Player Matchup

Hades
Hades
EvoIvers
Hades
Level 5
God Stats
0W - 1L
1,791 SR
Queue Stats
4W - 5L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Thunderbox008
Aphrodite
Level 107
God Stats
4W - 3L
1,619 SR
Queue Stats
25W - 16L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
srw9720
Danzaburou
Level 126
God Stats
4W - 5L
1,560 SR
Queue Stats
245W - 231L
1,640 Elo+
Party 1
Team Averages
Level 79
1,657 SR
1,505 Elo+

VS

Team Averages
Level 69
1,644 SR
1,518 Elo+
Chang'e
Chang'e
Gallowhawk
Chang'e
Level 27
God Stats
2W - 4L
1,643 SR
Queue Stats
43W - 58L
1,553 Elo+
Solo
Danzaburou
Danzaburou
MerlinUlt
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Metasploitable
Achilles
Level 160
God Stats
1W - 0L
1,788 SR
Queue Stats
109W - 86L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EvoIvers
Hades
12
1 / 8 / 2
8,549
611
7,693
14,268
5,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Thunderbox008
Aphrodite
11
0 / 6 / 1
8,656
618
5,160
15,963
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
srw9720
Danzaburou
12
2 / 5 / 0
9,447
675
10,415
14,454
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gallowhawk
Chang'e
13
2 / 1 / 15
10,602
757
8,994
14,196
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
MerlinUlt
Danzaburou
13
3 / 1 / 10
10,092
721
9,510
7,990
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
14 / 1 / 5
11,886
849
19,702
15,778
15,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
19
19
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
EvoIvers
Hades
1
8
2
0.25
W
Chang'e
Gallowhawk
Chang'e
2
1
15
9.5
W
Danzaburou
MerlinUlt
Danzaburou
3
1
10
8
W
Achilles
14
1
5
16.5
L
Aphrodite
Thunderbox008
Aphrodite
0
6
1
0.08
L
Danzaburou
srw9720
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
38,206
44,685
Taken
37,964
16,649
Mitigated
24,742
18,314
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
EvoIvers
Hades
7,693
1,148
105
1,129
14,268
5,746
130
2,756
11,512
20,237
0
W
Chang'e
Gallowhawk
Chang'e
8,994
638
4,729
7,588
14,196
5,740
874
3,434
10,762
32,620
0
W
Danzaburou
MerlinUlt
Danzaburou
9,510
4,202
0
2,946
7,990
3,731
1,365
3,722
4,268
0
59,276
W
Achilles
19,702
7,985
0
4,816
15,778
15,271
655
6,037
9,741
0
47,574
L
Aphrodite
Thunderbox008
Aphrodite
5,160
1,313
4,216
8,017
15,963
6,379
210
2,588
13,375
25,575
0
L
Danzaburou
srw9720
Danzaburou
10,415
4,698
0
4,847
14,454
4,524
726
3,722
10,732
0
53,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
32,580
148
Minions Killed
168
0
Camps Cleared
0
656,336
Distance Traveled
781,906
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,549
611
26
2
0
206,921
0
W
Chang'e
10,602
757
58
4
0
265,302
3
W
Danzaburou
10,092
721
72
5
0
238,012
1
W
Achilles
11,886
849
38
3
0
278,592
1
L
Aphrodite
8,656
618
43
3
0
233,745
2
L
Danzaburou
9,447
675
79
6
0
215,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role