Player Matchup

Ares
Ares
AmiableAri
Ares
Level 17
God Stats
22W - 14L
1,635 SR
Queue Stats
92W - 53L
1,689 Elo+
Party 1
Kukulkan
Kukulkan
DyerMker
Kukulkan
Level 18
God Stats
13W - 11L
1,469 SR
Queue Stats
127W - 114L
1,552 Elo+
Party 1
Neith
Neith
LethalPacifist
Neith
Level 24
God Stats
15W - 12L
1,536 SR
Queue Stats
186W - 176L
1,636 Elo+
Party 1
Kali
Kali
MeowMix882
Kali
Level 28
God Stats
5W - 5L
1,791 SR
Queue Stats
217W - 205L
1,593 Elo+
Party 1
Bellona
Bellona
UnholyTrinity56
Bellona
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 64L
1,607 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,615 Elo+

VS

Team Averages
Level 22
1,566 SR
1,629 Elo+
Jing Wei
Jing Wei
BlitheFive171
Jing Wei
Level 67
God Stats
1W - 3L
1,503 SR
Queue Stats
8W - 5L
1,665 Elo+
Party 3
Danzaburou
Danzaburou
IDarxDooMl
Danzaburou
Level 17
God Stats
5W - 1L
1,936 SR
Queue Stats
9W - 4L
1,608 Elo+
Party 2
Persephone
Persephone
InsanelyRedd
Persephone
Level 17
God Stats
4W - 7L
1,392 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 2
Chaac
Chaac
MrBananaNice
Chaac
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,611 Elo+
Solo
Bellona
Bellona
clauArvi
Bellona
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 27
12,108
1,101
13,890
14,008
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
DyerMker
Kukulkan
17
7 / 2 / 19
11,221
1,020
13,007
5,079
2,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
22 / 1 / 19
13,276
1,207
37,652
14,241
8,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 0 / 29
11,442
1,040
10,046
14,246
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 0 / 28
12,400
1,127
19,957
8,330
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlitheFive171
Jing Wei
15
3 / 8 / 0
10,311
937
14,463
21,894
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
IDarxDooMl
Danzaburou
15
0 / 7 / 1
9,166
833
9,822
13,079
5,008
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
InsanelyRedd
Persephone
16
0 / 7 / 2
9,725
884
8,648
13,804
5,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
0 / 15 / 3
9,461
860
8,913
28,216
20,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
clauArvi
Bellona
15
0 / 8 / 1
8,964
815
7,461
22,686
18,095
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
10
45
Kills
3
3
Deaths
45
122
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
27
17.5
L
Jing Wei
BlitheFive171
Jing Wei
3
8
0
0.38
W
Kukulkan
DyerMker
Kukulkan
7
2
19
8.25
L
Danzaburou
IDarxDooMl
Danzaburou
0
7
1
0.07
L
Persephone
InsanelyRedd
Persephone
0
7
2
0.14
W
22
1
19
31.5
W
3
0
29
17.5
L
0
15
3
0.1
W
9
0
28
23
L
Bellona
clauArvi
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,552
Damage
49,307
55,904
Taken
99,679
44,043
Mitigated
55,357
14,820
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,890
879
0
1,242
14,008
14,442
0
2,679
11,104
26,983
0
L
Jing Wei
BlitheFive171
Jing Wei
14,463
11,538
123
1,828
21,894
7,181
0
5,721
15,923
0
23,904
W
Kukulkan
DyerMker
Kukulkan
13,007
1,428
0
0
5,079
2,404
0
1,201
3,778
40,617
0
L
Danzaburou
IDarxDooMl
Danzaburou
9,822
5,242
0
569
13,079
5,008
0
2,764
10,215
0
26,182
L
Persephone
InsanelyRedd
Persephone
8,648
1,215
0
290
13,804
5,069
0
4,460
9,241
38,666
0
W
37,652
27,297
0
7,686
14,241
8,017
0
1,532
12,459
0
47,154
W
10,046
8,140
0
4,965
14,246
9,220
0
2,143
11,567
0
22,306
L
8,913
3,116
0
4,104
28,216
20,004
0
8,115
19,951
0
21,504
W
19,957
7,554
0
927
8,330
9,960
0
1,018
7,142
0
30,786
L
Bellona
clauArvi
Bellona
7,461
2,516
0
275
22,686
18,095
0
5,835
16,676
0
12,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,447
Gold Earned
47,627
186
Minions Killed
155
8
Camps Cleared
3
1,072,435
Distance Traveled
881,717
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,108
1,101
18
2
2
229,342
2
L
Jing Wei
10,311
937
25
2
0
242,752
1
W
Kukulkan
11,221
1,020
84
8
2
179,657
0
L
Danzaburou
9,166
833
32
3
0
159,522
0
L
Persephone
9,725
884
57
5
0
145,340
1
W
Neith
13,276
1,207
17
2
0
180,054
0
W
Kali
11,442
1,040
36
3
1
240,695
0
L
Chaac
9,461
860
28
3
0
142,697
0
W
Bellona
12,400
1,127
31
3
3
242,687
1
L
Bellona
8,964
815
13
1
3
191,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role