilRavnos05
Bakasura
4,759
4,003
0
1,741
11,426
4,025
0
2,818
8,378
0
29,780
W
7,026
3,366
160
3,858
8,061
3,075
860
2,294
5,642
38,812
0
W
7,690
1,032
231
3,744
6,925
2,587
1,252
2,122
4,768
62,929
0
W
5,048
3,011
0
326
6,805
2,307
734
1,780
5,025
0
45,011
W
Vamana
TheHoadRog
Vamana
5,893
2,634
0
1,416
6,105
4,213
0
1,079
4,976
0
35,755
L
Sun Wukong
UnlistedUniform
Sun Wukong
3,380
753
0
775
9,489
6,353
201
1,093
8,046
0
24,937
L
Cthulhu
4,395
587
329
1,183
10,945
4,411
217
4,022
6,734
22,929
0
L
3,549
837
0
0
7,264
2,315
111
4,202
2,851
26,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
30,515
417
Minions Killed
234
0
Camps Cleared
0
1,346,620
Distance Traveled
1,178,672
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,225
402
32
2
0
259,641
0
W
Osiris
8,743
673
89
7
0
265,139
2
L
Bakasura
6,527
502
70
5
0
242,930
1
W
Olorun
7,686
591
57
4
0
230,865
2
W
Ra
8,841
680
131
10
0
272,527
3
W
Mercury
7,665
590
80
6
0
319,631
0
W
Vamana
7,856
604
60
5
0
258,458
1
L
Sun Wukong
6,608
508
43
3
0
233,668
2
L
Cthulhu
6,191
476
45
3
0
215,390
0
L
Nu Wa
5,964
459
44
3
0
227,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role