Player Matchup

Nu Wa
Nu Wa
AreYouLegal-
Nu Wa
Level 15
God Stats
11W - 5L
1,738 SR
Queue Stats
17W - 11L
1,598 Elo+
Solo
Chronos
Chronos
Boing de uva560
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
CommandoSniP3zZ
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,943 Elo+
Party 4
Fenrir
Fenrir
Jaeg Man1494
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,890 Elo+
Party 4
Tyr
Tyr
MiaKhalifa130
Tyr
Level 27
God Stats
10W - 10L
1,483 SR
Queue Stats
65W - 54L
1,667 Elo+
Party 1
Team Averages
Level 20
1,544 SR
1,756 Elo+

VS

Team Averages
Level 23
1,635 SR
1,670 Elo+
Sobek
Sobek
BannanasBand
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,667 Elo+
Party 3
Janus
Janus
Native_Savage55
Janus
Level 25
God Stats
3W - 6L
1,821 SR
Queue Stats
113W - 117L
1,639 Elo+
Party 2
Hachiman
Hachiman
Tryn2havefun
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,668 Elo+
Party 3
King Arthur
King Arthur
azrael_27_
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 176L
1,580 Elo+
Party 2
Nemesis
Nemesis
dry_tussy
Nemesis
Level 10
God Stats
4W - 2L
1,855 SR
Queue Stats
37W - 14L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
7,340
565
8,730
6,589
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 5
7,515
578
3,484
6,658
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 4
6,213
478
1,339
8,788
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
1 / 3 / 8
5,802
446
7,282
9,212
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 1
8,809
678
5,335
5,436
3,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
5,556
427
4,592
9,956
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 4 / 2
6,150
473
2,530
5,604
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Tryn2havefun
Hachiman
12
3 / 4 / 0
7,126
548
6,470
8,136
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
azrael_27_
King Arthur
9
0 / 3 / 0
5,178
398
823
7,805
3,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
dry_tussy
Nemesis
13
5 / 2 / 2
7,561
582
5,945
9,410
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
9
9
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
0
2
6
1.5
W
3
1
5
5.5
W
1
1
4
3
W
Fenrir
1
3
8
1.67
W
6
0
1
6.5
L
1
4
2
0.5
L
Hachiman
Tryn2havefun
Hachiman
3
4
0
0.75
L
King Arthur
azrael_27_
King Arthur
0
3
0
0
L
Nemesis
dry_tussy
Nemesis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
20,360
36,683
Taken
40,911
15,011
Mitigated
16,742
13,962
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,730
1,317
0
745
6,589
2,100
207
1,932
4,501
45,340
0
L
4,592
179
966
5,274
9,956
4,514
66
3,897
5,797
18,536
0
W
3,484
987
0
1,750
6,658
2,008
0
1,131
5,490
42,089
0
W
1,339
0
123
4,270
8,788
3,129
0
661
8,103
0
30,966
W
Fenrir
7,282
1,567
266
4,500
9,212
4,448
0
3,021
6,115
0
19,689
W
5,335
562
0
2,308
5,436
3,326
0
84
5,327
0
55,909
L
2,530
171
0
742
5,604
1,484
194
2,271
3,185
29,214
0
L
Hachiman
Tryn2havefun
Hachiman
6,470
3,430
0
2,400
8,136
3,806
0
2,733
5,226
0
46,544
L
King Arthur
azrael_27_
King Arthur
823
157
0
1,543
7,805
3,457
0
571
7,177
0
13,369
L
Nemesis
dry_tussy
Nemesis
5,945
2,226
0
3,942
9,410
3,481
0
1,943
7,312
0
44,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
31,571
375
Minions Killed
295
0
Camps Cleared
0
1,198,807
Distance Traveled
1,203,612
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,340
565
81
6
0
240,301
5
L
Sobek
5,556
427
16
1
0
257,092
2
W
Chronos
7,515
578
94
7
0
246,514
3
W
Guan Yu
6,213
478
67
5
0
175,732
1
W
Fenrir
5,802
446
26
2
0
276,073
8
W
Tyr
8,809
678
107
8
0
260,187
0
L
Janus
6,150
473
60
5
0
229,646
5
L
Hachiman
7,126
548
101
8
0
216,062
3
L
King Arthur
5,178
398
22
2
0
203,632
0
L
Nemesis
7,561
582
96
7
0
297,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role